Fixed some broken sprites and odd behavior of the Reactive Teleport Armor

This commit is contained in:
SkyMarshal
2012-01-11 12:29:59 -07:00
parent 66322d580c
commit 3c5cc5f3b3
2 changed files with 2 additions and 0 deletions

View File

@@ -70,6 +70,8 @@ emp_act
if(T.y>world.maxy-6 || T.y<6) continue
turfs += T
if(!turfs.len) turfs += pick(/turf in orange(6))
else
visible_message("\red <B>The reactive teleport system malfunctions!</B>")
var/turf/picked = pick(turfs)
if(!isturf(picked)) return
src.loc = picked