Gives mice non-default melee stats

Fixes mice having no melee damage stats, meaning they just inherited the default values, which are apparently enough to one-click delete lockers and crates and stuff like that.
This commit is contained in:
Verkister
2020-08-06 18:30:26 +03:00
committed by GitHub
parent d0e888d8fb
commit 4d85dc8480

View File

@@ -10,6 +10,8 @@
maxHealth = 5
health = 5
melee_damage_lower = 1
melee_damage_upper = 3
movement_cooldown = 1.5
@@ -125,4 +127,4 @@
/datum/say_list/mouse
speak = list("Squeek!","SQUEEK!","Squeek?")
emote_hear = list("squeeks","squeaks","squiks")
emote_see = list("runs in a circle", "shakes", "scritches at something")
emote_see = list("runs in a circle", "shakes", "scritches at something")