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cleans up atom/movable/Destroy + adds walk(src, 0)
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@@ -12,9 +12,6 @@
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create_reagents(500)
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return
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/obj/effect/vfx/smoke/chem/Destroy()
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walk(src, 0) // Because we might have called walk_to, we must stop the walk loop or BYOND keeps an internal reference to us forever.
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return ..()
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/obj/effect/vfx/smoke/chem/transparent
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opacity = FALSE
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@@ -163,7 +163,6 @@
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/obj/effect/spider/spiderling/Destroy()
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STOP_PROCESSING(SSobj, src)
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walk(src, 0) // Because we might have called walk_to, we must stop the walk loop or BYOND keeps an internal reference to us forever.
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return ..()
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/obj/effect/spider/spiderling/Bump(atom/user)
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