Merge remote-tracking branch 'upstream/master'

This commit is contained in:
unknown
2011-12-19 09:20:09 -07:00
20 changed files with 295 additions and 82 deletions

View File

@@ -253,6 +253,13 @@ var/datum/cameranet/cameranet = new()
..()
eyeobj.ai = src
/mob/living/silicon/ai/death(gibbed)
if(client && client.eye == eyeobj)
for(var/datum/camerachunk/c in eyeobj.visibleCameraChunks)
c.remove(eyeobj)
client.eye = src
return ..(gibbed)
/mob/living/silicon/ai/verb/freelook()
set category = "AI Commands"
set name = "freelook"

View File

@@ -625,7 +625,8 @@ datum/mind
var/mob/living/carbon/human/H = current
del(H.belt)
del(H.back)
del(H.ears)
del(H.l_ear)
del(H.r_ear)
del(H.gloves)
del(H.head)
del(H.shoes)

View File

@@ -4,10 +4,59 @@
name = "ears"
w_class = 1.0
throwforce = 2
var/twoeared = 0
/obj/item/clothing/ears/attack_hand(mob/user as mob)
if (!user) return
if (src.loc != user || !istype(user,/mob/living/carbon/human))
..()
return
var/mob/living/carbon/human/H = user
if(H.l_ear != src && H.r_ear != src)
..()
return
if(!canremove)
return
var/obj/item/clothing/ears/O
if(twoeared)
O = (H.l_ear == src ? H.r_ear : H.l_ear)
user.u_equip(O)
if(!istype(src,/obj/item/clothing/ears/offear))
del(O)
O = src
else
O = src
user.u_equip(src)
if (O)
user.put_in_hand(O)
O.add_fingerprint(user)
if(istype(src,/obj/item/clothing/ears/offear))
del(src)
/obj/item/clothing/ears/offear
name = "Other ear"
w_class = 5.0
icon = 'screen1_old.dmi'
icon_state = "block"
twoeared = 1
New(var/obj/O)
name = O.name
desc = O.desc
icon = O.icon
icon_state = O.icon_state
dir = O.dir
/obj/item/clothing/ears/earmuffs
name = "earmuffs"
desc = "Protects your hearing from loud noises, and quiet ones as well."
icon_state = "earmuffs"
protective_temperature = 500
item_state = "earmuffs"
item_state = "earmuffs"
twoeared = 1

View File

@@ -1185,7 +1185,8 @@ proc/listclearnulls(list/list)
if(hasvar(src,"back")) if(src:back) items += src:back
if(hasvar(src,"belt")) if(src:belt) items += src:belt
if(hasvar(src,"ears")) if(src:ears) items += src:ears
if(hasvar(src,"l_ear")) if(src:l_ear) items += src:l_ear
if(hasvar(src,"r_ear")) if(src:r_ear) items += src:r_ear
if(hasvar(src,"glasses")) if(src:glasses) items += src:glasses
if(hasvar(src,"gloves")) if(src:gloves) items += src:gloves
if(hasvar(src,"head")) if(src:head) items += src:head

View File

@@ -113,8 +113,11 @@ proc/countJob(rank)
src.wear_id = W
equipped = 1
if(slot_ears)
if(!src.ears)
src.ears = W
if(!src.l_ear)
src.l_ear = W
equipped = 1
else if(!src.r_ear)
src.r_ear = W
equipped = 1
if(slot_glasses)
if(!src.glasses)

View File

@@ -230,8 +230,11 @@
if (!R && traitor_mob.w_uniform && istype(traitor_mob.belt, /obj/item/device/radio))
R = traitor_mob.belt
loc = "on your belt"
if (!R && istype(traitor_mob.ears, /obj/item/device/radio))
R = traitor_mob.ears
if (!R && istype(traitor_mob.l_ear, /obj/item/device/radio))
R = traitor_mob.l_ear
loc = "on your head"
if (!R && istype(traitor_mob.r_ear, /obj/item/device/radio))
R = traitor_mob.r_ear
loc = "on your head"
if (!R)
traitor_mob << "Unfortunately, the Syndicate wasn't able to get you a radio."

View File

@@ -14,8 +14,9 @@
#define ui_hstore1 "SOUTH+1,5"
#define ui_resist "EAST+1,SOUTH-1"
#define ui_gloves "SOUTH,5"
#define ui_glasses "SOUTH,7"
#define ui_ears "SOUTH,6"
#define ui_glasses "SOUTH+1,6"
#define ui_lear "SOUTH,7"
#define ui_rear "SOUTH,6"
#define ui_head "SOUTH+1,2"
#define ui_shoes "SOUTH,4"
#define ui_belt "SOUTH-1,3"
@@ -56,7 +57,8 @@ obj/hud/New(var/type = 0)
if(show_otherinventory)
if(mymob:shoes) mymob:shoes:screen_loc = ui_shoes
if(mymob:gloves) mymob:gloves:screen_loc = ui_gloves
if(mymob:ears) mymob:ears:screen_loc = ui_ears
if(mymob:l_ear) mymob:l_ear:screen_loc = ui_lear
if(mymob:r_ear) mymob:r_ear:screen_loc = ui_rear
if(mymob:s_store) mymob:s_store:screen_loc = ui_sstore1
if(mymob:glasses) mymob:glasses:screen_loc = ui_glasses
if(mymob:h_store) mymob:h_store:screen_loc = ui_hstore1
@@ -64,7 +66,8 @@ obj/hud/New(var/type = 0)
if(istype(mymob, /mob/living/carbon/human))
if(mymob:shoes) mymob:shoes:screen_loc = null
if(mymob:gloves) mymob:gloves:screen_loc = null
if(mymob:ears) mymob:ears:screen_loc = null
if(mymob:l_ear) mymob:l_ear:screen_loc = null
if(mymob:r_ear) mymob:r_ear:screen_loc = null
if(mymob:s_store) mymob:s_store:screen_loc = null
if(mymob:glasses) mymob:glasses:screen_loc = null
if(mymob:h_store) mymob:h_store:screen_loc = null

View File

@@ -225,7 +225,9 @@ var/global/datum/controller/occupations/job_master
H.Robotize()
return 1
H.equip_if_possible(new /obj/item/device/radio/headset(H), H.slot_ears)
// make sure we don't already have one on 1 ear :p
if(!istype(H.r_ear,/obj/item/device/radio/headset) && !istype(H.l_ear,/obj/item/device/radio/headset))
H.equip_if_possible(new /obj/item/device/radio/headset(H), H.slot_ears)
var/obj/item/weapon/storage/backpack/BPK = new/obj/item/weapon/storage/backpack(H)
H.equip_if_possible(BPK, H.slot_back,1)
H.equip_if_possible(new /obj/item/weapon/storage/box(H.back), H.slot_in_backpack)

View File

@@ -18,6 +18,7 @@
dat += {"
<A href='?src=\ref[src];search=1'>Search Records</A>
<BR><A href='?src=\ref[src];screen=2'>List Records</A>
<BR><A href='?src=\ref[src];search_dna=1'>Search DNA</A>
<BR>
<BR><A href='?src=\ref[src];screen=5'>Virus Database</A>
<BR><A href='?src=\ref[src];screen=6'>Medbot Tracking</A>
@@ -404,6 +405,24 @@
P.name = "paper- 'Medical Record'"
src.printing = null
if (href_list["search_dna"])
var/t1 = input("Search String: (DNA)", "Medical records", null, null) as text
if ((!( t1 ) || usr.stat || !( authenticated ) || usr.restrained() || (!in_range(src, usr)) && (!istype(usr, /mob/living/silicon))))
return
active1 = null
active2 = null
t1 = lowertext(t1)
for(var/datum/data/record/R in data_core.medical)
if (lowertext(R.fields["b_dna"]) == t1)
active2 = R
if (!( active2 ))
temp = text("Could not locate record [].", t1)
else
for(var/datum/data/record/E in data_core.general)
if ((E.fields["name"] == active2.fields["name"] || E.fields["id"] == active2.fields["id"]))
active1 = E
screen = 4
src.add_fingerprint(usr)
src.updateUsrDialog()
return

View File

@@ -122,7 +122,7 @@
for(var/mob/living/carbon/M in ohearers(6, chassis))
if(istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
if(istype(H.ears, /obj/item/clothing/ears/earmuffs))
if(istype(H.l_ear, /obj/item/clothing/ears/earmuffs) || istype(H.r_ear, /obj/item/clothing/ears/earmuffs))
continue
M << "<font color='red' size='7'>HONK</font>"
if(!M.sleeping_willingly)

View File

@@ -161,7 +161,7 @@ FLASHBANG
if(iscarbon(M))
eye_safety = M.eyecheck()
if(ishuman(M))
if(istype(M:ears, /obj/item/clothing/ears/earmuffs))
if(istype(M:l_ear, /obj/item/clothing/ears/earmuffs) || istype(M:r_ear, /obj/item/clothing/ears/earmuffs))
ear_safety += 2
if(M.mutations & HULK)
ear_safety += 1

View File

@@ -30,8 +30,11 @@
else
usr << "\blue [src.name] has a \icon[src.wear_suit] [src.wear_suit.name] on."
if (src.ears)
usr << "\blue [src.name] has a \icon[src.ears] [src.ears.name] by [t_his] mouth."
if (src.l_ear)
usr << "\blue [src.name] has a \icon[src.l_ear] [src.l_ear.name] by [t_his] mouth."
if (src.r_ear)
usr << "\blue [src.name] has a \icon[src.r_ear] [src.r_ear.name] by [t_his] mouth."
if (src.wear_mask)
if (src.wear_mask.blood_DNA)

View File

@@ -271,10 +271,20 @@
src.other += using
using = new src.h_type( src )
using.name = "ears"
using.name = "l_ear"
using.dir = EAST
using.icon = ui_style
using.icon_state = "ears"
using.screen_loc = ui_ears
using.screen_loc = ui_lear
using.layer = 19
src.other += using
using = new src.h_type( src )
using.name = "r_ear"
using.dir = WEST
using.icon = ui_style
using.icon_state = "ears"
using.screen_loc = ui_rear
using.layer = 19
src.other += using

View File

@@ -30,7 +30,8 @@
var/obj/item/clothing/gloves/gloves = null
var/obj/item/clothing/glasses/glasses = null
var/obj/item/clothing/head/head = null
var/obj/item/clothing/ears/ears = null
var/obj/item/clothing/ears/l_ear = null
var/obj/item/clothing/ears/r_ear = null
var/obj/item/weapon/card/id/wear_id = null
var/obj/item/weapon/r_store = null
var/obj/item/weapon/l_store = null
@@ -252,7 +253,7 @@
b_loss = b_loss/1.5
f_loss = f_loss/1.5
if (!istype(ears, /obj/item/clothing/ears/earmuffs))
if (!istype(l_ear, /obj/item/clothing/ears/earmuffs) && !istype(r_ear, /obj/item/clothing/ears/earmuffs))
ear_damage += 30
ear_deaf += 120
@@ -260,7 +261,7 @@
b_loss += 30
if (!prob(getarmor(null, "bomb")))
b_loss = b_loss/2
if (!istype(ears, /obj/item/clothing/ears/earmuffs))
if (!istype(l_ear, /obj/item/clothing/ears/earmuffs) && !istype(r_ear, /obj/item/clothing/ears/earmuffs))
ear_damage += 15
ear_deaf += 60
if (prob(50) && !shielded)
@@ -363,8 +364,10 @@
del(face_standing)
del(face_lying)
else if (W == ears)
ears = null
else if (W == l_ear)
l_ear = null
else if (W == r_ear)
r_ear = null
else if (W == shoes)
shoes = null
else if (W == belt)
@@ -523,15 +526,41 @@
if(istype(W,/obj/item/clothing/head/kitty))
W.update_icon(src)
W.equipped(src, text)
if("ears")
if (ears)
if("l_ear")
if (l_ear)
if (emptyHand)
ears.DblClick()
l_ear.DblClick()
return
if (!( istype(W, /obj/item/clothing/ears) ) && !( istype(W, /obj/item/device/radio/headset) ))
else if(emptyHand)
return
if (!( istype(W, /obj/item/clothing/ears) ) && !( istype(W, /obj/item/device/radio/headset) ) && W.w_class != 1)
return
if(istype(W,/obj/item/clothing/ears) && W:twoeared && r_ear)
return
u_equip(W)
ears = W
l_ear = W
if(istype(W,/obj/item/clothing/ears) && W:twoeared)
var/obj/item/clothing/ears/offear/O = new(W)
O.loc = src
equip_if_possible(O, slot_ears)
W.equipped(src, text)
if("r_ear")
if (r_ear)
if (emptyHand)
r_ear.DblClick()
return
else if(emptyHand)
return
if (!( istype(W, /obj/item/clothing/ears) ) && !( istype(W, /obj/item/device/radio/headset) ) && W.w_class != 1)
return
if(istype(W,/obj/item/clothing/ears) && W:twoeared && l_ear)
return
u_equip(W)
r_ear = W
if(istype(W,/obj/item/clothing/ears) && W:twoeared)
var/obj/item/clothing/ears/offear/O = new(W)
O.loc = src
equip_if_possible(O, slot_ears)
W.equipped(src, text)
if("i_clothing")
if (w_uniform)
@@ -865,8 +894,11 @@
var/t1 = glasses.icon_state
overlays += image("icon" = 'eyes.dmi', "icon_state" = text("[][]", t1, (!( lying ) ? null : "2")), "layer" = MOB_LAYER)
// Ears
if (ears)
var/t1 = ears.icon_state
if (l_ear)
var/t1 = l_ear.icon_state
overlays += image("icon" = 'ears.dmi', "icon_state" = text("[][]", t1, (!( lying ) ? null : "2")), "layer" = MOB_LAYER)
if (r_ear)
var/t1 = r_ear.icon_state
overlays += image("icon" = 'ears.dmi', "icon_state" = text("[][]", t1, (!( lying ) ? null : "2")), "layer" = MOB_LAYER)
// Shoes
if (shoes)
@@ -1413,11 +1445,16 @@
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.glasses, target)
else
message = text("\red <B>[] is trying to take off the [] from []'s eyes!</B>", source, target.glasses, target)
if("ears")
if(istype(target.ears, /obj/item/clothing)&&!target.ears:canremove)
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.ears, target)
if("l_ear")
if(istype(target.l_ear, /obj/item/clothing)&&!target.l_ear:canremove)
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.l_ear, target)
else
message = text("\red <B>[] is trying to take off the [] from []'s ears!</B>", source, target.ears, target)
message = text("\red <B>[] is trying to take off the [] from []'s left ear!</B>", source, target.l_ear, target)
if("r_ear")
if(istype(target.r_ear, /obj/item/clothing)&&!target.r_ear:canremove)
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.r_ear, target)
else
message = text("\red <B>[] is trying to take off the [] from []'s right ear!</B>", source, target.r_ear, target)
if("head")
if(istype(target.head, /obj/item/clothing)&&!target.head:canremove)
message = text("\red <B>[] fails to take off \a [] from []'s body!</B>", source, target.head, target)
@@ -1643,12 +1680,19 @@ It can still be worn/put on as normal.
item.layer = 20
target.head = item
item.loc = target
if("ears")
if (target.ears)
if(istype(target.ears, /obj/item/clothing)&& !target.ears:canremove)
if("l_ear")
if (target.l_ear)
if(istype(target.l_ear, /obj/item/clothing)&& !target.l_ear:canremove)
return
var/obj/item/W = target.ears
var/obj/item/W = target.l_ear
target.u_equip(W)
if(istype(W,/obj/item/clothing/ears/offear))
W = target.r_ear
if(istype(W, /obj/item/clothing/ears) && W:twoeared)
if (target.client)
target.client.screen -= target.r_ear
target.u_equip(target.r_ear)
if (target.client)
target.client.screen -= W
if (W)
@@ -1657,18 +1701,53 @@ It can still be worn/put on as normal.
W.layer = initial(W.layer)
W.add_fingerprint(source)
else
if (istype(item, /obj/item/clothing/ears))
if (istype(item, /obj/item/clothing/ears) || istype(item, /obj/item/device/radio/headset) || item.w_class == 1)
source.drop_item()
loc = target
item.layer = 20
target.ears = item
item.loc = target
else if (istype(item, /obj/item/device/radio/headset))
if(istype(item, /obj/item/clothing/ears) && item:twoeared && target.r_ear)
loc = target.loc
else
loc = target
item.layer = 20
target.l_ear = item
item.loc = target
if(istype(item, /obj/item/clothing/ears) && item:twoeared)
var/obj/item/clothing/ears/offear/O = new(item)
O.loc = target
target.equip_if_possible(O, target.slot_ears)
if("r_ear")
if (target.r_ear)
if(istype(target.r_ear, /obj/item/clothing)&& !target.r_ear:canremove)
return
var/obj/item/W = target.r_ear
target.u_equip(W)
if(istype(W,/obj/item/clothing/ears/offear))
W = target.l_ear
if(istype(W, /obj/item/clothing/ears) && W:twoeared)
if (target.client)
target.client.screen -= target.r_ear
target.u_equip(target.l_ear)
if (target.client)
target.client.screen -= W
if (W)
W.loc = target.loc
W.dropped(target)
W.layer = initial(W.layer)
W.add_fingerprint(source)
else
if (istype(item, /obj/item/clothing/ears) || istype(item, /obj/item/device/radio/headset) || item.w_class == 1)
source.drop_item()
loc = target
item.layer = 20
target.ears = item
item.loc = target
if(istype(item, /obj/item/clothing/ears) && item:twoeared && target.r_ear)
loc = target.loc
else
loc = target
item.layer = 20
target.r_ear = item
item.loc = target
if(istype(item, /obj/item/clothing/ears) && item:twoeared)
var/obj/item/clothing/ears/offear/O = new/obj/item/clothing/ears/offear(item)
O.loc = target
target.equip_if_possible(O, target.slot_ears)
if("shoes")
if (target.shoes)
if(istype(target.shoes, /obj/item/clothing)&& !target.shoes:canremove)
@@ -1975,7 +2054,8 @@ It can still be worn/put on as normal.
<BR><B>Right Hand:</B> <A href='?src=\ref[src];item=r_hand'>[(r_hand ? r_hand : "Nothing")]</A>
<BR><B>Gloves:</B> <A href='?src=\ref[src];item=gloves'>[(gloves ? gloves : "Nothing")]</A>
<BR><B>Eyes:</B> <A href='?src=\ref[src];item=eyes'>[(glasses ? glasses : "Nothing")]</A>
<BR><B>Ears:</B> <A href='?src=\ref[src];item=ears'>[(ears ? ears : "Nothing")]</A>
<BR><B>Left Ear:</B> <A href='?src=\ref[src];item=l_ear'>[(l_ear ? l_ear : "Nothing")]</A>
<BR><B>Right Ear:</B> <A href='?src=\ref[src];item=r_ear'>[(r_ear ? r_ear : "Nothing")]</A>
<BR><B>Head:</B> <A href='?src=\ref[src];item=head'>[(head ? head : "Nothing")]</A>
<BR><B>Shoes:</B> <A href='?src=\ref[src];item=shoes'>[(shoes ? shoes : "Nothing")]</A>
<BR><B>Belt:</B> <A href='?src=\ref[src];item=belt'>[(belt ? belt : "Nothing")]</A>
@@ -2199,7 +2279,7 @@ It can still be worn/put on as normal.
/mob/living/carbon/human/abiotic(var/full_body = 0)
if(full_body && ((src.l_hand && !( src.l_hand.abstract )) || (src.r_hand && !( src.r_hand.abstract )) || (src.back || src.wear_mask || src.head || src.shoes || src.w_uniform || src.wear_suit || src.glasses || src.ears || src.gloves)))
if(full_body && ((src.l_hand && !( src.l_hand.abstract )) || (src.r_hand && !( src.r_hand.abstract )) || (src.back || src.wear_mask || src.head || src.shoes || src.w_uniform || src.wear_suit || src.glasses || src.l_ear || src.r_ear || src.gloves)))
return 1
if((src.l_hand && !( src.l_hand.abstract )) || (src.r_hand && !( src.r_hand.abstract )))

View File

@@ -551,9 +551,12 @@
if(glasses)
if(glasses.protective_temperature > temp)
fire_prot += (glasses.protective_temperature/10)
if(ears)
if(ears.protective_temperature > temp)
fire_prot += (ears.protective_temperature/10)
if(l_ear)
if(l_ear.protective_temperature > temp)
fire_prot += (l_ear.protective_temperature/10)
if(r_ear)
if(r_ear.protective_temperature > temp)
fire_prot += (r_ear.protective_temperature/10)
if(wear_suit)
if(wear_suit.protective_temperature > temp)
fire_prot += (wear_suit.protective_temperature/10)
@@ -730,7 +733,7 @@
if ((sdisabilities & 1 || istype(glasses, /obj/item/clothing/glasses/blindfold)))
blinded = 1
if ((sdisabilities & 4 || istype(ears, /obj/item/clothing/ears/earmuffs)))
if ((sdisabilities & 4 || istype(l_ear, /obj/item/clothing/ears/earmuffs) || istype(r_ear, /obj/item/clothing/ears/earmuffs)))
ear_deaf = 1
if (eye_blurry > 0)

View File

@@ -248,10 +248,19 @@
src.other += using
using = new src.h_type( src )
using.name = "ears"
using.name = "left ear"
using.icon = ui_style
using.icon_state = "ears"
using.screen_loc = ui_ears
using.screen_loc = ui_lear
using.layer = 19
using.overlays += blocked
src.other += using
using = new src.h_type( src )
using.name = "right ear"
using.icon = ui_style
using.icon_state = "ears"
using.screen_loc = ui_rear
using.layer = 19
using.overlays += blocked
src.other += using

View File

@@ -3,8 +3,12 @@
if (issilicon(src)) return 1
if (!ishuman(src)) return
var/mob/living/carbon/human/H = src
if (H.ears)
var/obj/item/device/radio/headset/dongle = H.ears
if (H.l_ear || H.r_ear)
var/obj/item/device/radio/headset/dongle
if(istype(H.l_ear,/obj/item/device/radio/headset))
dongle = H.l_ear
else
dongle = H.r_ear
if(!istype(dongle)) return
if(dongle.translate_binary) return 1
@@ -12,8 +16,12 @@
if (isalien(src)) return 1
if (!ishuman(src)) return
var/mob/living/carbon/human/H = src
if (H.ears)
var/obj/item/device/radio/headset/dongle = H.ears
if (H.l_ear || H.r_ear)
var/obj/item/device/radio/headset/dongle
if(istype(H.l_ear,/obj/item/device/radio/headset))
dongle = H.l_ear
else
dongle = H.r_ear
if(!istype(dongle)) return
if(dongle.translate_hive) return 1
@@ -75,8 +83,8 @@
var/channel_prefix = copytext(message, 1, 3)
var/list/keys = list(
":r" = "right hand",
":l" = "left hand",
":r" = "right ear",
":l" = "left ear",
":i" = "intercom",
":h" = "department",
":c" = "Command",
@@ -156,33 +164,39 @@
switch (message_mode)
if ("headset")
if (src:ears)
src:ears.talk_into(src, message)
used_radios += src:ears
if (src:l_ear && istype(src:l_ear,/obj/item/device/radio))
src:l_ear.talk_into(src, message)
used_radios += src:l_ear
else if (src:r_ear)
src:r_ear.talk_into(src, message)
used_radios += src:r_ear
message_range = 1
italics = 1
if ("secure headset")
if (src:ears)
src:ears.talk_into(src, message, 1)
used_radios += src:ears
if (src:l_ear && istype(src:l_ear,/obj/item/device/radio))
src:l_ear.talk_into(src, message, 1)
used_radios += src:l_ear
else if (src:r_ear)
src:r_ear.talk_into(src, message, 1)
used_radios += src:r_ear
message_range = 1
italics = 1
if ("right hand")
if (r_hand)
r_hand.talk_into(src, message)
used_radios += src:r_hand
if ("right ear")
if (src:r_ear)
src:r_ear.talk_into(src, message)
used_radios += src:r_ear
message_range = 1
italics = 1
if ("left hand")
if (l_hand)
l_hand.talk_into(src, message)
used_radios += src:l_hand
if ("left ear")
if (src:l_ear)
src:l_ear.talk_into(src, message)
used_radios += src:l_ear
message_range = 1
italics = 1
@@ -213,9 +227,12 @@
return
if ("department")
if (src:ears)
src:ears.talk_into(src, message, message_mode)
used_radios += src:ears
if (src:l_ear && istype(src:l_ear,/obj/item/device/radio))
src:l_ear.talk_into(src, message, message_mode)
used_radios += src:l_ear
else if (src:r_ear)
src:r_ear.talk_into(src, message, message_mode)
used_radios += src:r_ear
message_range = 1
italics = 1
if ("pAI")
@@ -234,9 +251,12 @@
else
//world << "SPECIAL HEADSETS"
if (message_mode in radiochannels)
if (src:ears)
src:ears.talk_into(src, message, message_mode)
used_radios += src:ears
if (src:l_ear && istype(src:l_ear,/obj/item/device/radio))
src:l_ear.talk_into(src, message, message_mode)
used_radios += src:l_ear
else if (src:r_ear)
src:r_ear.talk_into(src, message, message_mode)
used_radios += src:r_ear
message_range = 1
italics = 1
/////SPECIAL HEADSETS END