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Fixes #9738 - reagents always overdose
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@@ -38,7 +38,7 @@
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return
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if(!affects_dead && M.stat == DEAD)
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return
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if(overdose && (location == CHEM_BLOOD))
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if(overdose && (dose > overdose) && (location == CHEM_BLOOD))
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overdose(M, alien)
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var/removed = metabolism
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if(ingest_met && (location == CHEM_INGEST))
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