Adds accuracy modifier support

This commit is contained in:
mwerezak
2015-02-14 00:28:58 -05:00
parent f8977c65af
commit 2b8cd929a7
2 changed files with 3 additions and 1 deletions

View File

@@ -21,9 +21,10 @@
var/fire_sound_text = "gunshot"
var/recoil = 0 //screen shake
var/silenced = 0
var/accuracy = 0 //accuracy is measured in tiles. +1 accuracy means that everything is effectively one tile closer for the purpose of miss chance, -1 means the opposite. launchers are not supported, at the moment.
var/last_fired = 0
//aiming system stuff
var/keep_aim = 1 //1 for keep shooting until aim is lowered
//0 for one bullet after tarrget moves and aim is lowered