mirror of
https://github.com/PolarisSS13/Polaris.git
synced 2026-01-05 23:12:26 +00:00
Engineering got a new machine that spawns/feeds the singularity.
Redid the power use code, should be working better now. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@999 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -0,0 +1,71 @@
|
||||
/obj/accelerated_particle
|
||||
name = "Accelerated Particles"
|
||||
desc = "Small things moving very fast."
|
||||
icon = 'particle_accelerator.dmi'
|
||||
icon_state = "particle"//Need a new icon for this
|
||||
anchored = 0
|
||||
density = 1
|
||||
var
|
||||
movement_range = 10
|
||||
energy = 5
|
||||
|
||||
weak
|
||||
movement_range = 8
|
||||
energy = 10
|
||||
|
||||
strong
|
||||
movement_range = 15
|
||||
energy = 15
|
||||
|
||||
|
||||
New(loc, dir = 2)
|
||||
src.loc = loc
|
||||
src.dir = dir
|
||||
if(movement_range > 20)
|
||||
movement_range = 20
|
||||
spawn(0)
|
||||
move(1)
|
||||
return
|
||||
|
||||
|
||||
Bump(atom/A)
|
||||
if (A)
|
||||
if(ismob(A))
|
||||
toxmob(A)
|
||||
if((istype(A,/obj/machinery/the_singularitygen))||(istype(A,/obj/machinery/singularity/)))
|
||||
A:energy += energy
|
||||
return
|
||||
|
||||
|
||||
Bumped(atom/A)
|
||||
if(ismob(A))
|
||||
Bump(A)
|
||||
return
|
||||
|
||||
|
||||
ex_act(severity)
|
||||
del(src)
|
||||
return
|
||||
|
||||
|
||||
proc
|
||||
toxmob(var/mob/M)
|
||||
var/radiation = (energy*2)
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
if(M:wear_suit) //TODO: check for radiation protection
|
||||
radiation = round(radiation/2,1)
|
||||
M.radiation += radiation
|
||||
M.updatehealth()
|
||||
//M << "\red You feel odd."
|
||||
return
|
||||
|
||||
|
||||
move(var/lag)
|
||||
if(!step(src,dir))
|
||||
src.loc = get_step(src,dir)
|
||||
movement_range--
|
||||
if(movement_range <= 0)
|
||||
del(src)
|
||||
else
|
||||
sleep(lag)
|
||||
move(lag)
|
||||
@@ -0,0 +1,225 @@
|
||||
/*Composed of 7 parts
|
||||
3 Particle emitters
|
||||
proc
|
||||
emit_particle()
|
||||
|
||||
1 power box
|
||||
the only part of this thing that uses power, can hack to mess with the pa/make it better
|
||||
|
||||
1 fuel chamber
|
||||
contains procs for mixing gas and whatever other fuel it uses
|
||||
mix_gas()
|
||||
|
||||
1 gas holder WIP
|
||||
acts like a tank valve on the ground that you wrench gas tanks onto
|
||||
proc
|
||||
extract_gas()
|
||||
return_gas()
|
||||
attach_tank()
|
||||
remove_tank()
|
||||
get_available_mix()
|
||||
|
||||
1 End Cap
|
||||
|
||||
1 Control computer
|
||||
interface for the pa, acts like a computer with an html menu for diff parts and a status report
|
||||
all other parts contain only a ref to this
|
||||
a /machine/, tells the others to do work
|
||||
contains ref for all parts
|
||||
proc
|
||||
process()
|
||||
check_build()
|
||||
|
||||
Setup map
|
||||
|EC|
|
||||
CC|FC|
|
||||
|PB|
|
||||
PE|PE|PE
|
||||
|
||||
|
||||
*/
|
||||
|
||||
/obj/particle_accelerator
|
||||
name = "Particle Accelerator"
|
||||
desc = "Part of a Particle Accelerator."
|
||||
icon = 'particle_accelerator.dmi'
|
||||
icon_state = "none"
|
||||
anchored = 0
|
||||
density = 1
|
||||
var
|
||||
obj/machinery/particle_accelerator/control_box/master = null
|
||||
construction_state = 0
|
||||
|
||||
end_cap
|
||||
icon_state = "end_cap"
|
||||
|
||||
|
||||
attackby(obj/item/W, mob/user)
|
||||
if(istool(W))
|
||||
if(src.process_tool_hit(W,user))
|
||||
return
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
proc
|
||||
update_state()
|
||||
if(master)
|
||||
master.update_state()
|
||||
return 0
|
||||
|
||||
|
||||
report_ready(var/obj/O)
|
||||
if(O && (O == master))
|
||||
if(construction_state >= 3)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
report_master()
|
||||
if(master)
|
||||
return master
|
||||
return 0
|
||||
|
||||
|
||||
connect_master(var/obj/O)
|
||||
if(O && istype(O,/obj/machinery/particle_accelerator/control_box))
|
||||
if(O.dir == src.dir)
|
||||
master = O
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
process_tool_hit(var/obj/O, var/mob/user)
|
||||
if(!(O) || !(user))
|
||||
return 0
|
||||
if(!ismob(user) || !isobj(O))
|
||||
return 0
|
||||
var/temp_state = src.construction_state
|
||||
|
||||
switch(src.construction_state)//TODO:Might be more interesting to have it need several parts rather than a single list of steps
|
||||
if(0)
|
||||
if(iswrench(O))
|
||||
playsound(src.loc, 'Ratchet.ogg', 75, 1)
|
||||
src.anchored = 1
|
||||
user.visible_message("[user.name] secures the [src.name] to the floor.", \
|
||||
"You secure the external bolts.")
|
||||
temp_state++
|
||||
if(1)
|
||||
if(iswrench(O))
|
||||
playsound(src.loc, 'Ratchet.ogg', 75, 1)
|
||||
src.anchored = 0
|
||||
user.visible_message("[user.name] detaches the [src.name] from the floor.", \
|
||||
"You remove the external bolts.")
|
||||
temp_state--
|
||||
else if(iscoil(O))
|
||||
if(O:use(1,user))
|
||||
user.visible_message("[user.name] adds wires to the [src.name].", \
|
||||
"You add some wires.")
|
||||
temp_state++
|
||||
if(2)
|
||||
if(iswirecutter(O))//TODO:Shock user if its on?
|
||||
user.visible_message("[user.name] removes some wires from the [src.name].", \
|
||||
"You remove some wires.")
|
||||
temp_state--
|
||||
else if(isscrewdriver(O))
|
||||
user.visible_message("[user.name] closes the [src.name]'s access panel.", \
|
||||
"You close the access panel.")
|
||||
temp_state++
|
||||
if(3)
|
||||
if(isscrewdriver(O))
|
||||
user.visible_message("[user.name] opens the [src.name]'s access panel.", \
|
||||
"You open the access panel.")
|
||||
temp_state--
|
||||
if(temp_state == src.construction_state)//Nothing changed
|
||||
return 0
|
||||
else
|
||||
if(src.construction_state >= 3)//Was taken apart, update state
|
||||
update_state()
|
||||
src.construction_state = temp_state
|
||||
update_icon()
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
/obj/machinery/particle_accelerator/
|
||||
name = "Particle Accelerator"
|
||||
desc = "Part of a Particle Accelerator."
|
||||
icon = 'particle_accelerator.dmi'
|
||||
icon_state = "none"
|
||||
anchored = 0
|
||||
density = 1
|
||||
use_power = 0
|
||||
idle_power_usage = 0
|
||||
active_power_usage = 0
|
||||
var
|
||||
construction_state = 0
|
||||
active = 0
|
||||
|
||||
|
||||
attackby(obj/item/W, mob/user)
|
||||
if(istool(W))
|
||||
if(src.process_tool_hit(W,user))
|
||||
return
|
||||
..()
|
||||
return
|
||||
|
||||
|
||||
proc
|
||||
update_state()
|
||||
return 0
|
||||
|
||||
|
||||
process_tool_hit(var/obj/O, var/mob/user)
|
||||
if(!(O) || !(user))
|
||||
return 0
|
||||
if(!ismob(user) || !isobj(O))
|
||||
return 0
|
||||
var/temp_state = src.construction_state
|
||||
switch(src.construction_state)//TODO:Might be more interesting to have it need several parts rather than a single list of steps
|
||||
if(0)
|
||||
if(iswrench(O))
|
||||
playsound(src.loc, 'Ratchet.ogg', 75, 1)
|
||||
src.anchored = 1
|
||||
user.visible_message("[user.name] secures the [src.name] to the floor.", \
|
||||
"You secure the external bolts.")
|
||||
temp_state++
|
||||
if(1)
|
||||
if(iswrench(O))
|
||||
playsound(src.loc, 'Ratchet.ogg', 75, 1)
|
||||
src.anchored = 0
|
||||
user.visible_message("[user.name] detaches the [src.name] from the floor.", \
|
||||
"You remove the external bolts.")
|
||||
temp_state--
|
||||
else if(iscoil(O))
|
||||
if(O:use(1))
|
||||
user.visible_message("[user.name] adds wires to the [src.name].", \
|
||||
"You add some wires.")
|
||||
temp_state++
|
||||
if(2)
|
||||
if(iswirecutter(O))//TODO:Shock user if its on?
|
||||
user.visible_message("[user.name] removes some wires from the [src.name].", \
|
||||
"You remove some wires.")
|
||||
temp_state--
|
||||
else if(isscrewdriver(O))
|
||||
user.visible_message("[user.name] closes the [src.name]'s access panel.", \
|
||||
"You close the access panel.")
|
||||
temp_state++
|
||||
if(3)
|
||||
if(isscrewdriver(O))
|
||||
user.visible_message("[user.name] opens the [src.name]'s access panel.", \
|
||||
"You open the access panel.")
|
||||
temp_state--
|
||||
if(temp_state == src.construction_state)//Nothing changed
|
||||
return 0
|
||||
else
|
||||
if(src.construction_state >= 3)//Was taken apart, update state
|
||||
update_state()
|
||||
if(use_power)
|
||||
use_power = 0
|
||||
src.construction_state = temp_state
|
||||
if(src.construction_state >= 3)
|
||||
use_power = 1
|
||||
update_icon()
|
||||
return 1
|
||||
return 0
|
||||
@@ -0,0 +1,5 @@
|
||||
/obj/particle_accelerator/fuel_chamber
|
||||
name = "Particle Accelerator Emitter"
|
||||
desc = "Part of a Particle Accelerator, might not want to stand near this end."
|
||||
icon = 'particle_accelerator.dmi'
|
||||
icon_state = "fuel_chamber"
|
||||
@@ -0,0 +1,176 @@
|
||||
/obj/machinery/particle_accelerator/control_box
|
||||
name = "Particle Accelerator Control Box"
|
||||
desc = "Part of a Particle Accelerator."
|
||||
icon = 'particle_accelerator.dmi'
|
||||
icon_state = "control_box"
|
||||
anchored = 0
|
||||
density = 1
|
||||
use_power = 0
|
||||
idle_power_usage = 500
|
||||
active_power_usage = 10000
|
||||
construction_state = 0
|
||||
active = 0
|
||||
var
|
||||
list/obj/particle_accelerator/connected_parts
|
||||
assembled = 0
|
||||
strength = 0
|
||||
|
||||
|
||||
New()
|
||||
connected_parts = list()
|
||||
..()
|
||||
|
||||
|
||||
attack_hand(mob/user as mob)
|
||||
if(construction_state >= 3)
|
||||
interact(user)
|
||||
|
||||
|
||||
update_state()
|
||||
if(construction_state < 3)
|
||||
use_power = 0
|
||||
assembled = 0
|
||||
active = 0
|
||||
connected_parts = list()
|
||||
return
|
||||
if(!part_scan())
|
||||
assembled = 0
|
||||
return
|
||||
|
||||
|
||||
Topic(href, href_list)
|
||||
..()
|
||||
if( href_list["close"] )
|
||||
usr << browse(null, "window=pacontrol")
|
||||
usr.machine = null
|
||||
return
|
||||
if(href_list["togglep"])
|
||||
src.toggle_power()
|
||||
if(href_list["scan"])
|
||||
src.part_scan()
|
||||
if(href_list["strengthup"])
|
||||
src.strength++
|
||||
if(src.strength > 2)
|
||||
src.strength = 2
|
||||
if(href_list["strengthdown"])
|
||||
src.strength--
|
||||
if(src.strength < 0)
|
||||
src.strength = 0
|
||||
src.updateDialog()
|
||||
|
||||
|
||||
process()
|
||||
if(src.active)
|
||||
for(var/obj/particle_accelerator/particle_emitter/PE in connected_parts)
|
||||
if(PE)
|
||||
PE.emit_particle(src.strength)
|
||||
// for(var/obj/particle_accelerator/fuel_chamber/PF in connected_parts)
|
||||
// PF.doshit()
|
||||
// for(var/obj/particle_accelerator/power_box/PB in connected_parts)
|
||||
// PB.doshit()
|
||||
//finish up putting the fuel run and power use things in here
|
||||
return
|
||||
|
||||
|
||||
proc
|
||||
part_scan()
|
||||
connected_parts = list()
|
||||
var/tally = 0
|
||||
var/ldir = 0
|
||||
var/rdir = 0
|
||||
var/odir = 0
|
||||
switch(src.dir)
|
||||
if(1)
|
||||
ldir = 4
|
||||
rdir = 8
|
||||
odir = 2
|
||||
if(2)
|
||||
ldir = 8
|
||||
rdir = 4
|
||||
odir = 1
|
||||
if(4)
|
||||
ldir = 1
|
||||
rdir = 2
|
||||
odir = 8
|
||||
if(8)
|
||||
ldir = 2
|
||||
rdir = 1
|
||||
odir = 4
|
||||
var/turf/T = src.loc
|
||||
T = get_step(T,rdir)
|
||||
if(check_part(T,/obj/particle_accelerator/fuel_chamber))
|
||||
tally++
|
||||
T = get_step(T,odir)
|
||||
if(check_part(T,/obj/particle_accelerator/end_cap))
|
||||
tally++
|
||||
T = get_step(T,dir)
|
||||
T = get_step(T,dir)
|
||||
if(check_part(T,/obj/particle_accelerator/power_box))
|
||||
tally++
|
||||
T = get_step(T,dir)
|
||||
if(check_part(T,/obj/particle_accelerator/particle_emitter/center))
|
||||
tally++
|
||||
T = get_step(T,ldir)
|
||||
if(check_part(T,/obj/particle_accelerator/particle_emitter/left))
|
||||
tally++
|
||||
T = get_step(T,rdir)
|
||||
T = get_step(T,rdir)
|
||||
if(check_part(T,/obj/particle_accelerator/particle_emitter/right))
|
||||
tally++
|
||||
if(tally >= 6)
|
||||
assembled = 1
|
||||
return 1
|
||||
else
|
||||
assembled = 0
|
||||
return 0
|
||||
|
||||
|
||||
check_part(var/turf/T, var/type)
|
||||
if(!(T)||!(type))
|
||||
return 0
|
||||
var/obj/particle_accelerator/PA = locate(/obj/particle_accelerator) in T
|
||||
if(istype(PA, type))
|
||||
if(PA.connect_master(src))
|
||||
if(PA.report_ready(src))
|
||||
src.connected_parts.Add(PA)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
toggle_power()
|
||||
src.active = !src.active
|
||||
if(src.active)
|
||||
src.use_power = 2
|
||||
else
|
||||
src.use_power = 1
|
||||
return 1
|
||||
|
||||
|
||||
interact(mob/user)
|
||||
if ( (get_dist(src, user) > 1 ) || (stat & (BROKEN|NOPOWER)) )
|
||||
if (!istype(user, /mob/living/silicon))
|
||||
user.machine = null
|
||||
user << browse(null, "window=pacontrol")
|
||||
return
|
||||
user.machine = src
|
||||
|
||||
var/dat = ""
|
||||
dat += "Particle Accelerator Control Panel<BR>"
|
||||
dat += "<A href='?src=\ref[src];close=1'>Close</A><BR><BR>"
|
||||
dat += "Status:<BR>"
|
||||
if(!assembled)
|
||||
dat += "Unable to detect all parts!<BR>"
|
||||
dat += "<A href='?src=\ref[src];scan=1'>Run Scan</A><BR><BR>"
|
||||
else
|
||||
dat += "All parts in place.<BR><BR>"
|
||||
dat += "Power:"
|
||||
if(active)
|
||||
dat += "On<BR>"
|
||||
else
|
||||
dat += "Off <BR>"
|
||||
dat += "<A href='?src=\ref[src];togglep=1'>Toggle Power</A><BR><BR>"
|
||||
dat += "Particle Strength: [src.strength]"
|
||||
dat += "<A href='?src=\ref[src];strengthdown=1'>--</A>|<A href='?src=\ref[src];strengthup=1'>++</A><BR><BR>"
|
||||
|
||||
user << browse(dat, "window=pacontrol;size=420x500")
|
||||
onclose(user, "pacontrol")
|
||||
@@ -0,0 +1,47 @@
|
||||
/obj/particle_accelerator/particle_emitter
|
||||
name = "Particle Accelerator Emitter"
|
||||
desc = "Part of a Particle Accelerator, might not want to stand near this end."
|
||||
icon = 'particle_accelerator.dmi'
|
||||
icon_state = "none"
|
||||
var
|
||||
fire_delay = 50
|
||||
last_shot = 0
|
||||
|
||||
center
|
||||
icon_state = "emitter_center"
|
||||
|
||||
left
|
||||
icon_state = "emitter_left"
|
||||
|
||||
right
|
||||
icon_state = "emitter_right"
|
||||
|
||||
|
||||
update_icon()
|
||||
return//Add overlays here
|
||||
|
||||
|
||||
proc
|
||||
set_delay(var/delay)
|
||||
if(delay && delay >= 0)
|
||||
src.fire_delay = delay
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
emit_particle(var/strength = 0)
|
||||
if((src.last_shot + src.fire_delay) <= world.time)
|
||||
src.last_shot = world.time
|
||||
var/obj/accelerated_particle/A = null
|
||||
var/turf/T = get_step(src,dir)
|
||||
switch(strength)
|
||||
if(0)
|
||||
A = new/obj/accelerated_particle/weak(T, dir)
|
||||
if(1)
|
||||
A = new/obj/accelerated_particle(T, dir)
|
||||
if(2)
|
||||
A = new/obj/accelerated_particle/strong(T, dir)
|
||||
if(A)
|
||||
A.dir = src.dir
|
||||
return 1
|
||||
return 0
|
||||
@@ -0,0 +1,7 @@
|
||||
/obj/particle_accelerator/power_box
|
||||
name = "Particle Accelerator"
|
||||
desc = "Part of a Particle Accelerator, this part seems to have a maintenance panel on it."
|
||||
icon = 'particle_accelerator.dmi'
|
||||
icon_state = "power_box"
|
||||
anchored = 0
|
||||
density = 1
|
||||
Reference in New Issue
Block a user