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Misc gun tweaks
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@@ -109,7 +109,7 @@
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initial_ammo = 0
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/obj/item/ammo_magazine/a556
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name = "magazine (5.56)"
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name = "magazine (5.56mm)"
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icon_state = "5.56"
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origin_tech = "combat=2"
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mag_type = MAGAZINE
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@@ -34,6 +34,7 @@ obj/item/weapon/gun/energy/laser/retro
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force = 5
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slot_flags = SLOT_BELT
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origin_tech = null
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charge_cost = 200 //to compensate a bit for self-recharging
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self_recharge = 1
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@@ -49,7 +49,7 @@
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/obj/item/weapon/gun/projectile/automatic/sts35
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name = "\improper STS-35 automatic rifle"
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desc = "A durable, rugged looking automatic weapon of a make popular on the frontier. Uses 7.62mm rounds. It is unmarked."
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desc = "A durable, rugged looking automatic weapon of a make popular on the frontier worlds. Uses 7.62mm rounds. It is unmarked."
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icon_state = "arifle"
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item_state = "shotgun"
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w_class = 4
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@@ -99,6 +99,9 @@
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slot_flags = SLOT_BACK
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load_method = MAGAZINE
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magazine_type = /obj/item/ammo_magazine/a556
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auto_eject = 1
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auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
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var/use_launcher = 0
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var/obj/item/weapon/gun/launcher/grenade/underslung/launcher
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@@ -43,7 +43,7 @@
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name = "combat shotgun"
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icon_state = "cshotgun"
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origin_tech = "combat=5;materials=2"
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max_shells = 8
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max_shells = 7 //match the ammo box capacity, also it can hold a round in the chamber anyways, for a total of 8.
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ammo_type = /obj/item/ammo_casing/shotgun
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