diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index a8c0e29947..3d15448513 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -789,40 +789,44 @@ datum/objective/heist/kidnap return 0 datum/objective/heist/loot + choose_target() - - if(pick("hardware","weapons") == "hardware") - target = pick("a complete particle accelerator","a gravitational generator","four emitters","a nuclear bomb") - else - target = pick("six guns","four energy guns","two laser guns","an ion gun") - - explanation_text = "We are lacking in hardware. Steal [target]." - - switch(target) - if("a complete particle accelerator") + var/loot = "an object" + switch(rand(1,8)) + if(1) target = /obj/structure/particle_accelerator target_amount = 6 - if("a gravitational generator") + loot = "a complete particle accelerator" + if(2) target = /obj/machinery/the_singularitygen target_amount = 1 - if("four emitters") + loot = "a gravitational generator" + if(3) target = /obj/machinery/power/emitter target_amount = 4 - if("a nuclear bomb") + loot = "four emitters" + if(4) target = /obj/machinery/nuclearbomb target_amount = 1 - if("six guns") + loot = "a nuclear bomb" + if(5) target = /obj/item/weapon/gun target_amount = 6 - if("four energy guns") + loot = "six guns" + if(6) target = /obj/item/weapon/gun/energy target_amount = 4 - if("two laser guns") + loot = "four energy guns" + if(7) target = /obj/item/weapon/gun/energy/laser target_amount = 2 - if("an ion gun") + loot = "two laser guns" + if(8) target = /obj/item/weapon/gun/energy/ionrifle target_amount = 1 + loot = "an ion gun" + + explanation_text = "We are lacking in hardware. Steal [loot]." check_completion() @@ -844,36 +848,33 @@ datum/objective/heist/loot datum/objective/heist/salvage choose_target() - var/list/possible_items = list("300 metal sheets","200 glass sheets","100 plasteel sheets","100 units of solid plasma","50 silver bars","20 gold bars","20 uranium bars","20 diamonds") - target = pick(possible_items) - explanation_text = "Ransack the station and escape with [target]." - - switch(target) - if("300 metal sheets") + switch(rand(1,8)) + if(1) target = "metal" target_amount = 300 - if("200 glass sheets") + if(2) target = "glass" target_amount = 200 - if("100 plasteel sheets") + if(3) target = "plasteel" target_amount = 100 - if("100 units of solid plasma") + if(4) target = "plasma" target_amount = 100 - if("50 silver bars") + if(5) target = "silver" target_amount = 50 - if("20 gold bars") + if(6) target = "gold" target_amount = 20 - if("20 uranium bars") + if(7) target = "uranium" target_amount = 20 - if("20 diamonds") + if(8) target = "diamond" target_amount = 20 + explanation_text = "Ransack the station and escape with [target_amount] [target]." check_completion() diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm index f4b2a14762..cc2c284adc 100644 --- a/code/game/objects/items/weapons/manuals.dm +++ b/code/game/objects/items/weapons/manuals.dm @@ -12,7 +12,7 @@ icon_state ="bookEngineering" author = "Engineering Encyclopedia" // Who wrote the thing, can be changed by pen or PC. It is not automatically assigned title = "Station Repairs and Construction" - dat = {" + /*dat = {"
@@ -23,7 +23,7 @@ - "} + "}*/ /obj/item/weapon/book/manual/engineering_particle_accelerator name = "Particle Accelerator User's Guide" @@ -32,7 +32,7 @@ title = "Particle Accelerator User's Guide" //big pile of shit below. - dat = {" + /*dat = {"