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Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts: code/game/machinery/recharger.dm code/modules/mob/living/carbon/human/life.dm code/modules/mob/living/silicon/robot/robot.dm code/modules/mob/mob.dm
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@@ -80,8 +80,10 @@
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return
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if(in_throw_mode)
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throw_item(A)
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return
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if(isturf(A) || isturf(A.loc))
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throw_item(A)
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return
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throw_mode_off()
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if(!istype(A,/obj/item/weapon/gun) && !isturf(A) && !istype(A,/obj/screen))
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last_target_click = world.time
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