mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-08 16:32:21 +00:00
What was supposed to be another straightforward major system overhaul that once again spiraled out of control (#8220)
* get_tool_quality has numerical meaning * Basic tools set tool quality * Toolspeed is replaced by tool quality checks * Addresses assorted results from live test * Extra cleanup
This commit is contained in:
@@ -275,14 +275,14 @@
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if(default_deconstruction_screwdriver(user, I))
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return
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if(istype(I, /obj/item/weapon/weldingtool))
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if(I.get_tool_quality(TOOL_WELDER))
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if(panel_open)
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var/obj/item/weapon/weldingtool/WT = I
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if(!WT.remove_fuel(0, user))
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to_chat(user, "The welding tool must be on to complete this task.")
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return
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playsound(src, WT.usesound, 50, 1)
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if(do_after(user, 20 * WT.toolspeed))
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if(do_after(user, 20 * WT.get_tool_speed(TOOL_WELDER)))
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if(!src || !WT.isOn()) return
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to_chat(user, "<span class='notice'>You deconstruct the frame.</span>")
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new /obj/item/stack/material/steel( src.loc, 2 )
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@@ -246,7 +246,7 @@
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var/obj/structure/disposalpipe/CP = locate() in T
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// wrench: (un)anchor
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if(I.is_wrench())
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if(I.get_tool_quality(TOOL_WRENCH))
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if(anchored)
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anchored = 0
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if(ispipe)
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@@ -285,13 +285,13 @@
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update()
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// weldingtool: convert to real pipe
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else if(istype(I, /obj/item/weapon/weldingtool))
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else if(I.get_tool_quality(TOOL_WELDER))
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if(anchored)
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var/obj/item/weapon/weldingtool/W = I
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if(W.remove_fuel(0,user))
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playsound(src, W.usesound, 100, 1)
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to_chat(user, "Welding the [nicetype] in place.")
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if(do_after(user, 20 * W.toolspeed))
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if(do_after(user, 20 * W.get_tool_speed(TOOL_WELDER)))
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if(!src || !W.isOn()) return
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to_chat(user, "The [nicetype] has been welded in place!")
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update() // TODO: Make this neat
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@@ -56,7 +56,7 @@
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src.add_fingerprint(user)
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if(mode<=0) // It's off
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if(I.is_screwdriver())
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if(I.get_tool_quality(TOOL_SCREWDRIVER))
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if(contents.len > 0)
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to_chat(user, "Eject the items first!")
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return
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@@ -70,7 +70,7 @@
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playsound(src, I.usesound, 50, 1)
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to_chat(user, "You attach the screws around the power connection.")
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return
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else if(istype(I, /obj/item/weapon/weldingtool) && mode==-1)
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else if(I.get_tool_quality(TOOL_WELDER) && mode==-1)
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if(contents.len > 0)
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to_chat(user, "Eject the items first!")
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return
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@@ -79,7 +79,7 @@
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playsound(src, W.usesound, 100, 1)
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to_chat(user, "You start slicing the floorweld off the disposal unit.")
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if(do_after(user,20 * W.toolspeed))
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if(do_after(user,20 * W.get_tool_speed(TOOL_WELDER)))
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if(!src || !W.isOn()) return
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to_chat(user, "You sliced the floorweld off the disposal unit.")
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var/obj/structure/disposalconstruct/C = new (src.loc)
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@@ -1554,7 +1554,7 @@
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if(!I || !user)
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return
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src.add_fingerprint(user)
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if(I.is_screwdriver())
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if(I.get_tool_quality(TOOL_SCREWDRIVER))
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if(mode==0)
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mode=1
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to_chat(user, "You remove the screws around the power connection.")
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@@ -1565,12 +1565,12 @@
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to_chat(user, "You attach the screws around the power connection.")
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playsound(src, I.usesound, 50, 1)
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return
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else if(istype(I, /obj/item/weapon/weldingtool) && mode==1)
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else if(I.get_tool_quality(TOOL_WELDER) && mode==1)
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var/obj/item/weapon/weldingtool/W = I
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if(W.remove_fuel(0,user))
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playsound(src, W.usesound, 100, 1)
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to_chat(user, "You start slicing the floorweld off the disposal outlet.")
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if(do_after(user,20 * W.toolspeed))
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if(do_after(user,20 * W.get_tool_speed(TOOL_WELDER)))
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if(!src || !W.isOn()) return
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to_chat(user, "You sliced the floorweld off the disposal outlet.")
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var/obj/structure/disposalconstruct/C = new (src.loc)
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@@ -430,19 +430,19 @@
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if(!I || !user)
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return
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if(I.is_screwdriver())
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if(I.get_tool_quality(TOOL_SCREWDRIVER))
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c_mode = !c_mode
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playsound(src, I.usesound, 50, 1)
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to_chat(user, "You [c_mode ? "remove" : "attach"] the screws around the power connection.")
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return
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if(istype(I, /obj/item/weapon/weldingtool) && c_mode==1)
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if(I.get_tool_quality(TOOL_WELDER) && c_mode==1)
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var/obj/item/weapon/weldingtool/W = I
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if(!W.remove_fuel(0,user))
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to_chat(user, "You need more welding fuel to complete this task.")
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return
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playsound(src, W.usesound, 50, 1)
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to_chat(user, "You start slicing the floorweld off the delivery chute.")
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if(do_after(user,20 * W.toolspeed))
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if(do_after(user,20 * W.get_tool_speed(TOOL_WELDER)))
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if(!src || !W.isOn()) return
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to_chat(user, "You sliced the floorweld off the delivery chute.")
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var/obj/structure/disposalconstruct/C = new (src.loc)
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