Sif Animal Expansion 1 (#6038)

* Begins work on the Sivian animal expansion.

* Adds the Leech, Shimm, Duck, Raccoon, Frostfly, Glitterfly, and Kururak.

* Changelog.

* FixFix

* Fix possible slur, fix leech.

* Fixfix2
This commit is contained in:
Mechoid
2019-05-21 16:57:34 -07:00
committed by Atermonera
parent 36501b27c7
commit 4429fd7ecb
17 changed files with 1684 additions and 12 deletions
+7 -1
View File
@@ -6,7 +6,7 @@
w_class = ITEMSIZE_SMALL
matter = list("glass" = 200)
flags = NOBLUDGEON
var/list/accept_mobs = list(/mob/living/simple_mob/animal/passive/lizard, /mob/living/simple_mob/animal/passive/mouse)
var/list/accept_mobs = list(/mob/living/simple_mob/animal/passive/lizard, /mob/living/simple_mob/animal/passive/mouse, /mob/living/simple_mob/animal/sif/leech, /mob/living/simple_mob/animal/sif/frostfly, /mob/living/simple_mob/animal/sif/glitterfly)
var/contains = 0 // 0 = nothing, 1 = money, 2 = animal, 3 = spiderling
/obj/item/glass_jar/New()
@@ -96,6 +96,12 @@
for(var/mob/M in src)
var/image/victim = image(M.icon, M.icon_state)
victim.pixel_y = 6
victim.color = M.color
if(M.plane == PLANE_LIGHTING_ABOVE) // This will only show up on the ground sprite, due to the HuD being over it, so we need both images.
var/image/victim_glow = image(M.icon, M.icon_state)
victim_glow.pixel_y = 6
victim_glow.color = M.color
underlays += victim_glow
underlays += victim
name = "glass jar with [M]"
desc = "A small jar with [M] inside."