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#Added mechs as chargables for ninjas.
#Private lockers can now be sliced open with the ninja sword. #Added a SpiderOS verb to the ninja suit when initialized. It acts as a lite PDA with some unique features. If I had more time, I would revise the existing PDA system to follow the format of SpiderOS which would make the former run a lot faster. #Added an adrenaline boost ability for the ninja suit. It will near instantly remove paralysis/stun/etc but has only three uses. #Added ninja stars ability. Ranged projectiles, the user randomly picks a target from nearby living enemies. Projectile itself is wip. #Maximum charge for the suit is 30000, or 300%. #More names for ninja name gen. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1451 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -73,6 +73,19 @@ mob/new_player
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src << browse_rsc('pda_scanner.png')
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src << browse_rsc('pda_signaler.png')
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src << browse_rsc('pda_status.png')
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//Loads icons for SpiderOS into client
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src << browse_rsc('sos_1.png')
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src << browse_rsc('sos_2.png')
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src << browse_rsc('sos_3.png')
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src << browse_rsc('sos_4.png')
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src << browse_rsc('sos_5.png')
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src << browse_rsc('sos_6.png')
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src << browse_rsc('sos_7.png')
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src << browse_rsc('sos_8.png')
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src << browse_rsc('sos_9.png')
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src << browse_rsc('sos_10.png')
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src << browse_rsc('sos_11.png')
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src << browse_rsc('sos_12.png')
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//End PDA Resource Initialisation =====================================================>
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