There's a metric assload of stuff here, mostly in preparation to my massive traitor expansion, so I'll try to be brief:

- I added in the foundations for traitor factions. See factions.dm for all the different faction datums. They don't do anything yet.

- I completely ported mob/var/mutations from a bitfield to a generic list. Mutation enumerated-identifiers are added into this list. For instance, TK = 1, COLD_RESISTANCE = 2, XRAY = 3, etc... The purpose of this was because bitwise operations could not actually be used after a certain size (because BYOND is stuck in the 16bit era).

- I've added in completely-functional nano-augmentations. Check under implantnanoaug.dm for a list of implants and implaners. As mentioned previously, they are completely functional but may be slightly OP. Among these nanoaugs are Super Strength, Psionic Radar, Electric Hands, Energy Blade/Sword Synthesizer, Rebreather, Dermal Armor, Combat Reflexes, and Regenerative Nanorobots. I won't go into detail as to what they do, but hopefully they should be self-explanitory. If not, check out their descriptions in the file previously mentioned.

- Added in a future traitor item, the Mind Batterer. Along with it a new .ogg file.

- New telecomms bus mainframe sprite, thanks to WJohnston.

- New holdable shield, sprites courtesy of Muncher (i had to mangle the side sprites because of a technical little issue. I'll change it back to the original soon). It can be retracted and expanded. Probably only going to be given to traitors.

- A couple of minor bugfixes here and there, along with some code tidying.


Hope this isn't too large a commit. I intended it to be MUCH larger, but I've decided to split up my Traitor Factions expansion into smaller commits.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3692 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2012-05-29 03:16:47 +00:00
parent cb2ba1a0e3
commit 49647d329a
101 changed files with 1314 additions and 257 deletions

View File

@@ -950,7 +950,7 @@ var/list/sacrificed = list()
usr.say("Fuu ma'jin!")
for(var/mob/living/carbon/C in viewers(src))
flick("e_flash", C.flash)
if (C.stuttering < 1 && (!(C.mutations & HULK)))
if (C.stuttering < 1 && (!(HULK in C.mutations)))
C.stuttering = 1
C.Weaken(1)
C.Stun(1)
@@ -966,7 +966,7 @@ var/list/sacrificed = list()
for(var/mob/O in viewers(T, null))
O.show_message(text("\red <B>[] invokes a talisman at []</B>", usr, T), 1)
flick("e_flash", T.flash)
if (!(T.mutations & HULK))
if (!(HULK in T.mutations))
T.silent += 15
T.Weaken(25)
T.Stun(25)