From bd71f2e25cee78540389d1d0c32444a3da45511e Mon Sep 17 00:00:00 2001 From: cib Date: Sat, 9 Mar 2013 11:02:01 +0100 Subject: [PATCH] Fixed advanced med scanner not showing blood % --- code/game/machinery/adv_med.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm index 52282558e7..85248f5dc6 100644 --- a/code/game/machinery/adv_med.dm +++ b/code/game/machinery/adv_med.dm @@ -253,7 +253,7 @@ var/blood_volume = round(occupant.vessel.get_reagent_amount("blood")) var/blood_percent = blood_volume / 560 blood_percent *= 100 - dat += text("[]\tBlood Level %: [] ([blood_volume] units)
", (blood_volume > 448 ?"" : ""), blood_volume) + dat += text("[]\tBlood Level %: [] ([] units)
", (blood_volume > 448 ?"" : ""), blood_percent, blood_volume) if(occupant.reagents) dat += text("Inaprovaline units: [] units
", occupant.reagents.get_reagent_amount("inaprovaline")) dat += text("Soporific (Sleep Toxin): [] units
", occupant.reagents.get_reagent_amount("stoxin"))