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Separates affect_mob into three procs
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@@ -78,7 +78,7 @@
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//The reagents in the bottle splash all over the target, thanks for the idea Nodrak
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if(reagents)
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user.visible_message("<span class='notice'>The contents of the [src] splash all over [target]!</span>")
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reagents.trans_to_mob(target, reagents.total_volume)
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reagents.splash_mob(target, reagents.total_volume)
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//Finally, smash the bottle. This kills (del) the bottle.
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src.smash(target, user)
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