Fix from TG for monkeys not dying.

This commit is contained in:
SkyMarshal
2012-01-23 14:06:58 -07:00
parent e3a5ff464c
commit 2bf51ec238

View File

@@ -418,7 +418,7 @@
else if(src.health < config.health_threshold_crit)
if(src.health <= 20 && prob(1)) spawn(0) emote("gasp")
//if(!src.rejuv) src.oxyloss++
if(!src.rejuv) src.oxyloss++
if(!src.reagents.has_reagent("inaprovaline")) src.oxyloss++
if(src.stat != 2) src.stat = 1