From 3cf157dcfdd95c2e63a64f7ff5e6dac49fe8fae8 Mon Sep 17 00:00:00 2001 From: Rykka Date: Sun, 16 Aug 2020 03:01:08 -0400 Subject: [PATCH] Relocates additional info to description_info --- code/game/objects/items/toys/mech_toys.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/toys/mech_toys.dm b/code/game/objects/items/toys/mech_toys.dm index b84bb49ae0..a49977c141 100644 --- a/code/game/objects/items/toys/mech_toys.dm +++ b/code/game/objects/items/toys/mech_toys.dm @@ -16,6 +16,7 @@ icon = 'icons/obj/toy.dmi' icon_state = "ripleytoy" drop_sound = 'sound/mecha/mechstep.ogg' + description_info = "To engage in mech battles, hold this mech while clicking on another toy mech, or a player who is also holding a toy mech. You must be within 2 tiles (This allows you to battle across a table). Battles are entirely randomized, and mechs with higher health and special abilities have a better chance of winning." reach = 2 // So you can battle across the table! // Mech Battle Vars @@ -242,7 +243,6 @@ /obj/item/toy/mecha/examine() . = ..() . += "This toy's special attack is [special_attack_cry], [special_attack_type_message] " - . += "To engage in mech battles, hold this mech while clicking on another toy mech, or a player who is also holding a toy mech." if(in_combat) . += "This toy has a maximum health of [max_combat_health]. Currently, it's [combat_health]." . += "Its special move light is [special_attack_cooldown? "flashing red." : "green and is ready!"]"