Fixes animal type simplemobs runtiming on deletion

The code was trying to delete the actual organs while the animal mobs use that list for storing just typepaths to spawn when butchered.
This commit is contained in:
Verkister
2021-02-13 18:24:13 +02:00
committed by GitHub
parent 2408dc5c8e
commit 43d77d0517

View File

@@ -41,7 +41,7 @@
organs -= OR
qdel(OR)
if(LAZYLEN(internal_organs))
if(LAZYLEN(internal_organs) && !istype(src, /mob/living/simple_mob/animal))
internal_organs_by_name.Cut()
while(internal_organs.len)
var/obj/item/OR = internal_organs[1]