From 4165e356862454d2ef69dfaa0db22dd37db01e39 Mon Sep 17 00:00:00 2001 From: Killian <49700375+KillianKirilenko@users.noreply.github.com> Date: Mon, 22 Jun 2020 11:05:26 +0100 Subject: [PATCH] small fix for helmet cycling --- code/game/machinery/suit_storage_unit.dm | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index fb0cbfe32e..9ece866f87 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -1026,8 +1026,10 @@ if(target_species) if(helmet) helmet.refit_for_species(target_species) - if(suit) suit.refit_for_species(target_species) - if(suit.helmet) suit.helmet.refit_for_species(target_species) + if(suit) + suit.refit_for_species(target_species) + if(suit.helmet) + suit.helmet.refit_for_species(target_species) //Now "Complete" with most departmental and variant suits, and sorted by department. These aren't available in the standard or emagged cycler lists because they're incomplete for most species. switch(target_department)