mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2025-12-30 12:03:11 +00:00
Implemented getToxLoss()
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2528 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -41,7 +41,7 @@
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weakened = 0
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sleeping = 0
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bruteloss = max(getBruteLoss(), 0)
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toxloss = max(toxloss, 0)
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toxloss = max(getToxLoss(), 0)
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oxyloss = max(getOxyLoss(), 0)
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fireloss = max(fireloss, 0)
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if(stat)
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@@ -50,7 +50,7 @@
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proc/UpdateDamage()
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health = 60 - (getOxyLoss() + toxloss + fireloss + getBruteLoss() + cloneloss)
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health = 60 - (getOxyLoss() + getToxLoss() + fireloss + getBruteLoss() + cloneloss)
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return
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@@ -10,7 +10,7 @@ Doesn't work on other aliens/AI.*/
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if(stat)
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src << "\green You must be conscious to do this."
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return 0
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else if(X&&toxloss < X)
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else if(X&&getToxLoss() < X)
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src << "\green Not enough plasma stored."
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return 0
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else if(Y&&(!isturf(src.loc) || istype(src.loc, /turf/space)))
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@@ -67,7 +67,7 @@
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if(locate(/obj/effect/alien/weeds) in loc)
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if(health >= 150)
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toxloss += 5
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if(toxloss > max_plasma)
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if(getToxLoss() > max_plasma)
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toxloss = max_plasma
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else
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@@ -67,7 +67,7 @@
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if(locate(/obj/effect/alien/weeds) in loc)
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if(health >= 125)
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toxloss += 10
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if(toxloss > max_plasma)
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if(getToxLoss() > max_plasma)
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toxloss = max_plasma
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else
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@@ -72,7 +72,7 @@
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stat(null, "Move Mode: [m_intent]")
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if (client.statpanel == "Status")
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stat(null, "Plasma Stored: [toxloss]")
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stat(null, "Plasma Stored: [getToxLoss()]")
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///mob/living/carbon/alien/humanoid/bullet_act(var/obj/item/projectile/Proj) taken care of in living
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@@ -85,7 +85,7 @@
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weakened = max(min(weakened, 20), 0)
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sleeping = max(min(sleeping, 20), 0)
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bruteloss = max(getBruteLoss(), 0)
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toxloss = max(toxloss, 0)
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toxloss = max(getToxLoss(), 0)
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oxyloss = max(getOxyLoss(), 0)
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fireloss = max(fireloss, 0)
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@@ -296,7 +296,7 @@
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if(locate(/obj/effect/alien/weeds) in loc)
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if(health >= 100)
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toxloss += 15
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if(toxloss > max_plasma)
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if(getToxLoss() > max_plasma)
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toxloss = max_plasma
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else
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@@ -70,7 +70,7 @@
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if(locate(/obj/effect/alien/weeds) in loc)
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if(health >= 250)
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toxloss += 20
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if(toxloss > max_plasma)
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if(getToxLoss() > max_plasma)
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toxloss = max_plasma
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else
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bruteloss -= 5
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@@ -63,7 +63,7 @@
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if (client.statpanel == "Status")
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stat(null, "Progress: [amount_grown]/200")
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stat(null, "Plasma Stored: [toxloss]")
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stat(null, "Plasma Stored: [getToxLoss()]")
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///mob/living/carbon/alien/larva/bullet_act(var/obj/item/projectile/Proj) taken care of in living
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@@ -83,7 +83,7 @@
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weakened = max(min(weakened, 20), 0)
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sleeping = max(min(sleeping, 20), 0)
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bruteloss = max(getBruteLoss(), 0)
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toxloss = max(toxloss, 0)
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toxloss = max(getToxLoss(), 0)
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oxyloss = max(getOxyLoss(), 0)
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fireloss = max(fireloss, 0)
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@@ -48,7 +48,7 @@
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bruteloss = max(getBruteLoss(), 0)
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fireloss = max(fireloss, 0)
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oxyloss = max(getOxyLoss(), 0)
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toxloss = max(toxloss, 0)
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toxloss = max(getToxLoss(), 0)
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handle_mutations_and_radiation()
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@@ -144,7 +144,7 @@
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handle_regular_status_updates()
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health = 100 - (getOxyLoss() + toxloss + fireloss + getBruteLoss() + cloneloss)
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health = 100 - (getOxyLoss() + getToxLoss() + fireloss + getBruteLoss() + cloneloss)
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if(getOxyLoss() > 25) paralysis = max(paralysis, 3)
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@@ -2195,7 +2195,7 @@ It can still be worn/put on as normal.
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for(var/datum/organ/external/O in organs)
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src.bruteloss += O.brute_dam
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src.fireloss += O.burn_dam
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src.health = 100 - src.getOxyLoss() - src.toxloss - src.fireloss - src.getBruteLoss() - src.cloneloss
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src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.fireloss - src.getBruteLoss() - src.cloneloss
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/mob/living/carbon/human/abiotic(var/full_body = 0)
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@@ -103,7 +103,7 @@
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weakened = max(min(weakened, 20), 0)
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sleeping = max(min(sleeping, 20), 0)
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bruteloss = max(getBruteLoss(), 0)
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toxloss = max(toxloss, 0)
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toxloss = max(getToxLoss(), 0)
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oxyloss = max(getOxyLoss(), 0)
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fireloss = max(fireloss, 0)
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@@ -605,7 +605,7 @@
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heal_overall_damage(0,1)
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if(getBruteLoss())
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heal_overall_damage(1,0)
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if(toxloss)
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if(getToxLoss())
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toxloss--
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if(getOxyLoss())
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oxyloss--
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@@ -656,7 +656,7 @@
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handle_regular_status_updates()
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// health = 100 - (getOxyLoss() + toxloss + fireloss + bruteloss + cloneloss)
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// health = 100 - (getOxyLoss() + getToxLoss() + fireloss + bruteloss + cloneloss)
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if(getOxyLoss() > 50) paralysis = max(paralysis, 3)
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@@ -396,9 +396,9 @@
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handle_regular_status_updates()
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if(istype(src, /mob/living/carbon/metroid/adult))
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health = 200 - (getOxyLoss() + toxloss + fireloss + getBruteLoss() + cloneloss)
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health = 200 - (getOxyLoss() + getToxLoss() + fireloss + getBruteLoss() + cloneloss)
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else
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health = 150 - (getOxyLoss() + toxloss + fireloss + getBruteLoss() + cloneloss)
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health = 150 - (getOxyLoss() + getToxLoss() + fireloss + getBruteLoss() + cloneloss)
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@@ -417,7 +417,7 @@
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if(prob(30))
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if(getOxyLoss()>0) oxyloss = max(getOxyLoss()-1, 0)
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if(toxloss>0) toxloss = max(toxloss-1, 0)
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if(getToxLoss()>0) toxloss = max(getToxLoss()-1, 0)
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if(fireloss>0) fireloss = max(fireloss-1,0)
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if(cloneloss>0) cloneloss = max(cloneloss-1,0)
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if(getBruteLoss()>0) bruteloss = max(getBruteLoss()-1,0)
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@@ -648,9 +648,9 @@ mob/living/carbon/metroid/var/temperature_resistance = T0C+75
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if (nodamage == 0)
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// metroids can't suffocate unless they suicide. They are also not harmed by fire
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if(istype(src, /mob/living/carbon/metroid/adult))
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health = 200 - (getOxyLoss() + toxloss + fireloss + getBruteLoss() + cloneloss)
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health = 200 - (getOxyLoss() + getToxLoss() + fireloss + getBruteLoss() + cloneloss)
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else
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health = 150 - (getOxyLoss() + toxloss + fireloss + getBruteLoss() + cloneloss)
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health = 150 - (getOxyLoss() + getToxLoss() + fireloss + getBruteLoss() + cloneloss)
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else
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if(istype(src, /mob/living/carbon/metroid/adult))
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health = 200
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@@ -76,8 +76,8 @@
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if(Victim.health <= 0)
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Victim.toxloss += rand(2,4)
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if(toxloss > 0)
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toxloss = max(0, toxloss-10)
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if(getToxLoss() > 0)
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toxloss = max(0, getToxLoss()-10)
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if(getOxyLoss() > 0)
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oxyloss = max(0, getOxyLoss()-10)
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@@ -96,7 +96,7 @@
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if(Metroid.Victim == M && Metroid != src)
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Metroid.Feedstop()
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if(toxloss<0) toxloss = 0
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if(getToxLoss()<0) toxloss = 0
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if(getOxyLoss()<0) oxyloss = 0
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if(getBruteLoss()<0) bruteloss = 0
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if(fireloss<0) fireloss = 0
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@@ -397,7 +397,7 @@
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handle_regular_status_updates()
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health = 100 - (getOxyLoss() + toxloss + fireloss + getBruteLoss() + cloneloss)
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health = 100 - (getOxyLoss() + getToxLoss() + fireloss + getBruteLoss() + cloneloss)
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if(getOxyLoss() > 25) paralysis = max(paralysis, 3)
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@@ -103,7 +103,7 @@
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bruteloss += 30
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if ((O.icon_state == "flaming" && !( shielded )))
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fireloss += 40
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health = 100 - getOxyLoss() - toxloss - fireloss - getBruteLoss()
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health = 100 - getOxyLoss() - getToxLoss() - fireloss - getBruteLoss()
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return
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//mob/living/carbon/monkey/bullet_act(var/obj/item/projectile/Proj)taken care of in living
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@@ -139,7 +139,7 @@
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O.show_message("\red <B>[M.name] has bit [name]!</B>", 1)
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var/damage = rand(1, 5)
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bruteloss += damage
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health = 100 - getOxyLoss() - toxloss - fireloss - getBruteLoss()
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health = 100 - getOxyLoss() - getToxLoss() - fireloss - getBruteLoss()
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for(var/datum/disease/D in M.viruses)
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if(istype(D, /datum/disease/jungle_fever))
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contract_disease(D,1,0)
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@@ -536,16 +536,16 @@
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if(1.0)
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if (stat != 2)
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bruteloss += 200
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health = 100 - getOxyLoss() - toxloss - fireloss - getBruteLoss()
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health = 100 - getOxyLoss() - getToxLoss() - fireloss - getBruteLoss()
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if(2.0)
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if (stat != 2)
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bruteloss += 60
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fireloss += 60
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health = 100 - getOxyLoss() - toxloss - fireloss - getBruteLoss()
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health = 100 - getOxyLoss() - getToxLoss() - fireloss - getBruteLoss()
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if(3.0)
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if (stat != 2)
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bruteloss += 30
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health = 100 - getOxyLoss() - toxloss - fireloss - getBruteLoss()
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health = 100 - getOxyLoss() - getToxLoss() - fireloss - getBruteLoss()
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if (prob(50))
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paralysis += 10
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else
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@@ -554,7 +554,7 @@
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/mob/living/carbon/monkey/blob_act()
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if (stat != 2)
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fireloss += 60
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health = 100 - getOxyLoss() - toxloss - fireloss - getBruteLoss()
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health = 100 - getOxyLoss() - getToxLoss() - fireloss - getBruteLoss()
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if (prob(50))
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paralysis += 10
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@@ -2,13 +2,13 @@
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set hidden = 1
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if ((src.health < 0 && src.health > -95.0))
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src.oxyloss += src.health + 200
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src.health = 100 - src.getOxyLoss() - src.toxloss - src.fireloss - src.getBruteLoss()
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src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.fireloss - src.getBruteLoss()
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src << "\blue You have given up life and succumbed to death."
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/mob/living/proc/updatehealth()
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if(!src.nodamage)
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src.health = 100 - src.getOxyLoss() - src.toxloss - src.fireloss - src.getBruteLoss() - src.cloneloss
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src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.fireloss - src.getBruteLoss() - src.cloneloss
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else
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src.health = 100
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src.stat = 0
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@@ -239,9 +239,9 @@
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/mob/living/silicon/ai/updatehealth()
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if (src.nodamage == 0)
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if(src.fire_res_on_core)
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src.health = 100 - src.getOxyLoss() - src.toxloss - src.getBruteLoss()
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src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.getBruteLoss()
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else
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src.health = 100 - src.getOxyLoss() - src.toxloss - src.fireloss - src.getBruteLoss()
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src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.fireloss - src.getBruteLoss()
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else
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src.health = 100
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src.stat = 0
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@@ -9,7 +9,7 @@
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/mob/living/silicon/decoy/updatehealth()
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if (src.nodamage == 0)
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src.health = 100 - src.getOxyLoss() - src.toxloss - src.fireloss - src.getBruteLoss()
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src.health = 100 - src.getOxyLoss() - src.getToxLoss() - src.fireloss - src.getBruteLoss()
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else
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src.health = 100
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src.stat = 0
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@@ -470,7 +470,7 @@
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Overall Status: [M.stat > 1 ? "dead" : "[M.health]% healthy"] <br>
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Scan Breakdown: <br>
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Respiratory: [M.getOxyLoss() > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.getOxyLoss()]</font><br>
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Toxicology: [M.toxloss > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.toxloss]</font><br>
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Toxicology: [M.getToxLoss() > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.getToxLoss()]</font><br>
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Burns: [M.fireloss > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.fireloss]</font><br>
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Structural Integrity: [M.getBruteLoss() > 50 ? "<font color=#FF5555>" : "<font color=#55FF55>"][M.getBruteLoss()]</font><br>
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Body Temperature: [M.bodytemperature-T0C]°C ([M.bodytemperature*1.8-459.67]°F)<br>
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@@ -35,7 +35,7 @@
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weakened = max(min(weakened, 20), 0)
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sleeping = 0
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bruteloss = max(getBruteLoss(), 0)
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toxloss = max(toxloss, 0)
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toxloss = max(getToxLoss(), 0)
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oxyloss = max(getOxyLoss(), 0)
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fireloss = max(fireloss, 0)
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