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https://github.com/PolarisSS13/Polaris.git
synced 2025-12-15 20:52:07 +00:00
More blob work. Blob core chunk added.
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@@ -28,9 +28,9 @@
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/obj/item/projectile/energy/blob/on_impact(var/atom/A)
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if(splatter)
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var/turf/location = get_turf(src)
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var/datum/effect/effect/system/smoke_spread/chem/S = new /datum/effect/effect/system/smoke_spread/chem
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var/datum/effect/effect/system/smoke_spread/chem/blob/S = new /datum/effect/effect/system/smoke_spread/chem/blob
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S.attach(location)
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S.set_up(reagents, splatter_volume, 0, location)
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S.set_up(reagents, rand(1, splatter_volume), 0, location)
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playsound(location, 'sound/effects/slime_squish.ogg', 30, 1, -3)
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spawn(0)
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S.start()
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@@ -70,3 +70,12 @@
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/obj/item/projectile/energy/blob/freezing/splattering
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splatter = TRUE
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/obj/item/projectile/bullet/thorn
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name = "spike"
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icon_state = "SpearFlight"
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damage = 20
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damage_type = BIOACID
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armor_penetration = 20
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penetrating = 3
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fire_sound = 'sound/effects/slime_squish.ogg'
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