From 4dd9a4dbf2d8ac1e0e22819ff434e08d2c5be9a4 Mon Sep 17 00:00:00 2001 From: Anewbe Date: Sat, 30 Sep 2017 21:38:23 -0500 Subject: [PATCH] Corrects the autospawn pod timer --- code/game/objects/structures/ghost_pods/ghost_pods.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/ghost_pods/ghost_pods.dm b/code/game/objects/structures/ghost_pods/ghost_pods.dm index ceb011b0d6..7beba29caa 100644 --- a/code/game/objects/structures/ghost_pods/ghost_pods.dm +++ b/code/game/objects/structures/ghost_pods/ghost_pods.dm @@ -50,7 +50,7 @@ // This type is triggered on a timer, as opposed to needing another player to 'open' the pod. Good for away missions. /obj/structure/ghost_pod/automatic - var/delay_to_self_open = 1 MINUTE // How long to wait for first attempt. Note that the timer by default starts when the pod is created. + var/delay_to_self_open = 10 MINUTES // How long to wait for first attempt. Note that the timer by default starts when the pod is created. var/delay_to_try_again = 20 MINUTES // How long to wait if first attempt fails. Set to 0 to never try again. /obj/structure/ghost_pod/automatic/initialize()