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Doublesuperheating fix.
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@@ -87,7 +87,7 @@
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cell = W
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user << "<span class='notice'>You jam [cell] into [src] and wire it to the firing coil.</span>"
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if(arrow)
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if(istype(arrow,/obj/item/weapon/arrow/rod) && cell.charge >= 500)
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if(istype(arrow,/obj/item/weapon/arrow/rod) && arrow.throwforce < 15 && cell.charge >= 500)
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user << "<span class='notice'>[arrow] plinks and crackles as it begins to glow red-hot.</span>"
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arrow.throwforce = 15
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arrow.icon_state = "metal-rod-superheated"
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