June Map Tweaks v2

- Brightness Range on lights increased from 6 to 7 to stop certain quirks with the darkness
- Fix bugs on main outpost map
- Fix Mercenary ship turrets
- Fix Chapel Mass Driver
This commit is contained in:
Woodratt
2019-06-19 16:13:32 -07:00
parent 5c7c959949
commit 44f738d849
6 changed files with 84 additions and 44 deletions

View File

@@ -690,7 +690,7 @@ var/global/list/light_type_cache = list()
base_state = "ltube"
item_state = "c_tube"
matter = list("glass" = 100)
brightness_range = 6 // luminosity when on, also used in power calculation
brightness_range = 7 // luminosity when on, also used in power calculation
brightness_power = 6
/obj/item/weapon/light/tube/large