Adds a coverage check to xenoflora splattering, adjusts brainloss across

the board.
This commit is contained in:
Zuhayr
2016-01-31 11:49:14 +10:30
parent b9233680d2
commit 408cb5d8d8
20 changed files with 42 additions and 67 deletions
@@ -13,7 +13,7 @@
C.adjustToxLoss(rand(5,25) * weakness)
C.adjustBruteLoss(rand(5,25) * weakness)
C.adjustFireLoss(rand(5,25) * weakness)
C.adjustBrainLoss(rand(5,25) * weakness)
C.adjustBrainLoss(rand(1,5) * weakness)
C.apply_effect(25 * weakness, IRRADIATE)
C.nutrition -= min(50 * weakness, C.nutrition)
C.make_dizzy(6 * weakness)
@@ -31,7 +31,7 @@
C.adjustFireLoss(1 * weakness)
C.adjustToxLoss(1 * weakness)
C.adjustOxyLoss(1 * weakness)
C.adjustBrainLoss(1 * weakness)
C.adjustBrainLoss(0.1 * weakness)
C.updatehealth()
/datum/artifact_effect/hurt/DoEffectPulse()
@@ -45,5 +45,5 @@
C.adjustFireLoss(3 * weakness)
C.adjustToxLoss(3 * weakness)
C.adjustOxyLoss(3 * weakness)
C.adjustBrainLoss(3 * weakness)
C.adjustBrainLoss(0.1 * weakness)
C.updatehealth()