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Gives mice non-default melee stats
Fixes mice having no melee damage stats, meaning they just inherited the default values, which are apparently enough to one-click delete lockers and crates and stuff like that.
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@@ -10,6 +10,8 @@
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maxHealth = 5
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health = 5
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melee_damage_lower = 1
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melee_damage_upper = 3
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movement_cooldown = 1.5
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@@ -125,4 +127,4 @@
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/datum/say_list/mouse
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speak = list("Squeek!","SQUEEK!","Squeek?")
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emote_hear = list("squeeks","squeaks","squiks")
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emote_see = list("runs in a circle", "shakes", "scritches at something")
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emote_see = list("runs in a circle", "shakes", "scritches at something")
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