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Manually ports Bay's volume inventory system.
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@@ -30,7 +30,6 @@
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icon_state = "satchel"
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slot_flags = SLOT_BELT | SLOT_POCKET
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w_class = 3
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storage_slots = 50
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max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
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max_storage_space = 100
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max_w_class = 3
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can_hold = list(/obj/item/weapon/fossil)
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