mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-08-25 14:16:30 +01:00
replaces atom.initialized with ATOM_INITIALIZED
refactors atom/var/flags to atom_flags and area_flags moves NOBLOODY, NOBLUDGEON, and PHORONGUARD to item_flags instead of atom_flags corrects various misapplied flags
This commit is contained in:
@@ -13,7 +13,7 @@
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/obj/item/reagent_containers/glass/beaker/vial/random
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flags = 0
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atom_flags = 0
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var/list/random_reagent_list = list(list("water" = 15) = 1, list("cleaner" = 15) = 1)
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@@ -28,7 +28,7 @@
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/obj/item/reagent_containers/glass/beaker/vial/random/Initialize()
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. = ..()
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if(is_open_container())
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flags ^= OPENCONTAINER
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atom_flags ^= OPENCONTAINER
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var/list/picked_reagents = pickweight(random_reagent_list)
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for(var/reagent in picked_reagents)
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reagents.add_reagent(reagent, picked_reagents[reagent])
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@@ -105,7 +105,7 @@
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plane = TURF_PLANE
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layer = ABOVE_TURF_LAYER
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w_class = ITEMSIZE_LARGE
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flags = NOBLOODY
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item_flags = NOBLOODY
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var/circuit = /obj/item/circuitboard/geiger
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var/number = 0
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var/last_tick //used to delay the powercheck
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@@ -170,4 +170,4 @@
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/obj/item/geiger/wall/west
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pixel_x = -28
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dir = WEST
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dir = WEST
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@@ -6,7 +6,7 @@
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anchored = 1
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w_class = ITEMSIZE_LARGE
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canhear_range = 2
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flags = NOBLOODY
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item_flags = NOBLOODY
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var/circuit = /obj/item/circuitboard/intercom
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var/number = 0
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var/wiresexposed = 0
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@@ -195,4 +195,4 @@
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/obj/item/radio/intercom/locked/confessional
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name = "confessional intercom"
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frequency = 1480
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frequency = 1480
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@@ -381,7 +381,7 @@ HALOGEN COUNTER - Radcount on mobs
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drop_sound = 'sound/items/drop/device.ogg'
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icon_state = "spectrometer"
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w_class = ITEMSIZE_SMALL
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flags = OPENCONTAINER
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atom_flags = OPENCONTAINER
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slot_flags = SLOT_BELT
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throwforce = 5
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throw_speed = 4
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@@ -463,7 +463,7 @@ HALOGEN COUNTER - Radcount on mobs
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return
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if(!isnull(O.reagents))
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if(!(O.flags & OPENCONTAINER)) // The idea is that the scanner has to touch the reagents somehow. This is done to prevent cheesing unidentified autoinjectors.
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if(!(O.atom_flags & OPENCONTAINER)) // The idea is that the scanner has to touch the reagents somehow. This is done to prevent cheesing unidentified autoinjectors.
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to_chat(user, span("warning", "\The [O] is sealed, and cannot be scanned by \the [src] until unsealed."))
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return
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@@ -11,7 +11,7 @@
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icon_state = "jar"
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w_class = ITEMSIZE_SMALL
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matter = list("glass" = 200)
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flags = NOBLUDGEON
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item_flags = NOBLUDGEON
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var/list/accept_mobs = list(/mob/living/simple_mob/animal/passive/lizard, /mob/living/simple_mob/animal/passive/mouse, /mob/living/simple_mob/animal/sif/leech, /mob/living/simple_mob/animal/sif/frostfly, /mob/living/simple_mob/animal/sif/glitterfly)
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var/contains = 0 // 0 = nothing, 1 = money, 2 = animal, 3 = spiderling
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drop_sound = 'sound/items/drop/glass.ogg'
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@@ -36,7 +36,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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atom_flags = 0
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origin_tech = list(TECH_BIO = 1)
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no_variants = FALSE
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drop_sound = 'sound/items/drop/herb.ogg'
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@@ -64,7 +64,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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atom_flags = 0
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no_variants = FALSE
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drop_sound = 'sound/items/drop/wooden.ogg'
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pickup_sound = 'sound/items/pickup/wooden.ogg'
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@@ -112,7 +112,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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atom_flags = 0
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no_variants = FALSE
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drop_sound = 'sound/items/drop/cloth.ogg'
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pickup_sound = 'sound/items/pickup/cloth.ogg'
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@@ -244,7 +244,7 @@
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throwforce = 1.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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atom_flags = 0
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no_variants = FALSE
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/obj/item/stack/tile/wmarble
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@@ -256,7 +256,7 @@
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throwforce = 15.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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atom_flags = 0
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no_variants = FALSE
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/obj/item/stack/tile/bmarble
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@@ -268,7 +268,7 @@
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throwforce = 15.0
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throw_speed = 5
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throw_range = 20
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flags = 0
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atom_flags = 0
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no_variants = FALSE
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/obj/item/stack/tile/roofing
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@@ -283,4 +283,4 @@
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uses_charge = 1
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charge_costs = list(250)
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stacktype = /obj/item/stack/tile/roofing
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build_type = /obj/item/stack/tile/roofing
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build_type = /obj/item/stack/tile/roofing
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@@ -7,7 +7,7 @@
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item_state = "rcd"
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drop_sound = 'sound/items/drop/gun.ogg'
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pickup_sound = 'sound/items/pickup/gun.ogg'
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flags = NOBLUDGEON
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item_flags = NOBLUDGEON
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force = 10
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throwforce = 10
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throw_speed = 1
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@@ -16,8 +16,8 @@
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand.dmi',
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)
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flags = NOBLUDGEON
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)
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item_flags = NOBLUDGEON
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force = 10
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throwforce = 10
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throw_speed = 1
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@@ -183,7 +183,7 @@
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activate()
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animate_deletion(A)
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return
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if((mode & PAINT_MODE)) //Paint pipes
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if(istype(A, /obj/machinery/atmospherics/pipe))
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var/obj/machinery/atmospherics/pipe/P = A
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@@ -291,4 +291,4 @@
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#undef BUILD_MODE
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#undef WRENCH_MODE
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#undef DESTROY_MODE
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#undef PAINT_MODE
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#undef PAINT_MODE
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@@ -27,7 +27,7 @@
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/obj/item/clothing/mask/chewable/Initialize()
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. = ..()
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flags |= NOREACT // so it doesn't react until you light it
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atom_flags |= NOREACT // so it doesn't react until you light it
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create_reagents(chem_volume) // making the cigarrete a chemical holder with a maximum volume of 15
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for(var/R in filling)
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reagents.add_reagent(R, filling[R])
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@@ -262,4 +262,4 @@
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if(chewtime < 1)
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if(ismob(loc))
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to_chat(loc, SPAN_NOTICE("There's no more of \the [name] left!"))
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spitout(0)
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spitout(0)
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@@ -105,7 +105,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/clothing/mask/smokable/Initialize()
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. = ..()
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flags |= NOREACT // so it doesn't react until you light it
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atom_flags |= NOREACT // so it doesn't react until you light it
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create_reagents(chem_volume) // making the cigarrete a chemical holder with a maximum volume of 15
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if(smoketime && !max_smoketime)
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max_smoketime = smoketime
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@@ -118,7 +118,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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if(ishuman(loc))
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var/mob/living/carbon/human/C = loc
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if (src == C.wear_mask && C.check_has_mouth()) // if it's in the human/monkey mouth, transfer reagents to the mob
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reagents.trans_to_mob(C, amount, CHEM_INGEST, 1.5) // I don't predict significant balance issues by letting blunts actually WORK.
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reagents.trans_to_mob(C, amount, CHEM_INGEST, 1.5) // I don't predict significant balance issues by letting blunts actually WORK.
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else // else just remove some of the reagents
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reagents.remove_any(REM)
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@@ -183,7 +183,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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e.start()
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qdel(src)
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return
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flags &= ~NOREACT // allowing reagents to react after being lit
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atom_flags &= ~NOREACT // allowing reagents to react after being lit
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reagents.handle_reactions()
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var/turf/T = get_turf(src)
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T.visible_message(flavor_text)
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@@ -705,4 +705,4 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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/obj/item/flame/lighter/zippo/rainbow
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name = "\improper rainbow Zippo lighter"
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icon_state = "rainbowzippo"
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icon_state = "rainbowzippo"
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@@ -153,7 +153,7 @@
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icon_state = "ecartridge"
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matter = list("metal" = 50, "glass" = 10)
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volume = 20
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flags = OPENCONTAINER
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atom_flags = OPENCONTAINER
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/obj/item/reagent_containers/ecig_cartridge/Initialize()
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. = ..()
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@@ -5,7 +5,7 @@
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icon = 'icons/obj/assemblies.dmi'
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icon_state = "plastic-explosive0"
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item_state = "plasticx"
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flags = NOBLUDGEON
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item_flags = NOBLUDGEON
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w_class = ITEMSIZE_SMALL
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origin_tech = list(TECH_ILLEGAL = 2)
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var/datum/wires/explosive/c4/wires = null
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@@ -81,7 +81,7 @@
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target = get_atom_on_turf(src)
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if(!target)
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target = src
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var/turf/T = get_turf(target)
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if (!T && length(location))
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T = locate(location[1], location[2], location[3])
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@@ -126,4 +126,4 @@
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blast_flash = blast_light + round(new_blast_power * 0.75)
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else
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to_chat(user, "<span class='notice'>The [I] is not any better than the component already installed into this charge!</span>")
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return .
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return .
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@@ -44,7 +44,7 @@
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matter[material_type] *= force_divisor // May require a new var instead.
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if(!(material.conductive))
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src.flags |= NOCONDUCT
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atom_flags |= NOCONDUCT
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/obj/item/material/get_material()
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return material
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@@ -7,7 +7,8 @@
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sharp = 0
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edge = 0
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armor_penetration = 50
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flags = NOCONDUCT | NOBLOODY
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atom_flags = NOCONDUCT
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item_flags = NOBLOODY
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var/lrange = 2
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var/lpower = 2
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var/lcolor = "#0099FF"
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@@ -267,7 +268,7 @@
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throw_speed = 1
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throw_range = 5
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w_class = ITEMSIZE_SMALL
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flags = NOBLOODY
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item_flags = NOBLOODY
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origin_tech = list(TECH_MAGNET = 3, TECH_ILLEGAL = 4)
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sharp = 1
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edge = 1
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@@ -354,7 +355,7 @@
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sharp = 1
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edge = 1
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armor_penetration = 0
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flags = NOBLOODY
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item_flags = NOBLOODY
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lrange = 2
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lpower = 2
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lcolor = "#0000FF"
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@@ -427,7 +428,7 @@
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throw_speed = 1
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throw_range = 1
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w_class = ITEMSIZE_LARGE//So you can't hide it in your pocket or some such.
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flags = NOBLOODY
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item_flags = NOBLOODY
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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var/mob/living/creator
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var/datum/effect_system/spark_spread/spark_system
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@@ -10,7 +10,7 @@ GLOBAL_LIST_BOILERPLATE(all_mops, /obj/item/mop)
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throw_speed = 5
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throw_range = 10
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w_class = ITEMSIZE_NORMAL
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flags = NOCONDUCT
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atom_flags = NOCONDUCT
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attack_verb = list("mopped", "bashed", "bludgeoned", "whacked")
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var/mopping = 0
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var/mopcount = 0
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@@ -15,7 +15,7 @@ var/global/list/cached_icons = list()
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possible_transfer_amounts = list(10,20,30,60)
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volume = 60
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unacidable = 0
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flags = OPENCONTAINER
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atom_flags = OPENCONTAINER
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var/paint_type = "red"
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/obj/item/reagent_containers/glass/paint/afterattack(turf/simulated/target, mob/user, proximity)
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@@ -67,4 +67,3 @@ var/global/list/cached_icons = list()
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/obj/item/reagent_containers/glass/paint/white
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icon_state = "paint_white"
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paint_type = "white"
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@@ -118,7 +118,7 @@
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icon_state = "eshield"
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item_state = "eshield"
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slot_flags = SLOT_EARS
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flags = NOCONDUCT
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atom_flags = NOCONDUCT
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force = 3.0
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throwforce = 5.0
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throw_speed = 1
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@@ -219,9 +219,9 @@
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/obj/item/storage/fancy/cigarettes/Initialize()
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. = ..()
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flags |= NOREACT
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atom_flags |= NOREACT
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create_reagents(15 * storage_slots)//so people can inject cigarettes without opening a packet, now with being able to inject the whole one
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flags |= OPENCONTAINER
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atom_flags |= OPENCONTAINER
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if(brand)
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for(var/obj/item/clothing/mask/smokable/cigarette/C in src)
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C.brand = brand
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@@ -333,7 +333,7 @@
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/obj/item/storage/fancy/cigar/Initialize()
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. = ..()
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flags |= NOREACT
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atom_flags |= NOREACT
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create_reagents(15 * storage_slots)
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/obj/item/storage/fancy/cigar/update_icon()
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@@ -9,7 +9,7 @@
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sharp = 0
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edge = 0
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throwforce = 7
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flags = NOCONDUCT
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atom_flags = NOCONDUCT
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w_class = ITEMSIZE_NORMAL
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drop_sound = 'sound/items/drop/metalweapon.ogg'
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pickup_sound = 'sound/items/pickup/metalweapon.ogg'
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@@ -264,4 +264,4 @@
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// Borg version, for the lost module.
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/obj/item/melee/baton/shocker/robot
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use_external_power = TRUE
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use_external_power = TRUE
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@@ -16,7 +16,7 @@
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for (var/obj/item/grab/G in H.grabbed_by)
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if (G.loc == user && G.state >= GRAB_AGGRESSIVE)
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return TRUE
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return FALSE
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/obj/item/tape_roll/attack(var/mob/living/carbon/human/H, var/mob/user)
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@@ -116,15 +116,13 @@
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "tape"
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w_class = ITEMSIZE_TINY
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item_flags = NOBLUDGEON
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plane = MOB_PLANE
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anchored = FALSE
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drop_sound = null
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||||
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var/obj/item/stuck = null
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/obj/item/ducttape/Initialize()
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. = ..()
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flags |= NOBLUDGEON
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/obj/item/ducttape/examine(mob/user)
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return stuck.examine(user)
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@@ -237,7 +237,7 @@
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if(!istype(W))
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return
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if((W.flags & NOCONDUCT) || !shock(user, 70, pick(BP_L_HAND, BP_R_HAND)))
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if((W.atom_flags & NOCONDUCT) || !shock(user, 70, pick(BP_L_HAND, BP_R_HAND)))
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user.setClickCooldown(user.get_attack_speed(W))
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user.do_attack_animation(src)
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playsound(src, 'sound/effects/grillehit.ogg', 40, 1)
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@@ -8,7 +8,7 @@
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var/parts
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var/list/climbers = list()
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var/block_turf_edges = FALSE // If true, turf edge icons will not be made on the turf this occupies.
|
||||
|
||||
|
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var/list/connections = list("0", "0", "0", "0")
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var/list/other_connections = list("0", "0", "0", "0")
|
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var/list/blend_objects = newlist() // Objects which to blend with
|
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@@ -93,7 +93,7 @@
|
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if(istype(O,/obj/structure))
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var/obj/structure/S = O
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if(S.climbable) continue
|
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if(O && O.density && !(O.flags & ON_BORDER)) //ON_BORDER structures are handled by the Adjacent() check.
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if(O && O.density && !(O.atom_flags & ON_BORDER)) //ON_BORDER structures are handled by the Adjacent() check.
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return O
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return 0
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||||
|
||||
|
||||
@@ -150,7 +150,7 @@
|
||||
return
|
||||
//window placing end
|
||||
|
||||
else if((W.flags & NOCONDUCT) || !shock(user, 70))
|
||||
else if((W.atom_flags & NOCONDUCT) || !shock(user, 70))
|
||||
user.setClickCooldown(user.get_attack_speed(W))
|
||||
user.do_attack_animation(src)
|
||||
playsound(src, 'sound/effects/grillehit.ogg', 80, 1)
|
||||
@@ -286,4 +286,3 @@
|
||||
health -= damage
|
||||
spawn(1) healthcheck()
|
||||
return 1
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
|
||||
icon_state = "cart"
|
||||
anchored = 0
|
||||
density = 1
|
||||
flags = OPENCONTAINER
|
||||
atom_flags = OPENCONTAINER
|
||||
climbable = TRUE
|
||||
//copypaste sorry
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
@@ -304,7 +304,7 @@ GLOBAL_LIST_BOILERPLATE(all_janitorial_carts, /obj/structure/janitorialcart)
|
||||
icon_state = "pussywagon"
|
||||
anchored = 1
|
||||
density = 1
|
||||
flags = OPENCONTAINER
|
||||
atom_flags = OPENCONTAINER
|
||||
//copypaste sorry
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
var/obj/item/storage/bag/trash/mybag = null
|
||||
|
||||
@@ -7,13 +7,13 @@
|
||||
climbable = 1
|
||||
anchored = 1
|
||||
var/solidledge = 1
|
||||
flags = ON_BORDER
|
||||
atom_flags = ON_BORDER
|
||||
layer = STAIRS_LAYER
|
||||
icon_state = "ledge"
|
||||
|
||||
/obj/structure/ledge_corner
|
||||
icon_state = "ledge-corner"
|
||||
flags = 0
|
||||
atom_flags = 0
|
||||
name = "rock ledge"
|
||||
desc = "An easily scaleable rocky ledge."
|
||||
icon = 'icons/obj/ledges.dmi'
|
||||
@@ -82,4 +82,4 @@
|
||||
if(occupied)
|
||||
to_chat(user, "<span class='danger'>You can't climb there, there's \a [occupied] in the way.</span>")
|
||||
return 0
|
||||
return 1
|
||||
return 1
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
climbable = 1
|
||||
w_class = ITEMSIZE_NORMAL
|
||||
pressure_resistance = 5
|
||||
flags = OPENCONTAINER
|
||||
atom_flags = OPENCONTAINER
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
|
||||
GLOBAL_LIST_BOILERPLATE(all_mopbuckets, /obj/structure/mopbucket)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
climbable = 1
|
||||
layer = WINDOW_LAYER
|
||||
anchored = 1
|
||||
flags = ON_BORDER
|
||||
atom_flags = ON_BORDER
|
||||
icon_state = "railing0"
|
||||
var/broken = FALSE
|
||||
var/health = 70
|
||||
@@ -326,5 +326,5 @@
|
||||
if(istype(O,/obj/structure))
|
||||
var/obj/structure/S = O
|
||||
if(S.climbable) continue
|
||||
if(O && O.density && !(O.flags & ON_BORDER && !(turn(O.dir, 180) & dir)))
|
||||
if(O && O.density && !(O.atom_flags & ON_BORDER && !(turn(O.dir, 180) & dir)))
|
||||
return O
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
layer = WINDOW_LAYER
|
||||
pressure_resistance = 4*ONE_ATMOSPHERE
|
||||
anchored = 1.0
|
||||
flags = ON_BORDER
|
||||
atom_flags = ON_BORDER
|
||||
var/maxhealth = 14.0
|
||||
var/maximal_heat = T0C + 100 // Maximal heat before this window begins taking damage from fire
|
||||
var/damage_per_fire_tick = 2.0 // Amount of damage per fire tick. Regular windows are not fireproof so they might as well break quickly.
|
||||
@@ -262,7 +262,7 @@
|
||||
hit(50)
|
||||
return
|
||||
|
||||
if(W.flags & NOBLUDGEON) return
|
||||
if(W.item_flags & NOBLUDGEON) return
|
||||
|
||||
if(W.is_screwdriver())
|
||||
if(reinf && state >= 1)
|
||||
|
||||
Reference in New Issue
Block a user