Gear again

Collection of gear and changes from the four gear polls on the forums
includes:
2 new automatic weapons, mapped in to ERT and random weapon spawns.
Laser carbine balance.
Slow emergency softsuits, no armor value other than bio and rad, 4
slowdown.
1 knife, not mapped in, available for Psi's uplink merge.
New vests: 2 types, 2 pocket no slowdown,
4 pocket with slowdown, second is available from cargo and one random
vest
spawn in armory. The first replaces all instances of the old vests. Old
vests still exist in code.
Mercenary vest with no slowdown, 4 pockets, and slightly better armor,
not on map, possibly for Nukes or Traitor Uplink
Holster rearrangement for custom loadout.
Acid dispenser, mapped into robotics and science.
New food items, added to vendors and rations crate.
New random medical spawns, added to medbay.
Cargo and loadout additions to accommodate new items.
1 beanbag loaded 5 round shotgun added to Warden's closet to compensate
for officers having .45 ltls and the HoS having an e-gun, suggested by
IRC and server.

http://baystation12.net/forums/viewtopic.php?f=5&t=12064

http://baystation12.net/forums/viewtopic.php?f=5&t=12031

http://baystation12.net/forums/viewtopic.php?f=5&t=12027

http://baystation12.net/forums/viewtopic.php?f=5&t=12007
This commit is contained in:
Raptor1628
2015-02-18 15:35:37 -05:00
parent 4e785f716a
commit 2ae273e1b8
39 changed files with 651 additions and 143 deletions

View File

@@ -55,7 +55,7 @@
initial_ammo = 0
/obj/item/ammo_magazine/mc9mm/flash
ammo_type = /obj/item/ammo_casing/c9mmf
ammo_type = /obj/item/ammo_casing/c9mmf
/obj/item/ammo_magazine/c9mm
name = "ammunition Box (9mm)"
@@ -68,6 +68,22 @@
/obj/item/ammo_magazine/c9mm/empty
initial_ammo = 0
/obj/item/ammo_magazine/mc9mmt
name = "top mounted magazine (9mm)"
icon_state = "9mmt"
mag_type = MAGAZINE
ammo_type = /obj/item/ammo_casing/c9mm
caliber = "9mm"
max_ammo = 20
multiple_sprites = 1
/obj/item/ammo_magazine/mc9mmt/empty
initial_ammo = 0
/obj/item/ammo_magazine/mc9mmt/rubber
name = "top mounted magazine (9mm rubber)"
ammo_type = /obj/item/ammo_casing/c9mmr
/obj/item/ammo_magazine/c45
name = "ammunition Box (.45)"
icon_state = "9mm"
@@ -92,6 +108,19 @@
/obj/item/ammo_magazine/a12mm/empty
initial_ammo = 0
/obj/item/ammo_magazine/a556
name = "magazine (5.56)"
icon_state = "5.56"
origin_tech = "combat=2"
mag_type = MAGAZINE
caliber = "a556"
ammo_type = /obj/item/ammo_casing/a556
max_ammo = 10
multiple_sprites = 1
/obj/item/ammo_magazine/a556/empty
initial_ammo = 0
/obj/item/ammo_magazine/a50
name = "magazine (.50)"
icon_state = "50ae"
@@ -168,4 +197,4 @@
ammo_type = "/obj/item/ammo_casing/a666"
max_ammo = 4
multiple_sprites = 1
*/
*/