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Fixes lift and shuttle moves not updating lighting
The light sources in elevators and shuttles no longer leave their lighting permanently stuck at the initial location.
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@@ -831,6 +831,7 @@ proc/GaussRandRound(var/sigma,var/roundto)
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//Move the objects. Not forceMove because the object isn't "moving" really, it's supposed to be on the "same" turf.
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for(var/obj/O in T)
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O.loc = X
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O.update_light()
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//Move the mobs unless it's an AI eye or other eye type.
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for(var/mob/M in T)
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