Made the blob not spawn in an r-wall, impossible to kill.

This commit is contained in:
SkyMarshal
2012-03-07 18:45:41 -07:00
parent 3eb2b5586e
commit 4654410f83

View File

@@ -1,6 +1,11 @@
/proc/mini_blob_event()
var/turf/T = pick(blobstart)
if(istype(T, turf/simulated/wall))
T.ReplaceWithPlating()
for(var/atom/A in T)
if(A.density)
del(A)
var/obj/effect/blob/bl = new /obj/effect/blob( T.loc, 30 )
spawn(0)
bl.Life()
@@ -14,7 +19,7 @@
dotheblobbaby()
spawn(15000)
blobevent = 0
spawn(rand(30, 60)) //Delayed announcements to keep the crew on their toes.
spawn(rand(600, 1800)) //Delayed announcements to keep the crew on their toes.
command_alert("Confirmed outbreak of level 5 biohazard aboard [station_name()].", "Biohazard Alert")
world << sound('outbreak5.ogg')