diff --git a/code/game/objects/items/weapons/material/swords.dm b/code/game/objects/items/weapons/material/swords.dm index ebf7d8f054..9d1e344007 100644 --- a/code/game/objects/items/weapons/material/swords.dm +++ b/code/game/objects/items/weapons/material/swords.dm @@ -31,6 +31,7 @@ icon_state = "rapier" item_state = "rapier" slot_flags = SLOT_BELT + applies_material_colour = 0 attack_verb = list("attacked", "stabbed", "prodded", "poked", "lunged") edge = 0 //rapiers are pointy, but not cutty like other swords @@ -39,6 +40,7 @@ desc = "A double-edged large blade." icon_state = "longsword" item_state = "longsword" + applies_material_colour = 0 slot_flags = SLOT_BELT | SLOT_BACK /obj/item/weapon/material/sword/longsword/pre_attack(var/mob/living/target, var/mob/living/user) @@ -82,6 +84,7 @@ desc = "An ancient sword shapped like a sickle." icon_state = "khopesh" item_state = "khopesh" + applies_material_colour = 0 slot_flags = SLOT_BELT /obj/item/weapon/material/sword/dao @@ -89,6 +92,7 @@ desc = "A single-edged broadsword." icon_state = "dao" item_state = "dao" + applies_material_colour = 0 slot_flags = SLOT_BELT /obj/item/weapon/material/sword/gladius @@ -96,5 +100,5 @@ desc = "An ancient short sword, designed to stab and cut." icon_state = "gladius" item_state = "gladius" - applies_material_colour = 0 //messes up the hilt color otherwise + applies_material_colour = 0 slot_flags = SLOT_BELT \ No newline at end of file diff --git a/icons/mob/species/teshari/back.dmi b/icons/mob/species/teshari/back.dmi index 1ebebb5f09..ac4a960009 100644 Binary files a/icons/mob/species/teshari/back.dmi and b/icons/mob/species/teshari/back.dmi differ