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cleans up atom/movable/Destroy + adds walk(src, 0)
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@@ -93,10 +93,6 @@
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else if(M.ear_damage >= 5)
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to_chat(M, "<span class='danger'>Your ears start to ring!</span>")
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/obj/item/weapon/grenade/flashbang/Destroy()
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walk(src, 0) // Because we might have called walk_away, we must stop the walk loop or BYOND keeps an internal reference to us forever.
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return ..()
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/obj/item/weapon/grenade/flashbang/clusterbang//Created by Polymorph, fixed by Sieve
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desc = "Use of this weapon may constiute a war crime in your area, consult your local Site Manager."
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