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Fixes Autoantag Assigning to Invalid Mobs
Uses a mob var to determine antag validity instead of typechecks, since I believe this will work out better in the long term. Inheritance can automatically make new mobs we make be invalid by default.
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@@ -22,6 +22,8 @@
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var/integrated_light_power = 6
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var/datum/wires/robot/wires
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can_be_antagged = TRUE
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//Icon stuff
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var/icontype //Persistent icontype tracking allows for cleaner icon updates
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