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Persistence Patch
- Fixes Paper and font tags stacking across rounds, as shown in:  - Fixes Persistence being always-on because of if("persistence_enabled") config.persistence_enabled = 1. As explained: > it's on by default, which means config.txt will be read and if it's not there it stays at 1. If it is there,it gets set to 1. There is no way to disable it - Adds config options to enable/disable **Persistence for Maploaded objects**, as well as a verb to toggle such. - Adds Persistence to config. Currently IGNORE_MAPLOAD for Persistance is **Disabled.** Maploaded objects/dirt/etc will be saved by persistence, preserving current behavior. You will need to update config.txt with the following lines: \## Uncomment this to DISABLE persistence \#PERSISTENCE_DISABLED \## Uncomment this to DISABLE maploaded trash/paper/etc from being saved by the persistence system. \#PERSISTENCE_IGNORE_MAPLOAD
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@@ -19,7 +19,7 @@ SUBSYSTEM_DEF(persistence)
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/datum/controller/subsystem/persistence/proc/track_value(var/atom/value, var/track_type)
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if(config.persistence_enabled == 0) //if the config is not set to persistent nothing will save or load.
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if(config.persistence_disabled) //if the config is set to persistence disabled, nothing will save or load.
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return
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var/turf/T = get_turf(value)
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