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Fixes bullet_act to Proj.force
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@@ -143,7 +143,7 @@
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return
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/obj/structure/simple_door/bullet_act(var/obj/item/projectile/Proj)
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hardness -= W.force/10
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hardness -= Proj.force/10
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CheckHardness()
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/obj/structure/simple_door/proc/CheckHardness()
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