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Hydro tweaks.
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@@ -172,7 +172,7 @@
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// Weeds like water and nutrients, there's a chance the weed population will increase.
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// Bonus chance if the tray is unoccupied.
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if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 6 : 3))
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if(waterlevel > 10 && nutrilevel > 2 && prob(isnull(seed) ? 5 : 2))
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weedlevel += 1 * HYDRO_SPEED_MULTIPLIER
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// There's a chance for a weed explosion to happen if the weeds take over.
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@@ -187,7 +187,7 @@
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return
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// Advance plant age.
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if(prob(50)) age += 1 * HYDRO_SPEED_MULTIPLIER
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if(prob(30)) age += 1 * HYDRO_SPEED_MULTIPLIER
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//Highly mutable plants have a chance of mutating every tick.
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if(seed.immutable == -1)
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