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Removed Z-up function from Client/Center()
Turns out this was allowing mecha to travel semi-unrestricted upwards through z-levels, including to Central Command and the Away Mission.
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@@ -166,10 +166,12 @@
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/client/Center()
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/* No 3D movement in 2D spessman game. dir 16 is Z Up
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if (isobj(mob.loc))
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var/obj/O = mob.loc
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if (mob.canmove)
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return O.relaymove(mob, 16)
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*/
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return
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