Revert "Reagent Geysers, Pump Fixing, Puddles. (#8268)"

This reverts commit 6996e46ed4.
This commit is contained in:
atermonera
2022-04-02 14:47:55 -08:00
parent c01ddc44b9
commit 35dbabff5d
18 changed files with 78 additions and 415 deletions

View File

@@ -20,10 +20,10 @@
if(location)
location.hotspot_expose(1000,1000)
if (istype(src.loc,/obj/item/device/assembly_holder))
if (istype(src.loc.loc, /obj/structure/reagent_dispensers))
var/obj/structure/reagent_dispensers/tank = src.loc.loc
if (tank && tank.faucet)
tank.rupture()
if (istype(src.loc.loc, /obj/structure/reagent_dispensers/fueltank/))
var/obj/structure/reagent_dispensers/fueltank/tank = src.loc.loc
if (tank && tank.modded)
tank.explode()
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(3, 1, src)

View File

@@ -30,8 +30,7 @@
new /datum/stack_recipe("lampshade", /obj/item/weapon/lampshade, 1, time = 1, pass_stack_color = TRUE, recycle_material = "[name]"),
new /datum/stack_recipe("plastic net", /obj/item/weapon/material/fishing_net, 25, time = 1 MINUTE, pass_stack_color = TRUE, recycle_material = "[name]"),
new /datum/stack_recipe("plastic fishtank", /obj/item/glass_jar/fish/plastic, 2, time = 30 SECONDS, recycle_material = "[name]"),
new /datum/stack_recipe("reagent tubing", /obj/item/stack/hose, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]"),
new /datum/stack_recipe("chemical tank", /obj/structure/reagent_dispensers/empty, 30, time = 15 SECONDS, one_per_turf = 1, on_floor = 1, pass_stack_color = TRUE, recycle_material = "[name]")
new /datum/stack_recipe("reagent tubing", /obj/item/stack/hose, 1, 4, 20, pass_stack_color = TRUE, recycle_material = "[name]")
)
/datum/material/cardboard

View File

@@ -56,9 +56,9 @@
dump_contents()
qdel(src)
/obj/structure/reagent_dispensers/tesla_act()
/obj/structure/reagent_dispensers/fueltank/tesla_act()
..() //extend the zap
rupture()
explode()
/obj/mecha/tesla_act(power)
..()

View File

@@ -66,14 +66,6 @@
return the_id
/datum/reagents/proc/get_viscosity() // Returns a multiplier for the mixture's viscosity.
. = 0
if(total_volume <= 0)
return
for(var/datum/reagent/A in reagent_list)
. += A.viscosity * A.volume
. = max(0.1, . / total_volume)
/datum/reagents/proc/update_total() // Updates volume.
total_volume = 0
for(var/datum/reagent/R in reagent_list)
@@ -254,12 +246,6 @@
. += "[current.id] ([current.volume])"
return english_list(., "EMPTY", "", ", ", ", ")
/datum/reagents/proc/has_liquids()
for(var/datum/reagent/current in reagent_list)
if(current.reagent_state == LIQUID)
return TRUE
return FALSE
/* Holder-to-holder and similar procs */
/datum/reagents/proc/remove_any(var/amount = 1) // Removes up to [amount] of reagents from [src]. Returns actual amount removed.
@@ -400,16 +386,7 @@
return
for(var/datum/reagent/current in reagent_list)
if(!has_liquids() || current.no_puddle)
current.touch_turf(target, amount)
if(has_liquids())
var/obj/effect/decal/cleanable/chempuddle/CP = locate() in target
if(!CP)
CP = new(target)
trans_to_holder(CP.reagents, amount)
CP.Spread()
current.touch_turf(target, amount)
update_total()
@@ -540,7 +517,7 @@
trans_to(T, total_volume, multiplier, copy)
if (total_volume <= 0)
qdel(src)
/**
* Calls [/datum/reagent/proc/on_update] on every reagent in this holder
*

View File

@@ -10,8 +10,6 @@
anchored = 0
pressure_resistance = 2*ONE_ATMOSPHERE
var/faucet = FALSE
var/obj/item/hose_connector/input/active/InputSocket
var/obj/item/hose_connector/output/active/OutputSocket
@@ -20,22 +18,6 @@
/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W as obj, mob/user as mob)
src.add_fingerprint(user)
if(W.is_wrench())
user.visible_message("[user] wrenches [src]'s faucet [faucet ? "closed" : "open"].", \
"You wrench [src]'s faucet [faucet ? "closed" : "open"]")
faucet = !faucet
playsound(src, W.usesound, 75, 1)
if (faucet)
message_admins("[key_name_admin(user)] opened a reagent tank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]), leaking [LAZYLEN(reagents.reagent_list) ? english_list(reagents.reagent_list) : "nothing"]. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>)")
log_game("[key_name(user)] opened reagent tank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]), leaking [LAZYLEN(reagents.reagent_list) ? english_list(reagents.reagent_list) : "nothing"].")
leak(amount_per_transfer_from_this)
return ..()
/obj/structure/reagent_dispensers/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 2)
if(faucet)
. += SPAN_WARNING("The faucet is wrenched open, leaking the contents!")
/obj/structure/reagent_dispensers/Destroy()
QDEL_NULL(InputSocket)
@@ -75,26 +57,6 @@
if (N)
amount_per_transfer_from_this = N
/obj/structure/reagent_dispensers/Move()
. = ..()
if (. && faucet)
leak(amount_per_transfer_from_this / 5 / reagents.get_viscosity())
/obj/structure/reagent_dispensers/proc/leak(amount)
if (reagents.total_volume <= 0)
return
amount = min(amount, reagents.total_volume)
var/turf/T = get_turf(src)
var/obj/effect/decal/cleanable/chempuddle/CP = locate() in T
if(!CP)
CP = new(T)
reagents.trans_to_holder(CP.reagents, amount)
spawn(1)
CP.Spread()
/obj/structure/reagent_dispensers/ex_act(severity)
switch(severity)
if(1.0)
@@ -113,63 +75,10 @@
else
return
/obj/structure/reagent_dispensers/bullet_act(var/obj/item/projectile/Proj)
if(Proj.get_structure_damage())
if(istype(Proj.firer))
message_admins("[key_name_admin(Proj.firer)] shot reagent tank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>).")
log_game("[key_name(Proj.firer)] shot reagent tank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).")
if(Proj.sharp || (istype(Proj, /obj/item/projectile/beam) && !Proj.damage))
rupture()
/obj/structure/reagent_dispensers/ex_act()
rupture()
/obj/structure/reagent_dispensers/blob_act()
rupture()
qdel(src)
/obj/structure/reagent_dispensers/proc/rupture()
var/severity = 1
var/violent = FALSE
if (reagents.total_volume > 500)
severity = 3
reagents.trans_to_turf(get_turf(src), reagents.total_volume / 5)
else if (reagents.total_volume > 100)
severity = 2
reagents.trans_to_turf(get_turf(src), reagents.total_volume / 3)
else if (reagents.total_volume > 50)
severity = 1
reagents.trans_to_turf(get_turf(src), reagents.total_volume / 2)
if(reagents.has_any_reagent(list("phoron","fuel","hydrophoron")))
violent = TRUE
if(violent)
switch(severity)
if(3)
explosion(get_turf(src),1,2,4)
if(2)
explosion(get_turf(src),0,1,3)
if(1)
explosion(get_turf(src),-1,1,2)
if(!QDELETED(src))
qdel(src)
/obj/structure/reagent_dispensers/fire_act(datum/gas_mixture/air, temperature, volume)
if (faucet)
rupture()
else if (temperature > T0C+500)
rupture()
return ..()
/obj/structure/reagent_dispensers/empty
name = "chemical tank"
desc = "A chemical tank."
icon = 'icons/obj/machines/reagent.dmi'
icon_state = "chemtank"
amount_per_transfer_from_this = 10
//Dispensers
/obj/structure/reagent_dispensers/watertank
@@ -198,6 +107,7 @@
icon = 'icons/obj/objects.dmi'
icon_state = "weldtank"
amount_per_transfer_from_this = 10
var/modded = 0
var/obj/item/device/assembly_holder/rig = null
/obj/structure/reagent_dispensers/fueltank/Initialize()
@@ -207,7 +117,7 @@
/obj/structure/reagent_dispensers/fueltank/examine(mob/user)
. = ..()
if(get_dist(user, src) <= 2)
if(faucet)
if(modded)
. += "<span class='warning'>Fuel faucet is wrenched open, leaking the fuel!</span>"
if(rig)
. += "<span class='notice'>There is some kind of device rigged to the tank.</span>"
@@ -223,6 +133,15 @@
/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/weapon/W as obj, mob/user as mob)
src.add_fingerprint(user)
if (W.is_wrench())
user.visible_message("[user] wrenches [src]'s faucet [modded ? "closed" : "open"].", \
"You wrench [src]'s faucet [modded ? "closed" : "open"]")
modded = modded ? 0 : 1
playsound(src, W.usesound, 75, 1)
if (modded)
message_admins("[key_name_admin(user)] opened fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]), leaking fuel. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>)")
log_game("[key_name(user)] opened fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]), leaking fuel.")
leak_fuel(amount_per_transfer_from_this)
if (istype(W,/obj/item/device/assembly_holder))
if (rig)
to_chat(user, "<span class='warning'>There is another device in the way.</span>")
@@ -247,6 +166,51 @@
return ..()
/obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj)
if(Proj.get_structure_damage())
if(istype(Proj.firer))
message_admins("[key_name_admin(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>JMP</a>).")
log_game("[key_name(Proj.firer)] shot fueltank at [loc.loc.name] ([loc.x],[loc.y],[loc.z]).")
if(!istype(Proj ,/obj/item/projectile/beam/lasertag) && !istype(Proj ,/obj/item/projectile/beam/practice) )
explode()
/obj/structure/reagent_dispensers/fueltank/ex_act()
explode()
/obj/structure/reagent_dispensers/fueltank/blob_act()
explode()
/obj/structure/reagent_dispensers/fueltank/proc/explode()
if (reagents.total_volume > 500)
explosion(src.loc,1,2,4)
else if (reagents.total_volume > 100)
explosion(src.loc,0,1,3)
else if (reagents.total_volume > 50)
explosion(src.loc,-1,1,2)
if(src)
qdel(src)
/obj/structure/reagent_dispensers/fueltank/fire_act(datum/gas_mixture/air, temperature, volume)
if (modded)
explode()
else if (temperature > T0C+500)
explode()
return ..()
/obj/structure/reagent_dispensers/fueltank/Move()
if (..() && modded)
leak_fuel(amount_per_transfer_from_this/10.0)
/obj/structure/reagent_dispensers/fueltank/proc/leak_fuel(amount)
if (reagents.total_volume == 0)
return
amount = min(amount, reagents.total_volume)
reagents.remove_reagent("fuel",amount)
new /obj/effect/decal/cleanable/liquid_fuel(src.loc, amount,1)
/obj/structure/reagent_dispensers/peppertank
name = "Pepper Spray Refiller"
desc = "Refills pepper spray canisters."
@@ -441,7 +405,7 @@
/obj/structure/reagent_dispensers/acid/Initialize()
. = ..()
reagents.add_reagent("sacid", 1000)
//Cooking oil refill tank
/obj/structure/reagent_dispensers/cookingoil
name = "cooking oil tank"

View File

@@ -202,4 +202,4 @@
/turf/simulated/floor/water/contaminated/pump_reagents(var/datum/reagents/R, var/volume)
. = ..()
R.add_reagent("vatstabilizer", round(volume / 2, 0.1))
R.add_reagent("vatstabilizer", round(volume / 2, 0.1))

View File

@@ -157,7 +157,7 @@
id = "distill_brutejuice"
result = "berserkmed"
required_reagents = list("biomass" = 1, "hyperzine" = 3, "synaptizine" = 2, "phoron" = 1)
result_amount = 5
result_amount = 3
temp_range = list(T0C + 600, T0C + 700)
temp_shift = 4
@@ -176,7 +176,7 @@
result = "cryoslurry"
required_reagents = list("frostoil" = 7, "enzyme" = 3, "plasticide" = 3, "foaming_agent" = 2)
inhibitors = list("water" = 5)
result_amount = 12
result_amount = 1
temp_range = list(0, 15)
temp_shift = 20
@@ -214,14 +214,3 @@
reaction_rate = HALF_LIFE(20)
temp_range = list(T0C + 90, T0C + 95)
/decl/chemical_reaction/distilling/phoron_plasma
name = "Energizing Phoron"
id = "energize_phoron"
result = "energetic_phoron"
required_reagents = list("phoron" = 5)
catalysts = list("hydrophoron" = 10)
result_amount = 4
temp_range = list(T0C + 100, T0C + 200)

View File

@@ -1054,14 +1054,6 @@
inhibitors = list("nitrogen" = 1) //So it doesn't mess with lexorin
result_amount = 2
/decl/chemical_reaction/instant/energized_phoron
name = "phoron plasma"
id = "inst_energetic_phoron"
result = "energetic_phoron"
required_reagents = list("phoron" = 1, "hydrophoron" = 3)
inhibitors = list("nitrogen" = 1) //So it doesn't mess with hydrophoron
result_amount = 3
/decl/chemical_reaction/instant/deuterium
name = "Deuterium"
id = "deuterium"

View File

@@ -23,9 +23,6 @@
var/can_overdose_touch = FALSE // Can the chemical OD when processing on touch?
var/scannable = 0 // Shows up on health analyzers.
var/viscosity = 1 // Resistance to flow.
var/no_puddle = FALSE // Prevent the creation of reagent puddles?
var/affects_dead = 0 // Does this chem process inside a corpse?
var/affects_robots = 0 // Does this chem process inside a Synth?

View File

@@ -11,8 +11,6 @@
color = "#C80000"
var/volume_mod = 1 // So if you add different subtypes of blood, you can affect how much vessel blood each unit of reagent adds
viscosity = 0.3 // Slightly thicker than water.
glass_name = "tomato juice"
glass_desc = "Are you sure this is tomato juice?"
@@ -159,8 +157,6 @@
color = "#0064C877"
metabolism = REM * 10
viscosity = 0.2 // For puddle flow, this forms puddles roughly of 5 units. Little bit of water goes a long way.
glass_name = "water"
glass_desc = "The father of all refreshments."

View File

@@ -434,7 +434,6 @@
reagent_state = LIQUID
color = "#A5F0EE"
touch_met = 50
no_puddle = TRUE
/datum/reagent/space_cleaner/touch_mob(var/mob/M)
..()

View File

@@ -89,7 +89,6 @@
/datum/reagent/toxin/hydrophoron
name = "Hydrophoron"
id = "hydrophoron"
reagent_state = SOLID
description = "An exceptionally flammable molecule formed from deuterium synthesis."
strength = 80
var/fire_mult = 30
@@ -123,27 +122,6 @@
spawn(rand(30, 60))
M.IgniteMob()
/datum/reagent/toxin/energized_phoron
name = "phoron plasma"
id = "energetic_phoron"
description = "A strange, liquid-like form of Phoron."
strength = 20
affects_robots = TRUE
var/fire_mult = 4
/datum/reagent/toxin/energized_phoron/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
..()
M.apply_damage(removed * 30, ELECTROCUTE, ran_zone())
M.apply_damage(removed * 10, BIOACID, ran_zone())
if(prob(10 * fire_mult))
M.pl_effects()
/datum/reagent/toxin/energized_phoron/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
..()
M.apply_damage(removed * 40, ELECTROCUTE, ran_zone())
M.adjust_fire_stacks(removed * 5)
/datum/reagent/toxin/lead
name = "lead"
id = "lead"
@@ -161,9 +139,9 @@
/datum/reagent/toxin/phoron
name = "Phoron"
id = "phoron"
description = "Phoron in a powdered form."
description = "Phoron in its liquid form."
taste_mult = 1.5
reagent_state = SOLID
reagent_state = LIQUID
color = "#9D14DB"
strength = 30
touch_met = 5

View File

@@ -1,117 +0,0 @@
/obj/structure/geyser
name = "geothermal vent"
desc = "A geothermal vent."
description_info = "A geothermal vent capable of being \"mined\" for a reagent via a Reagent Pump.\
The reagent is often randomized, but can be guessed via the color of the reagent, or a reagent scanner."
icon = 'icons/obj/machines/reagent.dmi'
icon_state = "geyser"
density = FALSE
var/list/reagent_set // The associative list of what reagents this geyser produces. [ID = Amount]
var/max_reagent_picks = 3
var/list/allowed_reagents // The associated list of what reagents are allowed to be picked by RNG. [ID = [Min AMT, Max AMT]]
var/display_reagents = TRUE
var/reagent_overlay_state
var/icon/reagent_overlay_icon
var/datum/effect_system/smoke_spread/chem/Smoke
/obj/structure/geyser/Initialize()
. = ..()
create_reagents(100)
Smoke = new(src)
Smoke.show_log = FALSE
if(display_reagents == TRUE)
if(!reagent_overlay_state)
reagent_overlay_state = "[icon_state]-reag"
reagent_overlay_icon = new/icon(icon, reagent_overlay_state)
var/list/from_reag = get_allowed_reagents()
if(!LAZYLEN(reagent_set) && LAZYLEN(from_reag))
LAZYINITLIST(reagent_set)
var/reag_count = rand(1, max_reagent_picks)
for(var/count = 1, count <= reag_count, count++)
var/targ_reagent = pick(from_reag)
if(targ_reagent in SSchemistry.chemical_reagents)
var/reag_bounds = from_reag[targ_reagent]
reagent_set[targ_reagent] = rand(reag_bounds[1],reag_bounds[2])
if(LAZYLEN(reagent_set))
START_PROCESSING(SSobj, src)
/obj/structure/geyser/Destroy()
STOP_PROCESSING(SSobj, src)
. = ..()
/obj/structure/geyser/update_icon()
cut_overlays()
if(reagent_overlay_icon && reagents.total_volume)
var/list/hextorgb = hex2rgb(reagents.get_color())
reagent_overlay_icon.GrayScale()
reagent_overlay_icon.Blend(rgb(hextorgb[1],hextorgb[2],hextorgb[3]),ICON_MULTIPLY)
add_overlay(reagent_overlay_icon)
/obj/structure/geyser/process()
var/obj/machinery/pump/Pump = locate() in get_turf(src)
for(var/reag_id in reagent_set)
reagents.add_reagent(reag_id, reagent_set[reag_id])
if(Pump && Pump.anchored)
return
if(reagents.total_volume > 20 && prob(round(reagents.total_volume / 10)))
Smoke.set_up(reagents, rand(3,10), 0, get_turf(src))
Smoke.start()
update_icon()
/obj/structure/geyser/proc/get_allowed_reagents()
return allowed_reagents
/obj/structure/geyser/planetary
desc = "A rocky outcropping."
allowed_reagents = list(
"carbon" = list(1,10),
"gold" = list(1,3),
"silver" = list(1,5),
"hydrogen" = list(3,10),
"nitrogen" = list(10,30),
"oxygen" = list(5,15),
"sacid" = list(1,5),
"sulfur" = list(2,10),
"phoron" = list(1,1),
"fuel" = list(10,30),
"mineralizedfluid" = list(1,20)
)
/obj/structure/geyser/planetary/phorogenic
desc = "An ominous outcropping."
allowed_reagents = list(
"energetic_phoron" = list(5,10)
)
/obj/structure/geyser/truerandom
name = "strange vent"
/obj/structure/geyser/truerandom/get_allowed_reagents()
var/list/allowed_reagents = list()
for(var/I = 1, I <= max_reagent_picks, I++)
allowed_reagents[pick(SSchemistry.chemical_reagents)] = list(rand(1,5), rand(5,10))
return ..()