use /global/ sugar for bare globals, no leading /

This commit is contained in:
spookerton
2022-04-15 12:07:26 +01:00
parent ee67e174fb
commit 556331a6a3
215 changed files with 713 additions and 724 deletions

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@@ -1,4 +1,4 @@
var/datum/controller/transfer_controller/transfer_controller
var/global/datum/controller/transfer_controller/transfer_controller
/datum/controller/transfer_controller
var/timerbuffer = 0 //buffer for time check

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@@ -97,35 +97,35 @@ On the map:
1455 for AI access
*/
var/const/RADIO_LOW_FREQ = 1200
var/const/PUBLIC_LOW_FREQ = 1441
var/const/PUBLIC_HIGH_FREQ = 1489
var/const/RADIO_HIGH_FREQ = 1600
var/global/const/RADIO_LOW_FREQ = 1200
var/global/const/PUBLIC_LOW_FREQ = 1441
var/global/const/PUBLIC_HIGH_FREQ = 1489
var/global/const/RADIO_HIGH_FREQ = 1600
var/const/BOT_FREQ = 1447
var/const/COMM_FREQ = 1353
var/const/ERT_FREQ = 1345
var/const/AI_FREQ = 1343
var/const/DTH_FREQ = 1341
var/const/SYND_FREQ = 1213
var/const/RAID_FREQ = 1277
var/const/ENT_FREQ = 1461 //entertainment frequency. This is not a diona exclusive frequency.
var/global/const/BOT_FREQ = 1447
var/global/const/COMM_FREQ = 1353
var/global/const/ERT_FREQ = 1345
var/global/const/AI_FREQ = 1343
var/global/const/DTH_FREQ = 1341
var/global/const/SYND_FREQ = 1213
var/global/const/RAID_FREQ = 1277
var/global/const/ENT_FREQ = 1461 //entertainment frequency. This is not a diona exclusive frequency.
// department channels
var/const/PUB_FREQ = 1459
var/const/SEC_FREQ = 1359
var/const/ENG_FREQ = 1357
var/const/MED_FREQ = 1355
var/const/SCI_FREQ = 1351
var/const/SRV_FREQ = 1349
var/const/SUP_FREQ = 1347
var/const/EXP_FREQ = 1361
var/global/const/PUB_FREQ = 1459
var/global/const/SEC_FREQ = 1359
var/global/const/ENG_FREQ = 1357
var/global/const/MED_FREQ = 1355
var/global/const/SCI_FREQ = 1351
var/global/const/SRV_FREQ = 1349
var/global/const/SUP_FREQ = 1347
var/global/const/EXP_FREQ = 1361
// internal department channels
var/const/MED_I_FREQ = 1485
var/const/SEC_I_FREQ = 1475
var/global/const/MED_I_FREQ = 1485
var/global/const/SEC_I_FREQ = 1475
var/list/radiochannels = list(
var/global/list/radiochannels = list(
"Common" = PUB_FREQ,
"Science" = SCI_FREQ,
"Command" = COMM_FREQ,
@@ -146,13 +146,13 @@ var/list/radiochannels = list(
)
// central command channels, i.e deathsquid & response teams
var/list/CENT_FREQS = list(ERT_FREQ, DTH_FREQ)
var/global/list/CENT_FREQS = list(ERT_FREQ, DTH_FREQ)
// Antag channels, i.e. Syndicate
var/list/ANTAG_FREQS = list(SYND_FREQ, RAID_FREQ)
var/global/list/ANTAG_FREQS = list(SYND_FREQ, RAID_FREQ)
//Department channels, arranged lexically
var/list/DEPT_FREQS = list(AI_FREQ, COMM_FREQ, ENG_FREQ, ENT_FREQ, MED_FREQ, SEC_FREQ, SCI_FREQ, SRV_FREQ, SUP_FREQ)
var/global/list/DEPT_FREQS = list(AI_FREQ, COMM_FREQ, ENG_FREQ, ENT_FREQ, MED_FREQ, SEC_FREQ, SCI_FREQ, SRV_FREQ, SUP_FREQ)
/proc/frequency_span_class(var/frequency)
// Antags!
@@ -195,17 +195,17 @@ var/list/DEPT_FREQS = list(AI_FREQ, COMM_FREQ, ENG_FREQ, ENT_FREQ, MED_FREQ, SEC
//This is done for performance, so we don't send signals to lots of machines unnecessarily.
//This filter is special because devices belonging to default also recieve signals sent to any other filter.
var/const/RADIO_DEFAULT = "radio_default"
var/global/const/RADIO_DEFAULT = "radio_default"
var/const/RADIO_TO_AIRALARM = "radio_airalarm" //air alarms
var/const/RADIO_FROM_AIRALARM = "radio_airalarm_rcvr" //devices interested in recieving signals from air alarms
var/const/RADIO_CHAT = "radio_telecoms"
var/const/RADIO_ATMOSIA = "radio_atmos"
var/const/RADIO_NAVBEACONS = "radio_navbeacon"
var/const/RADIO_AIRLOCK = "radio_airlock"
var/const/RADIO_SECBOT = "radio_secbot"
var/const/RADIO_MULEBOT = "radio_mulebot"
var/const/RADIO_MAGNETS = "radio_magnet"
var/global/const/RADIO_TO_AIRALARM = "radio_airalarm" //air alarms
var/global/const/RADIO_FROM_AIRALARM = "radio_airalarm_rcvr" //devices interested in recieving signals from air alarms
var/global/const/RADIO_CHAT = "radio_telecoms"
var/global/const/RADIO_ATMOSIA = "radio_atmos"
var/global/const/RADIO_NAVBEACONS = "radio_navbeacon"
var/global/const/RADIO_AIRLOCK = "radio_airlock"
var/global/const/RADIO_SECBOT = "radio_secbot"
var/global/const/RADIO_MULEBOT = "radio_mulebot"
var/global/const/RADIO_MAGNETS = "radio_magnet"
var/global/datum/controller/radio/radio_controller

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@@ -1,4 +1,4 @@
var/list/gamemode_cache = list()
var/global/list/gamemode_cache = list()
/datum/configuration
var/server_name = null // server name (for world name / status)

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@@ -4,7 +4,7 @@
* Pretty much pokes the MC to make sure it's still alive.
**/
var/datum/controller/failsafe/Failsafe
var/global/datum/controller/failsafe/Failsafe
/datum/controller/failsafe // This thing pretty much just keeps poking the master controller
name = "Failsafe"

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@@ -12,10 +12,10 @@
#define DUAL_TICK_CHECK if (init_tick_checks) { CHECK_TICK; } else if (MC_TICK_CHECK) { return; }
// Globals
/var/lighting_overlays_initialised = FALSE
/var/list/lighting_update_lights = list() // List of lighting sources queued for update.
/var/list/lighting_update_corners = list() // List of lighting corners queued for update.
/var/list/lighting_update_overlays = list() // List of lighting overlays queued for update.
var/global/lighting_overlays_initialised = FALSE
var/global/list/lighting_update_lights = list() // List of lighting sources queued for update.
var/global/list/lighting_update_corners = list() // List of lighting corners queued for update.
var/global/list/lighting_update_overlays = list() // List of lighting overlays queued for update.
SUBSYSTEM_DEF(lighting)
name = "Lighting"