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New ID Card Design (#7815)
* citcard port * card component redundancy reduction * Update id_stacks.dm * more variants? more variants * new ver. * cleanup, fixes, couple of new elements * begone, PRS * minor updates reorganized dmi, made color naming consistent, added some missing stripes/pips * updated headstrips, pips, and static cards for readability
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@@ -3,8 +3,8 @@
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/obj/item/clothing/accessory/permit
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name = "permit"
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desc = "A permit for something."
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icon = 'icons/obj/card.dmi'
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icon_state = "permit"
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icon = 'icons/obj/card_new.dmi'
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icon_state = "permit-generic"
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w_class = ITEMSIZE_TINY
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slot = ACCESSORY_SLOT_MEDAL
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var/owner = 0 //To prevent people from just renaming the thing if they steal it
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@@ -30,6 +30,7 @@
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/obj/item/clothing/accessory/permit/gun
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name = "weapon permit"
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desc = "A card indicating that the owner is allowed to carry a firearm."
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icon_state = "permit-security"
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/obj/item/clothing/accessory/permit/gun/bar
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name = "bar shotgun permit"
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@@ -38,8 +39,9 @@
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/obj/item/clothing/accessory/permit/gun/planetside
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name = "planetside gun permit"
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desc = "A card indicating that the owner is allowed to carry a firearm while on the surface."
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icon_state = "permit-science"
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/obj/item/clothing/accessory/permit/drone
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name = "drone identification card"
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desc = "A card issued by the EIO, indicating that the owner is a Drone Intelligence. Drones are mandated to carry this card within SolGov space, by law."
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icon_state = "permit_drone"
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icon_state = "permit-drone"
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