- Added some new Odysseus parts and tweaked old ones

- Added Exosuit Syringe Gun Module
- New Odysseus sprites - courtesy of Veyveyr
- Updated the changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2847 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
panurgomatic
2011-12-29 00:13:29 +00:00
parent c601d5a39f
commit 346e19f4e4
11 changed files with 401 additions and 57 deletions

View File

@@ -871,13 +871,13 @@
/obj/item/mecha_parts/mecha_equipment/tool/sleeper
name = "Mounted Sleeper"
desc = "Mounted Sleeper"
desc = "Mounted Sleeper. (Can be attached to: Medical Exosuits)"
icon = 'Cryogenic2.dmi'
icon_state = "sleeper_0"
origin_tech = "programming=2;biotech=3"
energy_drain = 20
range = MELEE
construction_cost = list("metal"=5000,"silver"=100,"glass"=10000)
construction_cost = list("metal"=5000,"glass"=10000)
reliability = 1000
equip_cooldown = 20
var/mob/living/carbon/occupant = null
@@ -1039,7 +1039,7 @@
if(occupant.reagents)
for(var/datum/reagent/R in occupant.reagents.reagent_list)
if(R.volume > 0)
. += "[R]: [round(R.volume,0.01)]"
. += "[R]: [round(R.volume,0.01)]<br />"
return . || "None"
@@ -1110,6 +1110,12 @@
cable.amount = 0
..()
can_attach(obj/mecha/working/M)
if(..())
if(istype(M))
return 1
return 0
attach()
..()
event = chassis.events.addEvent("onMove",src,"layCable")
@@ -1179,7 +1185,7 @@
return
proc/use_cable(amount)
if(!equip_ready && (!cable || cable.amount<1))
if(!cable || cable.amount<1)
set_ready_state(1)
chassis.occupant_message("Cable depleted, [src] deactivated.")
chassis.log_message("Cable depleted, [src] deactivated.")
@@ -1229,6 +1235,264 @@
last_piece = NC
return 1
/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun
name = "Syringe Gun"
desc = "Exosuit-mounted chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur. (Can be attached to: Medical Exosuits)"
icon = 'gun.dmi'
icon_state = "syringegun"
var/list/syringes
var/list/known_reagents
var/list/processed_reagents
var/max_syringes = 10
var/max_volume = 75 //max reagent volume
var/synth_speed = 5 //[num] reagent units per cycle
energy_drain = 10
var/mode = 0 //0 - fire syringe, 1 - analyze reagents.
var/datum/global_iterator/mech_synth/synth
range = MELEE|RANGED
equip_cooldown = 10
origin_tech = "materials=3;biotech=4;magnets=4;programming=3"
construction_time = 200
construction_cost = list("metal"=3000,"gold"=2000,"plasma"=4000)
New()
..()
flags |= NOREACT
syringes = new
known_reagents = list("inaprovaline"="Inaprovaline","anti_toxin"="Anti-Toxin (Dylovene)")
processed_reagents = new
create_reagents(max_volume)
synth = new (list(src),0)
detach()
synth.stop()
return ..()
critfail()
..()
flags &= ~NOREACT
return
can_attach(obj/mecha/medical/M)
if(..())
if(istype(M))
return 1
return 0
get_equip_info()
var/output = ..()
if(output)
return "[output] \[<a href=\"?src=\ref[src];toggle_mode=1\">[mode? "Analyze" : "Launch"]</a>\]<br />\[Syringes: [syringes.len]/[max_syringes] | Reagents: [reagents.total_volume]/[reagents.maximum_volume]\]<br /><a href='?src=\ref[src];show_reagents=1'>Reagents list</a>"
return
action(atom/movable/target)
if(!action_checks(target))
return
if(istype(target,/obj/item/weapon/reagent_containers/syringe))
return load_syringe(target)
if(mode)
return analyze_reagents(target)
if(!syringes.len)
chassis.occupant_message("<span class=\"alert\">No syringes loaded.</span>")
return
if(reagents.total_volume<=0)
chassis.occupant_message("<span class=\"alert\">No available reagents to load syringe with.</span>")
return
set_ready_state(0)
chassis.use_power(energy_drain)
var/turf/trg = get_turf(target)
var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
S.forceMove(get_turf(chassis))
reagents.trans_to(S, min(S.volume, reagents.total_volume))
syringes -= S
S.icon = 'chemical.dmi'
S.icon_state = "syringeproj"
playsound(chassis, 'syringeproj.ogg', 50, 1)
spawn(-1)
src = null //if src is deleted, still process the syringe
for(var/i=0, i<6, i++)
if(!S)
break
if(step_towards(S,trg))
var/list/mobs = new
for(var/mob/living/carbon/M in S.loc)
mobs += M
var/mob/living/carbon/M = safepick(mobs)
if(M)
S.icon_state = initial(S.icon_state)
S.icon = initial(S.icon)
S.reagents.trans_to(M, S.reagents.total_volume)
M.take_organ_damage(5)
S.visible_message("<span class=\"attack\"> [M] was hit by the syringe!</span>")
break
else if(S.loc == trg)
S.icon_state = initial(S.icon_state)
S.icon = initial(S.icon)
S.update_icon()
break
else
S.icon_state = initial(S.icon_state)
S.icon = initial(S.icon)
S.update_icon()
break
sleep(1)
do_after_cooldown()
return 1
Topic(href,href_list)
..()
var/datum/topic_input/filter = new (href,href_list)
if(filter.get("toggle_mode"))
mode = !mode
update_equip_info()
return
if(filter.get("select_reagents"))
processed_reagents.len = 0
var/m = 0
for(var/i=1 to known_reagents.len)
if(m>synth_speed)
break
var/reagent = filter.get("reagent_[i]")
if(reagent && (reagent in known_reagents))
chassis.occupant_message("[known_reagents[reagent]] added to production")
processed_reagents += reagent
m++
if(processed_reagents.len)
synth.start()
chassis.occupant_message("Reagent processing started.")
return
if(filter.get("show_reagents"))
chassis.occupant << browse(get_reagents_page(),"window=msyringegun")
if(filter.get("purge_reagent"))
var/reagent = filter.get("purge_reagent")
if(reagent)
reagents.del_reagent(reagent)
return
if(filter.get("purge_all"))
reagents.clear_reagents()
return
return
proc/get_reagents_page()
var/output = {"<html>
<head>
<title>Reagent Synthesizer</title>
<script language='javascript' type='text/javascript'>
[js_byjax]
</script>
<style>
h3 {margin-bottom:2px;font-size:14px;}
#reagents, #reagents_form {}
form {width: 90%; margin:10px auto; border:1px dotted #999; padding:6px;}
#submit {margin-top:5px;}
</style>
</head>
<body>
<h3>Current reagents:</h3>
<div id="reagents">
[get_current_reagents() || "None"]
</div>
<h3>Reagents production:</h3>
<div id="reagents_form">
[get_reagents_form()]
</div>
</body>
</html>
"}
return output
proc/get_reagents_form()
var/r_list = get_reagents_list()
var/inputs
if(r_list)
inputs += "<input type=\"hidden\" name=\"src\" value=\"\ref[src]\">"
inputs += "<input type=\"hidden\" name=\"select_reagents\" value=\"1\">"
inputs += "<input id=\"submit\" type=\"submit\" value=\"Apply settings\">"
var/output = {"<form action="byond://" method="get">
[r_list || "No known reagents"]
[inputs]
</form>
[r_list? "<span style=\"font-size:80%;\">Only the first [synth_speed] selected reagent\s will be added to production</span>" : null]
"}
return output
proc/get_reagents_list()
var/output
for(var/i=1 to known_reagents.len)
var/reagent_id = known_reagents[i]
output += {"<input type="checkbox" value="[reagent_id]" name="reagent_[i]" [(reagent_id in processed_reagents)? "checked=\"1\"" : null]> [known_reagents[reagent_id]]<br />"}
return output
proc/get_current_reagents()
var/output
for(var/datum/reagent/R in reagents.reagent_list)
if(R.volume > 0)
output += "[R]: [round(R.volume,0.001)] - <a href=\"?src=\ref[src];purge_reagent=[R.id]\">Purge Reagent</a><br />"
if(output)
output += "Total: [round(reagents.total_volume,0.001)]/[reagents.maximum_volume] - <a href=\"?src=\ref[src];purge_all=1\">Purge All</a>"
return output
proc/load_syringe(obj/item/weapon/reagent_containers/syringe/S)
if(syringes.len<max_syringes)
S.reagents.trans_to(src, S.reagents.total_volume)
S.forceMove(src)
syringes += S
chassis.occupant_message("Syringe loaded.")
update_equip_info()
return 1
chassis.occupant_message("The [src] syringe chamber is full.")
return 0
proc/analyze_reagents(atom/A)
if(!A.reagents)
chassis.occupant_message("<span class=\"alert\">No reagent info gained from [A].</span>")
return 0
chassis.occupant_message("Analyzing reagents...")
for(var/datum/reagent/R in A.reagents.reagent_list)
if(R.reagent_state == 2 && add_known_reagent(R.id,R.name))
chassis.occupant_message("Reagent analyzed, identified as [R.name] and added to database.")
send_byjax(chassis.occupant,"msyringegun.browser","reagents_form",get_reagents_form())
chassis.occupant_message("Analyzis complete.")
return 1
proc/add_known_reagent(r_id,r_name)
set_ready_state(0)
do_after_cooldown()
if(!(r_id in known_reagents))
known_reagents += r_id
known_reagents[r_id] = r_name
return 1
return 0
update_equip_info()
if(..())
send_byjax(chassis.occupant,"msyringegun.browser","reagents",get_current_reagents())
send_byjax(chassis.occupant,"msyringegun.browser","reagents_form",get_reagents_form())
return 1
return
on_reagent_change()
..()
update_equip_info()
return
/datum/global_iterator/mech_synth
delay = 100
process(var/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun/S)
if(!S.processed_reagents.len || S.reagents.total_volume >= S.reagents.maximum_volume)
S.chassis.occupant_message("<span class=\"alert\">Reagent processing stopped.</a>")
return stop()
if(anyprob(S.reliability))
S.critfail()
var/amount = S.synth_speed / S.processed_reagents.len
for(var/reagent in S.processed_reagents)
S.reagents.add_reagent(reagent,amount)
S.chassis.use_power(S.energy_drain*10)
return 1
/*
/obj/item/mecha_parts/mecha_equipment/defence_shocker
name = "Exosuit Defence Shocker"

View File

@@ -56,10 +56,12 @@
"Odysseus"=list(
/obj/item/mecha_parts/chassis/odysseus,
/obj/item/mecha_parts/part/odysseus_torso,
/obj/item/mecha_parts/part/odysseus_head,
/obj/item/mecha_parts/part/odysseus_left_arm,
/obj/item/mecha_parts/part/odysseus_right_arm,
/obj/item/mecha_parts/part/odysseus_left_leg,
/obj/item/mecha_parts/part/odysseus_right_leg
/obj/item/mecha_parts/part/odysseus_right_leg,
/obj/item/mecha_parts/part/odysseus_armour
),
"Gygax"=list(
@@ -97,6 +99,7 @@
/obj/item/mecha_parts/mecha_equipment/tool/extinguisher,
/obj/item/mecha_parts/mecha_equipment/tool/cable_layer,
/obj/item/mecha_parts/mecha_equipment/tool/sleeper,
/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,
///obj/item/mecha_parts/mecha_equipment/repair_droid,
/obj/item/mecha_parts/mecha_equipment/plasma_generator,
/obj/item/mecha_parts/mecha_equipment/weapon/energy/taser,

View File

@@ -74,13 +74,10 @@
radio.icon_state = icon_state
radio.subspace_transmission = 1
src.icon_state += "-open"
/*
src.air_contents.volume = gas_tank_volume //liters
src.air_contents.temperature = T20C
src.air_contents.oxygen = (src.maximum_pressure*filled)*air_contents.volume/(R_IDEAL_GAS_EQUATION*air_contents.temperature)
*/
internal_tank = new /obj/machinery/portable_atmospherics/canister/air(src)
if(!add_airtank())
removeVerb(/obj/mecha/verb/connect_to_port)
removeVerb(/obj/mecha/verb/toggle_internal_tank)
src.spark_system.set_up(2, 0, src)
src.spark_system.attach(src)
cell = new(src)
@@ -93,8 +90,8 @@
// pr_location_temp_check = new /datum/global_iterator/mecha_location_temp_check(list(src))
pr_internal_damage = new /datum/global_iterator/mecha_internal_damage(list(src),0)
src.verbs -= /obj/mecha/verb/disconnect_from_port
src.verbs -= /atom/movable/verb/pull
removeVerb(/obj/mecha/verb/disconnect_from_port)
removeVerb(/atom/movable/verb/pull)
src.log_message("[src.name] created.")
src.loc.Entered(src)
return
@@ -108,6 +105,16 @@
////// Helpers /////////
////////////////////////
/obj/mecha/proc/removeVerb(verb_path)
verbs -= verb_path
/obj/mecha/proc/addVerb(verb_path)
verbs += verb_path
/obj/mecha/proc/add_airtank()
internal_tank = new /obj/machinery/portable_atmospherics/canister/air(src)
return internal_tank
/obj/mecha/proc/do_after(delay as num)
sleep(delay)
if(src)
@@ -705,6 +712,12 @@
//////// Atmospheric stuff ////////
/////////////////////////////////////
/obj/mecha/proc/get_turf_air()
var/turf/T = get_turf(src)
if(T)
. = T.return_air()
return
/obj/mecha/remove_air(amount)
if(use_internal_tank && internal_tank)
return internal_tank.air_contents.remove(amount)
@@ -715,19 +728,25 @@
return
/obj/mecha/return_air()
if(internal_tank)
return internal_tank.return_air()
if(use_internal_tank && internal_tank)
. = internal_tank.return_air()
else
. = get_turf_air()
return
/obj/mecha/proc/return_pressure()
if(internal_tank)
return internal_tank.return_pressure()
return 0
. = 0
var/datum/gas_mixture/gm = return_air()
if(gm)
. = gm.return_pressure()
return
/obj/mecha/proc/return_temperature()
if(internal_tank)
return internal_tank.return_temperature()
return 0
. = 0
var/datum/gas_mixture/gm = return_air()
if(gm)
. = gm.return_temperature()
return
/obj/mecha/proc/connect(obj/machinery/atmospherics/portables_connector/new_port)
//Make sure not already connected to something else
@@ -1387,6 +1406,7 @@
else
src.occupant_message("<font color='red'>Recalibration failed.</font>")
src.log_message("Recalibration of coordination system failed with 1 error.",1)
//debug
/*
if(href_list["debug"])
@@ -1397,6 +1417,7 @@
return
*/
/*
if (href_list["ai_take_control"])
@@ -1506,10 +1527,11 @@
return src.stop()
var/datum/gas_mixture/int_tank_air = mecha.return_air()
if(mecha.hasInternalDamage(MECHA_INT_FIRE))
if(mecha.return_pressure()>mecha.internal_tank.maximum_pressure && !(mecha.hasInternalDamage(MECHA_INT_TANK_BREACH)))
mecha.setInternalDamage(MECHA_INT_TANK_BREACH)
if(!mecha.hasInternalDamage(MECHA_INT_TEMP_CONTROL) && prob(5))
mecha.clearInternalDamage(MECHA_INT_FIRE)
if(mecha.use_internal_tank && mecha.internal_tank)
if(mecha.return_pressure()>mecha.internal_tank.maximum_pressure && !(mecha.hasInternalDamage(MECHA_INT_TANK_BREACH)))
mecha.setInternalDamage(MECHA_INT_TANK_BREACH)
if(int_tank_air && int_tank_air.volume>0) //heat the air_contents
int_tank_air.temperature = min(6000+T0C, int_tank_air.temperature+rand(10,15))
if(int_tank_air.temperature>mecha.max_temperature/2)//we assume that the tank contents include mecha pilot compartment.
@@ -1517,12 +1539,14 @@
if(mecha.hasInternalDamage(MECHA_INT_TEMP_CONTROL)) //stop the mecha_preserve_temp loop datum
mecha.pr_int_temp_processor.stop()
if(mecha.hasInternalDamage(MECHA_INT_TANK_BREACH)) //remove some air from internal tank
if(int_tank_air)
var/datum/gas_mixture/leaked_gas = int_tank_air.remove_ratio(0.10)
if(mecha.loc && hascall(mecha.loc,"assume_air"))
mecha.loc.assume_air(leaked_gas)
else
del(leaked_gas)
if(mecha.internal_tank)
int_tank_air = mecha.internal_tank.return_air()
if(int_tank_air)
var/datum/gas_mixture/leaked_gas = int_tank_air.remove_ratio(0.10)
if(mecha.loc && hascall(mecha.loc,"assume_air"))
mecha.loc.assume_air(leaked_gas)
else
del(leaked_gas)
if(mecha.hasInternalDamage(MECHA_INT_SHORT_CIRCUIT))
if(mecha.get_charge())
mecha.spark_system.start()
@@ -1566,4 +1590,4 @@
//src.health = initial(src.health)/2.2
//src.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST))
return
*/
*/

View File

@@ -775,10 +775,11 @@
/datum/construction/mecha/odysseus_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/odysseus_torso),//1
list("key"=/obj/item/mecha_parts/part/odysseus_left_arm),//2
list("key"=/obj/item/mecha_parts/part/odysseus_right_arm),//3
list("key"=/obj/item/mecha_parts/part/odysseus_left_leg),//4
list("key"=/obj/item/mecha_parts/part/odysseus_right_leg)//5
list("key"=/obj/item/mecha_parts/part/odysseus_head),//2
list("key"=/obj/item/mecha_parts/part/odysseus_left_arm),//3
list("key"=/obj/item/mecha_parts/part/odysseus_right_arm),//4
list("key"=/obj/item/mecha_parts/part/odysseus_left_leg),//5
list("key"=/obj/item/mecha_parts/part/odysseus_right_leg)//6
)
custom_action(step, atom/used_atom, mob/user)
@@ -812,7 +813,7 @@
"backkey"=/obj/item/weapon/crowbar,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/sheet/r_metal,
list("key"=/obj/item/mecha_parts/part/odysseus_armour,
"backkey"=/obj/item/weapon/weldingtool,
"desc"="Internal armor is welded."),
//4
@@ -931,16 +932,17 @@
user.visible_message("[user] unfastens the internal armor layer.", "You unfasten the internal armor layer.")
if(3)
if(diff==FORWARD)
user.visible_message("[user] installs external reinforced armor layer to [holder].", "You install external reinforced armor layer to [holder].")
user.visible_message("[user] installs [used_atom] layer to [holder].", "You install external reinforced armor layer to [holder].")
holder.overlays += used_atom.icon_state
del used_atom
else
user.visible_message("[user] cuts internal armor layer from [holder].", "You cut the internal armor layer from [holder].")
if(2)
if(diff==FORWARD)
user.visible_message("[user] secures external armor layer.", "You secure external reinforced armor layer.")
else
user.visible_message("[user] pries external armor layer from [holder].", "You prie external armor layer from [holder].")
var/obj/item/stack/sheet/r_metal/MS = new /obj/item/stack/sheet/r_metal(get_turf(holder))
MS.amount = 5
var/obj/item/mecha_parts/part/odysseus_armour/MS = new /obj/item/mecha_parts/part/odysseus_armour(get_turf(holder))
user.visible_message("[user] pries [MS] from [holder].", "You prie [MS] from [holder].")
if(1)
if(diff==FORWARD)
user.visible_message("[user] welds external armor layer to [holder].", "You weld external armor layer to [holder].")

View File

@@ -340,46 +340,59 @@
..()
construct = new /datum/construction/mecha/odysseus_chassis(src)
/obj/item/mecha_parts/part/odysseus_head
name="Odysseus Head"
icon_state = "odysseus_head"
construction_time = 100
construction_cost = list("metal"=2000,"glass"=10000)
origin_tech = "programming=3;materials=2"
/obj/item/mecha_parts/part/odysseus_torso
name="Odysseus Torso"
desc="A torso part of Odysseus. Contains power unit, processing core and life support systems."
icon_state = "ripley_harness"
icon_state = "odysseus_torso"
origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
construction_time = 200
construction_cost = list("metal"=25000,"glass"=10000)
construction_time = 180
construction_cost = list("metal"=25000)
/obj/item/mecha_parts/part/odysseus_left_arm
name="Odysseus Left Arm"
desc="An Odysseus left arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "ripley_l_arm"
icon_state = "odysseus_l_arm"
origin_tech = "programming=2;materials=2;engineering=2"
construction_time = 150
construction_cost = list("metal"=15000)
construction_time = 120
construction_cost = list("metal"=10000)
/obj/item/mecha_parts/part/odysseus_right_arm
name="Odysseus Right Arm"
desc="An Odysseus right arm. Data and power sockets are compatible with most exosuit tools."
icon_state = "ripley_r_arm"
icon_state = "odysseus_r_arm"
origin_tech = "programming=2;materials=2;engineering=2"
construction_time = 150
construction_cost = list("metal"=15000)
construction_time = 120
construction_cost = list("metal"=10000)
/obj/item/mecha_parts/part/odysseus_left_leg
name="Odysseus Left Leg"
desc="An Odysseus left leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "ripley_l_leg"
icon_state = "odysseus_l_leg"
origin_tech = "programming=2;materials=2;engineering=2"
construction_time = 150
construction_cost = list("metal"=20000)
construction_time = 130
construction_cost = list("metal"=15000)
/obj/item/mecha_parts/part/odysseus_right_leg
name="Odysseus Right Leg"
desc="A Odysseus right leg. Contains somewhat complex servodrives and balance maintaining systems."
icon_state = "ripley_r_leg"
icon_state = "odysseus_r_leg"
origin_tech = "programming=2;materials=2;engineering=2"
construction_time = 150
construction_cost = list("metal"=20000)
construction_time = 130
construction_cost = list("metal"=15000)
/obj/item/mecha_parts/part/odysseus_armour
name="Odysseus Carapace"
icon_state = "odysseus_armour"
origin_tech = "materials=3;engineering=3"
construction_time = 200
construction_cost = list("metal"=15000)
///////// Circuitboards

View File

@@ -170,3 +170,24 @@
/obj/effect/decal/mecha_wreckage/phazon
name = "Phazon wreckage"
icon_state = "phazon-broken"
/obj/effect/decal/mecha_wreckage/odysseus
name = "Odysseus wreckage"
icon_state = "odysseus-broken"
New()
..()
var/list/parts = list(
/obj/item/mecha_parts/part/odysseus_torso,
/obj/item/mecha_parts/part/odysseus_head,
/obj/item/mecha_parts/part/odysseus_left_arm,
/obj/item/mecha_parts/part/odysseus_right_arm,
/obj/item/mecha_parts/part/odysseus_left_leg,
/obj/item/mecha_parts/part/odysseus_right_leg)
for(var/i=0;i<2;i++)
if(!isemptylist(parts) && prob(40))
var/part = pick(parts)
welder_salvage += part
parts -= part
return

View File

@@ -1,11 +1,11 @@
/obj/mecha/medical/odysseus
desc = "Odysseus Medical Exosuit"
desc = "These exosuits are developed and produced by Vey-Med. (&copy; All rights reserved)."
name = "Odysseus"
icon_state = "placeholder-1"
icon_state = "odysseus"
step_in = 2
max_temperature = 1500
health = 120
wreckage = null
wreckage = /obj/effect/decal/mecha_wreckage/odysseus
internal_damage_threshold = 35
deflect_chance = 15
step_energy_drain = 6

View File

@@ -775,6 +775,13 @@ datum
req_tech = list("materials" = 5, "combat" = 5, "engineering"=3)
build_path = "/obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster"
mech_syringe_gun
name = "Exosuit Module Design(Syringe Gun)"
desc = "Exosuit-mounted syringe gun and chemical synthesizer."
id = "mech_syringe_gun"
build_type = MECHFAB
req_tech = list("materials" = 3, "biotech"=4, "magnets"=4, "programming"=3)
build_path = "/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun"
////////////////////////////////////////