From 53042c2c6ebca40d0913e80fe9254aebc371c726 Mon Sep 17 00:00:00 2001 From: Mechoid Date: Tue, 27 Oct 2020 17:45:43 -0700 Subject: [PATCH] Makes the stowaway cryopod more mysterious by making it only visible to ghosts. The manual cryopod remains normal. --- code/game/objects/structures/ghost_pods/human.dm | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/code/game/objects/structures/ghost_pods/human.dm b/code/game/objects/structures/ghost_pods/human.dm index 246c4b3e65..814db9cd75 100644 --- a/code/game/objects/structures/ghost_pods/human.dm +++ b/code/game/objects/structures/ghost_pods/human.dm @@ -8,9 +8,10 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "sleeper_1" icon_state_opened = "sleeper_0" - density = TRUE + density = FALSE ghost_query_type = /datum/ghost_query/stowaway - anchored = FALSE + anchored = TRUE + invisibility = 60 var/occupant_type = "stowaway" @@ -123,7 +124,9 @@ if(allow_appearance_change) H.change_appearance(APPEARANCE_ALL, H, check_species_whitelist = 1) - visible_message("\The [src] [pick("gurgles", "seizes", "clangs")] before releasing \the [H]!") +// visible_message("\The [src] [pick("gurgles", "seizes", "clangs")] before releasing \the [H]!") + + qdel(src) // Manual Variant // This one lacks the emag option due to the fact someone has to activate it, and they will probably help the person.