diff --git a/code/_helpers/unsorted.dm b/code/_helpers/unsorted.dm index 38fd5c65d8..5d80b443ee 100644 --- a/code/_helpers/unsorted.dm +++ b/code/_helpers/unsorted.dm @@ -676,7 +676,7 @@ proc/GaussRandRound(var/sigma,var/roundto) //Returns: all the areas in the world /proc/return_areas() var/list/area/areas = list() - for(var/area/A in all_areas) + for(var/area/A in world) areas += A return areas @@ -694,7 +694,7 @@ proc/GaussRandRound(var/sigma,var/roundto) areatype = areatemp.type var/list/areas = new/list() - for(var/area/N in all_areas) + for(var/area/N in world) if(istype(N, areatype)) areas += N return areas @@ -708,7 +708,7 @@ proc/GaussRandRound(var/sigma,var/roundto) areatype = areatemp.type var/list/turfs = new/list() - for(var/area/N in all_areas) + for(var/area/N in world) if(istype(N, areatype)) for(var/turf/T in N) turfs += T return turfs @@ -723,7 +723,7 @@ proc/GaussRandRound(var/sigma,var/roundto) areatype = areatemp.type var/list/atoms = new/list() - for(var/area/N in all_areas) + for(var/area/N in world) if(istype(N, areatype)) for(var/atom/A in N) atoms += A diff --git a/code/controllers/emergency_shuttle_controller.dm b/code/controllers/emergency_shuttle_controller.dm index 05f6fe0c6d..d6e272f9c9 100644 --- a/code/controllers/emergency_shuttle_controller.dm +++ b/code/controllers/emergency_shuttle_controller.dm @@ -96,7 +96,7 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle = new evac = 1 emergency_shuttle_called.Announce(replacetext(using_map.emergency_shuttle_called_message, "%ETA%", "[estimated_time] minute\s")) - for(var/area/A in all_areas) + for(var/area/A in world) if(istype(A, /area/hallway)) A.readyalert() @@ -128,7 +128,7 @@ var/global/datum/emergency_shuttle_controller/emergency_shuttle = new if (evac) emergency_shuttle_recalled.Announce(using_map.emergency_shuttle_recall_message) - for(var/area/A in all_areas) + for(var/area/A in world) if(istype(A, /area/hallway)) A.readyreset() evac = 0 diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 9df861d50e..bcc9e9c7e1 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -46,8 +46,6 @@ /area/New() uid = ++global_uid - all_areas += src //Replace with /area in world? Byond optimizes X in world loops. - ..() /area/Initialize() @@ -389,7 +387,7 @@ var/list/mob/living/forced_ambiance_list = new var/list/teleportlocs = list() /hook/startup/proc/setupTeleportLocs() - for(var/area/AR in all_areas) + for(var/area/AR in world) if(istype(AR, /area/shuttle) || istype(AR, /area/syndicate_station) || istype(AR, /area/wizard_station)) continue if(teleportlocs.Find(AR.name)) continue var/turf/picked = pick(get_area_turfs(AR.type)) @@ -404,7 +402,7 @@ var/list/teleportlocs = list() var/list/ghostteleportlocs = list() /hook/startup/proc/setupGhostTeleportLocs() - for(var/area/AR in all_areas) + for(var/area/AR in world) if(ghostteleportlocs.Find(AR.name)) continue if(istype(AR, /area/aisat) || istype(AR, /area/derelict) || istype(AR, /area/tdome) || istype(AR, /area/shuttle/specops/centcom)) ghostteleportlocs += AR.name diff --git a/code/game/gamemodes/cult/hell_universe.dm b/code/game/gamemodes/cult/hell_universe.dm index 27dd86df13..f67f689288 100644 --- a/code/game/gamemodes/cult/hell_universe.dm +++ b/code/game/gamemodes/cult/hell_universe.dm @@ -54,7 +54,7 @@ In short: /datum/universal_state/hell/proc/AreaSet() - for(var/area/A in all_areas) + for(var/area/A in world) if(!istype(A,/area) || istype(A, /area/space)) continue diff --git a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm index 8f4f861b42..f8a8581075 100644 --- a/code/game/gamemodes/endgame/supermatter_cascade/universe.dm +++ b/code/game/gamemodes/endgame/supermatter_cascade/universe.dm @@ -84,7 +84,7 @@ The access requirements on the Asteroid Shuttles' consoles have now been revoked return /datum/universal_state/supermatter_cascade/proc/AreaSet() - for(var/area/A in all_areas) + for(var/area/A in world) if(!istype(A,/area) || istype(A, /area/space) || istype(A,/area/beach)) continue diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm index 9ddbfe45bb..820600dc21 100644 --- a/code/game/gamemodes/events.dm +++ b/code/game/gamemodes/events.dm @@ -169,7 +169,7 @@ var/hadevent = 0 var/list/area/areas = list() - for(var/area/A in all_areas) + for(var/area/A in world) if(istype(A, /area/security/prison) || istype(A, /area/security/brig)) areas += A diff --git a/code/game/machinery/turret_control.dm b/code/game/machinery/turret_control.dm index 3b90c5d63a..a3d10db557 100644 --- a/code/game/machinery/turret_control.dm +++ b/code/game/machinery/turret_control.dm @@ -51,7 +51,7 @@ else if(ispath(control_area)) control_area = locate(control_area) else if(istext(control_area)) - for(var/area/A in all_areas) + for(var/area/A in world) if(A.name && A.name==control_area) control_area = A break diff --git a/code/global.dm b/code/global.dm index dc0ef10cc2..d0abb470bd 100644 --- a/code/global.dm +++ b/code/global.dm @@ -5,7 +5,6 @@ // Items that ask to be called every cycle. var/global/datum/datacore/data_core = null -var/global/list/all_areas = list() var/global/list/machines = list() // ALL Machines, wether processing or not. var/global/list/processing_machines = list() // TODO - Move into SSmachines var/global/list/processing_power_items = list() // TODO - Move into SSmachines diff --git a/code/modules/admin/secrets/random_events/gravity.dm b/code/modules/admin/secrets/random_events/gravity.dm index 42e83d8986..5486eae6d3 100644 --- a/code/modules/admin/secrets/random_events/gravity.dm +++ b/code/modules/admin/secrets/random_events/gravity.dm @@ -16,7 +16,7 @@ return gravity_is_on = !gravity_is_on - for(var/area/A in all_areas) + for(var/area/A in world) A.gravitychange(gravity_is_on) feedback_inc("admin_secrets_fun_used",1) diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index feebada82a..bf89aa2279 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -341,7 +341,7 @@ var/list/areas_with_intercom = list() var/list/areas_with_camera = list() - for(var/area/A in all_areas) + for(var/area/A in world) if(!(A.type in areas_all)) areas_all.Add(A.type) diff --git a/code/modules/events/gravity.dm b/code/modules/events/gravity.dm index 049464cb54..aa13f9f7ac 100644 --- a/code/modules/events/gravity.dm +++ b/code/modules/events/gravity.dm @@ -15,7 +15,7 @@ /datum/event/gravity/start() gravity_is_on = 0 - for(var/area/A in all_areas) + for(var/area/A in world) if(A.z in zLevels) A.gravitychange(gravity_is_on) @@ -23,7 +23,7 @@ if(!gravity_is_on) gravity_is_on = 1 - for(var/area/A in all_areas) + for(var/area/A in world) if(A.z in zLevels) A.gravitychange(gravity_is_on) diff --git a/code/modules/events/prison_break.dm b/code/modules/events/prison_break.dm index 81717fd6f7..f2675a0ede 100644 --- a/code/modules/events/prison_break.dm +++ b/code/modules/events/prison_break.dm @@ -41,7 +41,7 @@ /datum/event/prison_break/start() - for(var/area/A in all_areas) + for(var/area/A in world) if(is_type_in_list(A,areaType) && !is_type_in_list(A,areaNotType)) areas += A diff --git a/code/modules/lighting/lighting_setup.dm b/code/modules/lighting/lighting_setup.dm index 02621fdac1..b3e3cf7aa2 100644 --- a/code/modules/lighting/lighting_setup.dm +++ b/code/modules/lighting/lighting_setup.dm @@ -1,6 +1,6 @@ // Create lighting overlays on all turfs with dynamic lighting in areas with dynamic lighting. /proc/create_all_lighting_overlays() - for(var/area/A in all_areas) + for(var/area/A in world) if(!A.dynamic_lighting) continue for(var/turf/T in A) diff --git a/code/modules/maps/tg/reader.dm b/code/modules/maps/tg/reader.dm index a95f16a287..b04ba93706 100644 --- a/code/modules/maps/tg/reader.dm +++ b/code/modules/maps/tg/reader.dm @@ -346,7 +346,7 @@ var/global/use_preloader = FALSE var/atom/instance _preloader.setup(members_attributes[index])//preloader for assigning set variables on atom creation var/atype = members[index] - for(var/area/A in all_areas) + for(var/area/A in world) if(A.type == atype) instance = A break diff --git a/code/unit_tests/map_tests.dm b/code/unit_tests/map_tests.dm index 5950743cf6..8edf36fd4d 100644 --- a/code/unit_tests/map_tests.dm +++ b/code/unit_tests/map_tests.dm @@ -41,7 +41,7 @@ var/list/zs_to_test = using_map.unit_test_z_levels || list(1) //Either you set it, or you just get z1 - for(var/area/A in all_areas) + for(var/area/A in world) if((A.z in zs_to_test) && !(A.type in exempt_areas)) area_test_count++ var/area_good = 1