Evreything works but timers

This commit is contained in:
kevinz000
2018-10-14 10:47:27 -07:00
parent e216aafe18
commit 50838a76f2
41 changed files with 180 additions and 138 deletions

View File

@@ -50,9 +50,10 @@
var/fragment_type = pickweight(fragtypes)
var/obj/item/projectile/bullet/pellet/fragment/P = new fragment_type(T)
P.pellets = fragments_per_projectile
P.shot_from = src.name
P.shot_from = name
P.launch(O)
P.old_style_target(O)
P.fire()
//Make sure to hit any mobs in the source turf
for(var/mob/living/M in T)

View File

@@ -61,7 +61,8 @@
var/obj/item/projectile/P = new shot_type(T)
P.shot_from = src.name
P.launch(O)
P.old_style_target(O)
P.fire()
//Make sure to hit any mobs in the source turf
for(var/mob/living/M in T)