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Kaleidoscope 2: The Retabbening (#7697)
* Begins the Project * Move things to where they belong, if viable. * Merge and move those files. * Finish filenames, fix Taj ears. * Tweak to Ater's Requests * The Great Mergening with 03_body. * Per Requests * Continue per request. Plot nefarious plans to make Saviks usable as battlemounts. * Smarter Proc Use * Tweaken
This commit is contained in:
@@ -45,6 +45,11 @@ var/global/list/facial_hair_styles_male_list = list()
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var/global/list/facial_hair_styles_female_list = list()
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var/global/list/skin_styles_female_list = list() //unused
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var/global/list/body_marking_styles_list = list() //stores /datum/sprite_accessory/marking indexed by name
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var/global/list/ear_styles_list = list() // Stores /datum/sprite_accessory/ears indexed by type
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var/global/list/tail_styles_list = list() // Stores /datum/sprite_accessory/tail indexed by type
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var/global/list/wing_styles_list = list() // Stores /datum/sprite_accessory/wing indexed by type
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GLOBAL_LIST(custom_species_bases)
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//Underwear
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var/datum/category_collection/underwear/global_underwear = new()
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@@ -216,6 +221,58 @@ var/global/list/string_slot_flags = list(
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var/decl/closet_appearance/app = new T()
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GLOB.closet_appearances[T] = app
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paths = typesof(/datum/sprite_accessory/ears) - /datum/sprite_accessory/ears
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for(var/path in paths)
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var/obj/item/clothing/head/instance = new path()
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ear_styles_list[path] = instance
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// Custom Tails
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paths = typesof(/datum/sprite_accessory/tail) - /datum/sprite_accessory/tail - /datum/sprite_accessory/tail/taur
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for(var/path in paths)
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var/datum/sprite_accessory/tail/instance = new path()
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tail_styles_list[path] = instance
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// Custom Wings
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paths = typesof(/datum/sprite_accessory/wing) - /datum/sprite_accessory/wing
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for(var/path in paths)
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var/datum/sprite_accessory/wing/instance = new path()
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wing_styles_list[path] = instance
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/*
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// Custom species traits
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paths = typesof(/datum/trait) - /datum/trait
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for(var/path in paths)
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var/datum/trait/instance = new path()
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if(!instance.name)
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continue //A prototype or something
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var/cost = instance.cost
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traits_costs[path] = cost
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all_traits[path] = instance
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switch(cost)
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if(-INFINITY to -0.1)
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negative_traits[path] = instance
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if(0)
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neutral_traits[path] = instance
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if(0.1 to INFINITY)
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positive_traits[path] = instance
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*/
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// Custom species icon bases
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var/list/blacklisted_icons = list(/*SPECIES_CUSTOM,*/SPECIES_PROMETHEAN) //Just ones that won't work well.
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var/list/whitelisted_icons = list(/*SPECIES_FENNEC,SPECIES_XENOHYBRID*/) //Include these anyway
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for(var/species_name in GLOB.playable_species)
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if(species_name in blacklisted_icons)
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continue
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var/datum/species/S = GLOB.all_species[species_name]
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if(S.spawn_flags & SPECIES_IS_WHITELISTED)
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continue
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GLOB.custom_species_bases += species_name
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for(var/species_name in whitelisted_icons)
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GLOB.custom_species_bases += species_name
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return 1 // Hooks must return 1
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return 1
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/* // Uncomment to debug chemical reaction list.
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@@ -37,4 +37,7 @@
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#define random_id(key,min_id,max_id) uniqueness_repository.Generate(/datum/uniqueness_generator/id_random, key, min_id, max_id)
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#define ARGS_DEBUG log_debug("[__FILE__] - [__LINE__]") ; for(var/arg in args) { log_debug("\t[log_info_line(arg)]") }
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#define ARGS_DEBUG log_debug("[__FILE__] - [__LINE__]") ; for(var/arg in args) { log_debug("\t[log_info_line(arg)]") }
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#define isitem(A) istype(A, /obj/item)
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#define isTaurTail(A) istype(A, /datum/sprite_accessory/tail/taur)
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@@ -789,7 +789,7 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
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drop_sound = 'sound/items/drop/device.ogg'
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//Worn icon generation for on-mob sprites
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/obj/item/proc/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer)
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/obj/item/proc/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer,var/icon/clip_mask = null)
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//Get the required information about the base icon
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var/icon/icon2use = get_worn_icon_file(body_type = body_type, slot_name = slot_name, default_icon = default_icon, inhands = inhands)
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var/state2use = get_worn_icon_state(slot_name = slot_name)
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@@ -817,6 +817,9 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
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standing.color = color
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standing.layer = layer2use
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if(istype(clip_mask)) //For taur bodies/tails clipping off parts of uniforms and suits.
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standing.filters += filter(type = "alpha", icon = clip_mask)
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//Apply any special features
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if(!inhands)
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apply_blood(standing) //Some items show blood when bloodied
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@@ -163,3 +163,14 @@
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fragile = 1 //It's a haphazard thing of glass, wire, and steel
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reach = 2 // Spears are long.
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attackspeed = 14
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/obj/item/weapon/material/twohanded/riding_crop
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name = "riding crop"
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desc = "A rod, a little over a foot long with a widened grip and a thick, leather patch at the end. Used since the dawn of the West to control animals."
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force_divisor = 0.05 //Required in order for the X attacks Y message to pop up.
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unwielded_force_divisor = 1 // One here, too.
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applies_material_colour = 1
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unbreakable = 1
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base_icon = "riding_crop"
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icon_state = "riding_crop0"
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attack_verb = list("cropped","spanked","swatted","smacked","peppered")
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@@ -6,6 +6,28 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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var/icon/bgstate = "000"
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var/list/bgstate_options = list("000", "midgrey", "FFF", "white", "steel", "techmaint", "dark", "plating", "reinforced")
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var/ear_style // Type of selected ear style
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var/r_ears = 30 // Ear color.
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var/g_ears = 30 // Ear color
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var/b_ears = 30 // Ear color
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var/r_ears2 = 30 // Ear extra color.
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var/g_ears2 = 30 // Ear extra color
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var/b_ears2 = 30 // Ear extra color
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var/tail_style // Type of selected tail style
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var/r_tail = 30 // Tail/Taur color
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var/g_tail = 30 // Tail/Taur color
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var/b_tail = 30 // Tail/Taur color
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var/r_tail2 = 30 // For extra overlay.
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var/g_tail2 = 30 // For extra overlay.
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var/b_tail2 = 30 // For extra overlay.
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var/wing_style // Type of selected wing style
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var/r_wing = 30 // Wing color
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var/g_wing = 30 // Wing color
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var/b_wing = 30 // Wing color
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var/r_wing2 = 30 // Wing extra color
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var/g_wing2 = 30 // Wing extra color
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var/b_wing2 = 30 // Wing extra color
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/datum/category_item/player_setup_item/general/body
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name = "Body"
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sort_order = 3
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@@ -44,6 +66,27 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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pref.preview_icon = null
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S["bgstate"] >> pref.bgstate
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S["body_descriptors"] >> pref.body_descriptors
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S["ear_style"] >> pref.ear_style
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S["r_ears"] >> pref.r_ears
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S["g_ears"] >> pref.g_ears
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S["b_ears"] >> pref.b_ears
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S["r_ears2"] >> pref.r_ears2
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S["g_ears2"] >> pref.g_ears2
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S["b_ears2"] >> pref.b_ears2
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S["tail_style"] >> pref.tail_style
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S["r_tail"] >> pref.r_tail
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S["g_tail"] >> pref.g_tail
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S["b_tail"] >> pref.b_tail
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S["r_tail2"] >> pref.r_tail2
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S["g_tail2"] >> pref.g_tail2
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S["b_tail2"] >> pref.b_tail2
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S["wing_style"] >> pref.wing_style
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S["r_wing"] >> pref.r_wing
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S["g_wing"] >> pref.g_wing
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S["b_wing"] >> pref.b_wing
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S["r_wing2"] >> pref.r_wing2
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S["g_wing2"] >> pref.g_wing2
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S["b_wing2"] >> pref.b_wing2
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/datum/category_item/player_setup_item/general/body/save_character(var/savefile/S)
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S["species"] << pref.species
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@@ -78,6 +121,27 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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S["synth_markings"] << pref.synth_markings
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S["bgstate"] << pref.bgstate
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S["body_descriptors"] << pref.body_descriptors
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S["ear_style"] << pref.ear_style
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S["r_ears"] << pref.r_ears
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S["g_ears"] << pref.g_ears
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S["b_ears"] << pref.b_ears
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S["r_ears2"] << pref.r_ears2
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S["g_ears2"] << pref.g_ears2
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S["b_ears2"] << pref.b_ears2
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S["tail_style"] << pref.tail_style
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S["r_tail"] << pref.r_tail
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S["g_tail"] << pref.g_tail
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S["b_tail"] << pref.b_tail
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S["r_tail2"] << pref.r_tail2
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S["g_tail2"] << pref.g_tail2
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S["b_tail2"] << pref.b_tail2
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S["wing_style"] << pref.wing_style
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S["r_wing"] << pref.r_wing
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S["g_wing"] << pref.g_wing
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S["b_wing"] << pref.b_wing
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S["r_wing2"] << pref.r_wing2
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S["g_wing2"] << pref.g_wing2
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S["b_wing2"] << pref.b_wing2
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/datum/category_item/player_setup_item/general/body/sanitize_character(var/savefile/S)
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if(!pref.species || !(pref.species in GLOB.playable_species))
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@@ -111,6 +175,40 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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if(!pref.bgstate || !(pref.bgstate in pref.bgstate_options))
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pref.bgstate = "000"
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pref.r_ears = sanitize_integer(pref.r_ears, 0, 255, initial(pref.r_ears))
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pref.g_ears = sanitize_integer(pref.g_ears, 0, 255, initial(pref.g_ears))
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pref.b_ears = sanitize_integer(pref.b_ears, 0, 255, initial(pref.b_ears))
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pref.r_ears2 = sanitize_integer(pref.r_ears2, 0, 255, initial(pref.r_ears2))
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pref.g_ears2 = sanitize_integer(pref.g_ears2, 0, 255, initial(pref.g_ears2))
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pref.b_ears2 = sanitize_integer(pref.b_ears2, 0, 255, initial(pref.b_ears2))
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pref.r_tail = sanitize_integer(pref.r_tail, 0, 255, initial(pref.r_tail))
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pref.g_tail = sanitize_integer(pref.g_tail, 0, 255, initial(pref.g_tail))
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pref.b_tail = sanitize_integer(pref.b_tail, 0, 255, initial(pref.b_tail))
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pref.r_tail2 = sanitize_integer(pref.r_tail2, 0, 255, initial(pref.r_tail2))
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pref.g_tail2 = sanitize_integer(pref.g_tail2, 0, 255, initial(pref.g_tail2))
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pref.b_tail2 = sanitize_integer(pref.b_tail2, 0, 255, initial(pref.b_tail2))
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pref.r_wing = sanitize_integer(pref.r_wing, 0, 255, initial(pref.r_wing))
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pref.g_wing = sanitize_integer(pref.g_wing, 0, 255, initial(pref.g_wing))
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pref.b_wing = sanitize_integer(pref.b_wing, 0, 255, initial(pref.b_wing))
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pref.r_wing2 = sanitize_integer(pref.r_wing2, 0, 255, initial(pref.r_wing2))
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pref.g_wing2 = sanitize_integer(pref.g_wing2, 0, 255, initial(pref.g_wing2))
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pref.b_wing2 = sanitize_integer(pref.b_wing2, 0, 255, initial(pref.b_wing2))
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if(pref.ear_style)
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pref.ear_style = sanitize_inlist(pref.ear_style, ear_styles_list, initial(pref.ear_style))
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var/datum/sprite_accessory/temp_ear_style = ear_styles_list[pref.ear_style]
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if(temp_ear_style.apply_restrictions && (!(pref.species in temp_ear_style.species_allowed)))
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pref.ear_style = initial(pref.ear_style)
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if(pref.tail_style)
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pref.tail_style = sanitize_inlist(pref.tail_style, tail_styles_list, initial(pref.tail_style))
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var/datum/sprite_accessory/temp_tail_style = tail_styles_list[pref.tail_style]
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if(temp_tail_style.apply_restrictions && (!(pref.species in temp_tail_style.species_allowed)))
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pref.tail_style = initial(pref.tail_style)
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if(pref.wing_style)
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pref.wing_style = sanitize_inlist(pref.wing_style, wing_styles_list, initial(pref.wing_style))
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var/datum/sprite_accessory/temp_wing_style = wing_styles_list[pref.wing_style]
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if(temp_wing_style.apply_restrictions && (!(pref.species in temp_wing_style.species_allowed)))
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pref.wing_style = initial(pref.wing_style)
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// Moved from /datum/preferences/proc/copy_to()
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/datum/category_item/player_setup_item/general/body/copy_to_mob(var/mob/living/carbon/human/character)
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// Copy basic values
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@@ -141,6 +239,27 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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character.g_synth = pref.g_synth
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character.b_synth = pref.b_synth
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character.synth_markings = pref.synth_markings
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character.ear_style = ear_styles_list[pref.ear_style]
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character.r_ears = pref.r_ears
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character.b_ears = pref.b_ears
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character.g_ears = pref.g_ears
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character.r_ears2 = pref.r_ears2
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character.b_ears2 = pref.b_ears2
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character.g_ears2 = pref.g_ears2
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character.tail_style = tail_styles_list[pref.tail_style]
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character.r_tail = pref.r_tail
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character.b_tail = pref.b_tail
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character.g_tail = pref.g_tail
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character.r_tail2 = pref.r_tail2
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character.b_tail2 = pref.b_tail2
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character.g_tail2 = pref.g_tail2
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character.wing_style = wing_styles_list[pref.wing_style]
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character.r_wing = pref.r_wing
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character.b_wing = pref.b_wing
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character.g_wing = pref.g_wing
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character.r_wing2 = pref.r_wing2
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character.b_wing2 = pref.b_wing2
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character.g_wing2 = pref.g_wing2
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// Destroy/cyborgize organs and limbs.
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for(var/name in list(BP_HEAD, BP_L_HAND, BP_R_HAND, BP_L_ARM, BP_R_ARM, BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_GROIN, BP_TORSO))
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@@ -357,6 +476,56 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
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. += "<br><b>Body Color</b><br>"
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. += "<a href='?src=\ref[src];skin_color=1'>Change Color</a> [color_square(pref.r_skin, pref.g_skin, pref.b_skin)]<br>"
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. += "<h2>Genetics Settings</h2>"
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var/ear_display = "Normal"
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if(pref.ear_style && (pref.ear_style in ear_styles_list))
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var/datum/sprite_accessory/ears/instance = ear_styles_list[pref.ear_style]
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ear_display = instance.name
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else if(pref.ear_style)
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ear_display = "REQUIRES UPDATE"
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. += "<b>Ears</b><br>"
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. += " Style: <a href='?src=\ref[src];ear_style=1'>[ear_display]</a><br>"
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if(ear_styles_list[pref.ear_style])
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var/datum/sprite_accessory/ears/ear = ear_styles_list[pref.ear_style]
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if (ear.do_colouration)
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. += "<a href='?src=\ref[src];ear_color=1'>Change Color</a> [color_square(pref.r_ears, pref.g_ears, pref.b_ears)]<br>"
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if (ear.extra_overlay)
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. += "<a href='?src=\ref[src];ear_color2=1'>Change Secondary Color</a> [color_square(pref.r_ears2, pref.g_ears2, pref.b_ears2)]<br>"
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var/tail_display = "Normal"
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if(pref.tail_style && (pref.tail_style in tail_styles_list))
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var/datum/sprite_accessory/tail/instance = tail_styles_list[pref.tail_style]
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tail_display = instance.name
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else if(pref.tail_style)
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tail_display = "REQUIRES UPDATE"
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. += "<b>Tail</b><br>"
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. += " Style: <a href='?src=\ref[src];tail_style=1'>[tail_display]</a><br>"
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if(tail_styles_list[pref.tail_style])
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var/datum/sprite_accessory/tail/T = tail_styles_list[pref.tail_style]
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if (T.do_colouration)
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. += "<a href='?src=\ref[src];tail_color=1'>Change Color</a> [color_square(pref.r_tail, pref.g_tail, pref.b_tail)]<br>"
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if (T.extra_overlay)
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. += "<a href='?src=\ref[src];tail_color2=1'>Change Secondary Color</a> [color_square(pref.r_tail2, pref.g_tail2, pref.b_tail2)]<br>"
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var/wing_display = "Normal"
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if(pref.wing_style && (pref.wing_style in wing_styles_list))
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var/datum/sprite_accessory/wing/instance = wing_styles_list[pref.wing_style]
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wing_display = instance.name
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else if(pref.wing_style)
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wing_display = "REQUIRES UPDATE"
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. += "<b>Wing</b><br>"
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. += " Style: <a href='?src=\ref[src];wing_style=1'>[wing_display]</a><br>"
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if(wing_styles_list[pref.wing_style])
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var/datum/sprite_accessory/wing/W = wing_styles_list[pref.wing_style]
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if (W.do_colouration)
|
||||
. += "<a href='?src=\ref[src];wing_color=1'>Change Color</a> [color_square(pref.r_wing, pref.g_wing, pref.b_wing)]<br>"
|
||||
if (W.extra_overlay)
|
||||
. += "<a href='?src=\ref[src];wing_color2=1'>Change Secondary Color</a> [color_square(pref.r_wing2, pref.g_wing2, pref.b_wing2)]<br>"
|
||||
|
||||
. += "<br><a href='?src=\ref[src];marking_style=1'>Body Markings +</a><br>"
|
||||
. += "<table>"
|
||||
for(var/M in pref.body_markings)
|
||||
@@ -860,6 +1029,105 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
|
||||
pref.bgstate = next_in_list(pref.bgstate, pref.bgstate_options)
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["ear_style"])
|
||||
// Construct the list of names allowed for this user.
|
||||
var/list/pretty_ear_styles = list("Normal" = null)
|
||||
for(var/path in ear_styles_list)
|
||||
var/datum/sprite_accessory/ears/instance = ear_styles_list[path]
|
||||
if(((!instance.ckeys_allowed) || (usr.ckey in instance.ckeys_allowed)) && (/*(!instance.apply_restrictions) || */(pref.species in instance.species_allowed)) || check_rights(R_ADMIN | R_EVENT | R_FUN, 0, user))
|
||||
pretty_ear_styles[instance.name] = path
|
||||
|
||||
// Present choice to user
|
||||
var/new_ear_style = input(user, "Pick ears", "Character Preference", pref.ear_style) as null|anything in pretty_ear_styles
|
||||
if(new_ear_style)
|
||||
pref.ear_style = pretty_ear_styles[new_ear_style]
|
||||
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["ear_color"])
|
||||
var/new_earc = input(user, "Choose your character's ear colour:", "Character Preference",
|
||||
rgb(pref.r_ears, pref.g_ears, pref.b_ears)) as color|null
|
||||
if(new_earc)
|
||||
pref.r_ears = hex2num(copytext(new_earc, 2, 4))
|
||||
pref.g_ears = hex2num(copytext(new_earc, 4, 6))
|
||||
pref.b_ears = hex2num(copytext(new_earc, 6, 8))
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["ear_color2"])
|
||||
var/new_earc2 = input(user, "Choose your character's ear colour:", "Character Preference",
|
||||
rgb(pref.r_ears2, pref.g_ears2, pref.b_ears2)) as color|null
|
||||
if(new_earc2)
|
||||
pref.r_ears2 = hex2num(copytext(new_earc2, 2, 4))
|
||||
pref.g_ears2 = hex2num(copytext(new_earc2, 4, 6))
|
||||
pref.b_ears2 = hex2num(copytext(new_earc2, 6, 8))
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["tail_style"])
|
||||
// Construct the list of names allowed for this user.
|
||||
var/list/pretty_tail_styles = list("Normal" = null)
|
||||
for(var/path in tail_styles_list)
|
||||
var/datum/sprite_accessory/tail/instance = tail_styles_list[path]
|
||||
if(((!instance.ckeys_allowed) || (usr.ckey in instance.ckeys_allowed)) && (/*(!instance.apply_restrictions) || */(pref.species in instance.species_allowed)) || check_rights(R_ADMIN | R_EVENT | R_FUN, 0, user))
|
||||
pretty_tail_styles[instance.name] = path
|
||||
|
||||
// Present choice to user
|
||||
var/new_tail_style = input(user, "Pick tails", "Character Preference", pref.tail_style) as null|anything in pretty_tail_styles
|
||||
if(new_tail_style)
|
||||
pref.tail_style = pretty_tail_styles[new_tail_style]
|
||||
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["tail_color"])
|
||||
var/new_tailc = input(user, "Choose your character's tail/taur colour:", "Character Preference",
|
||||
rgb(pref.r_tail, pref.g_tail, pref.b_tail)) as color|null
|
||||
if(new_tailc)
|
||||
pref.r_tail = hex2num(copytext(new_tailc, 2, 4))
|
||||
pref.g_tail = hex2num(copytext(new_tailc, 4, 6))
|
||||
pref.b_tail = hex2num(copytext(new_tailc, 6, 8))
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["tail_color2"])
|
||||
var/new_tailc2 = input(user, "Choose your character's secondary tail/taur colour:", "Character Preference",
|
||||
rgb(pref.r_tail2, pref.g_tail2, pref.b_tail2)) as color|null
|
||||
if(new_tailc2)
|
||||
pref.r_tail2 = hex2num(copytext(new_tailc2, 2, 4))
|
||||
pref.g_tail2 = hex2num(copytext(new_tailc2, 4, 6))
|
||||
pref.b_tail2 = hex2num(copytext(new_tailc2, 6, 8))
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["wing_style"])
|
||||
// Construct the list of names allowed for this user.
|
||||
var/list/pretty_wing_styles = list("Normal" = null)
|
||||
for(var/path in wing_styles_list)
|
||||
var/datum/sprite_accessory/wing/instance = wing_styles_list[path]
|
||||
if(((!instance.ckeys_allowed) || (usr.ckey in instance.ckeys_allowed)) && (/*(!instance.apply_restrictions) || */(pref.species in instance.species_allowed)) || check_rights(R_ADMIN | R_EVENT | R_FUN, 0, user))
|
||||
pretty_wing_styles[instance.name] = path
|
||||
|
||||
// Present choice to user
|
||||
var/new_wing_style = input(user, "Pick wings", "Character Preference", pref.wing_style) as null|anything in pretty_wing_styles
|
||||
if(new_wing_style)
|
||||
pref.wing_style = pretty_wing_styles[new_wing_style]
|
||||
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["wing_color"])
|
||||
var/new_wingc = input(user, "Choose your character's wing colour:", "Character Preference",
|
||||
rgb(pref.r_wing, pref.g_wing, pref.b_wing)) as color|null
|
||||
if(new_wingc)
|
||||
pref.r_wing = hex2num(copytext(new_wingc, 2, 4))
|
||||
pref.g_wing = hex2num(copytext(new_wingc, 4, 6))
|
||||
pref.b_wing = hex2num(copytext(new_wingc, 6, 8))
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
else if(href_list["wing_color2"])
|
||||
var/new_wingc2 = input(user, "Choose your character's secondary wing colour:", "Character Preference",
|
||||
rgb(pref.r_wing2, pref.g_wing2, pref.b_wing2)) as color|null
|
||||
if(new_wingc2)
|
||||
pref.r_wing2 = hex2num(copytext(new_wingc2, 2, 4))
|
||||
pref.g_wing2 = hex2num(copytext(new_wingc2, 4, 6))
|
||||
pref.b_wing2 = hex2num(copytext(new_wingc2, 6, 8))
|
||||
return TOPIC_REFRESH_UPDATE_PREVIEW
|
||||
|
||||
return ..()
|
||||
|
||||
/datum/category_item/player_setup_item/general/body/proc/reset_limbs()
|
||||
|
||||
@@ -685,6 +685,8 @@
|
||||
slot_flags = SLOT_OCLOTHING
|
||||
var/blood_overlay_type = "suit"
|
||||
blood_sprite_state = "suitblood" //Defaults to the suit's blood overlay, so that some blood renders instead of no blood.
|
||||
|
||||
var/taurized = FALSE
|
||||
siemens_coefficient = 0.9
|
||||
w_class = ITEMSIZE_NORMAL
|
||||
preserve_item = 1
|
||||
@@ -720,6 +722,43 @@
|
||||
|
||||
set_clothing_index()
|
||||
|
||||
/obj/item/clothing/suit/equipped(var/mob/user, var/slot)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if((taurized && !isTaurTail(H.tail_style)) || (!taurized && isTaurTail(H.tail_style)))
|
||||
taurize(user)
|
||||
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/suit/proc/taurize(var/mob/living/carbon/human/Taur)
|
||||
if(isTaurTail(Taur.tail_style))
|
||||
var/datum/sprite_accessory/tail/taur/taurtail = Taur.tail_style
|
||||
if(taurtail.suit_sprites && (get_worn_icon_state(slot_wear_suit_str) in cached_icon_states(taurtail.suit_sprites)))
|
||||
icon_override = taurtail.suit_sprites
|
||||
taurized = TRUE
|
||||
|
||||
if(!taurized)
|
||||
icon_override = initial(icon_override)
|
||||
taurized = FALSE
|
||||
|
||||
// Taur suits need to be shifted so its centered on their taur half.
|
||||
/obj/item/clothing/suit/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer = 0,var/icon/clip_mask)
|
||||
var/image/standing = ..()
|
||||
if(taurized) //Special snowflake var on suits
|
||||
standing.pixel_x = -16
|
||||
standing.layer = BODY_LAYER + 15 // 15 is above tail layer, so will not be covered by taurbody.
|
||||
return standing
|
||||
|
||||
/obj/item/clothing/suit/apply_accessories(var/image/standing)
|
||||
if(LAZYLEN(accessories) && taurized)
|
||||
for(var/obj/item/clothing/accessory/A in accessories)
|
||||
var/image/I = new(A.get_mob_overlay())
|
||||
I.pixel_x = 16 //Opposite of the pixel_x on the suit (-16) from taurization to cancel it out and puts the accessory in the correct place on the body.
|
||||
standing.add_overlay(I)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
//Under clothing
|
||||
/obj/item/clothing/under
|
||||
@@ -994,7 +1033,6 @@
|
||||
to_chat(usr, "<span class='notice'>You roll down your [src]'s sleeves.</span>")
|
||||
update_clothing_icon()
|
||||
|
||||
|
||||
/obj/item/clothing/under/rank/New()
|
||||
sensor_mode = pick(0,1,2,3)
|
||||
..()
|
||||
|
||||
@@ -472,7 +472,7 @@
|
||||
message = "points to [M]."
|
||||
else
|
||||
m_type = 1
|
||||
|
||||
|
||||
if("crack")
|
||||
if(!restrained())
|
||||
message = "cracks [T.his] knuckles."
|
||||
@@ -799,3 +799,27 @@
|
||||
HTML +="<a href='?src=\ref[src];flavor_change=done'>\[Done\]</a>"
|
||||
HTML += "<tt>"
|
||||
src << browse(HTML, "window=flavor_changes;size=430x300")
|
||||
|
||||
/mob/living/carbon/human/proc/toggle_tail(var/setting,var/message = 0)
|
||||
if(!tail_style || !tail_style.ani_state)
|
||||
if(message)
|
||||
to_chat(src, "<span class='warning'>You don't have a tail that supports this.</span>")
|
||||
return 0
|
||||
|
||||
var/new_wagging = isnull(setting) ? !wagging : setting
|
||||
if(new_wagging != wagging)
|
||||
wagging = new_wagging
|
||||
update_tail_showing()
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/human/proc/toggle_wing(var/setting,var/message = 0)
|
||||
if(!wing_style || !wing_style.ani_state)
|
||||
if(message)
|
||||
to_chat(src, "<span class='warning'>You don't have a wingtype that supports this.</span>")
|
||||
return 0
|
||||
|
||||
var/new_flapping = isnull(setting) ? !flapping : setting
|
||||
if(new_flapping != flapping)
|
||||
flapping = setting
|
||||
update_wing_showing()
|
||||
return 1
|
||||
|
||||
@@ -114,4 +114,34 @@
|
||||
var/mob/living/carbon/human/vr_link = null
|
||||
|
||||
var/obj/machinery/machine_visual //machine that is currently applying visual effects to this mob. Only used for camera monitors currently.
|
||||
butchery_loot = list(/obj/item/stack/animalhide/human = 1)
|
||||
butchery_loot = list(/obj/item/stack/animalhide/human = 1)
|
||||
|
||||
// Horray Furries!
|
||||
var/datum/sprite_accessory/ears/ear_style = null
|
||||
var/r_ears = 30
|
||||
var/g_ears = 30
|
||||
var/b_ears = 30
|
||||
var/r_ears2 = 30
|
||||
var/g_ears2 = 30
|
||||
var/b_ears2 = 30
|
||||
var/datum/sprite_accessory/tail/tail_style = null
|
||||
var/r_tail = 30
|
||||
var/g_tail = 30
|
||||
var/b_tail = 30
|
||||
var/r_tail2 = 30
|
||||
var/g_tail2 = 30
|
||||
var/b_tail2 = 30
|
||||
var/datum/sprite_accessory/wing/wing_style = null
|
||||
var/r_wing = 30
|
||||
var/g_wing = 30
|
||||
var/b_wing = 30
|
||||
var/r_wing2 = 30
|
||||
var/g_wing2 = 30
|
||||
var/b_wing2 = 30
|
||||
|
||||
var/wagging = 0 //UGH.
|
||||
var/flapping = 0
|
||||
|
||||
// Custom Species Name
|
||||
var/custom_species
|
||||
|
||||
|
||||
@@ -250,6 +250,27 @@
|
||||
/datum/mob_descriptor/build
|
||||
)
|
||||
|
||||
//This is used in character setup preview generation (prefences_setup.dm) and human mob
|
||||
//rendering (update_icons.dm)
|
||||
var/color_mult = 0
|
||||
|
||||
//This is for overriding tail rendering with a specific icon in icobase, for static
|
||||
//tails only, since tails would wag when dead if you used this
|
||||
var/icobase_tail = 0
|
||||
|
||||
var/wing_hair
|
||||
var/wing
|
||||
var/wing_animation
|
||||
var/icobase_wing
|
||||
var/wikilink = null //link to wiki page for species
|
||||
var/icon_height = 32
|
||||
var/agility = 20 //prob() to do agile things
|
||||
|
||||
/datum/species/proc/update_attack_types()
|
||||
unarmed_attacks = list()
|
||||
for(var/u_type in unarmed_types)
|
||||
unarmed_attacks += new u_type()
|
||||
|
||||
/datum/species/New()
|
||||
if(hud_type)
|
||||
hud = new hud_type()
|
||||
@@ -376,8 +397,23 @@
|
||||
if(FEMALE)
|
||||
t_him = "her"
|
||||
|
||||
H.visible_message("<span class='notice'>[H] hugs [target] to make [t_him] feel better!</span>", \
|
||||
"<span class='notice'>You hug [target] to make [t_him] feel better!</span>")
|
||||
if(H.zone_sel.selecting == "head")
|
||||
H.visible_message( \
|
||||
"<span class='notice'>[H] pats [target] on the head.</span>", \
|
||||
"<span class='notice'>You pat [target] on the head.</span>", )
|
||||
else if(H.zone_sel.selecting == "r_hand" || H.zone_sel.selecting == "l_hand")
|
||||
H.visible_message( \
|
||||
"<span class='notice'>[H] shakes [target]'s hand.</span>", \
|
||||
"<span class='notice'>You shake [target]'s hand.</span>", )
|
||||
//TFF 15/12/19 - Port nose booping from CHOMPStation
|
||||
else if(H.zone_sel.selecting == "mouth")
|
||||
H.visible_message( \
|
||||
"<span class='notice'>[H] boops [target]'s nose.</span>", \
|
||||
"<span class='notice'>You boop [target] on the nose.</span>", )
|
||||
|
||||
else
|
||||
H.visible_message("<span class='notice'>[H] hugs [target] to make [t_him] feel better!</span>", \
|
||||
"<span class='notice'>You hug [target] to make [t_him] feel better!</span>")
|
||||
|
||||
/datum/species/proc/remove_inherent_verbs(var/mob/living/carbon/human/H)
|
||||
if(inherent_verbs)
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
*/
|
||||
var/global/list/human_icon_cache = list() //key is incredibly complex, see update_icons_body()
|
||||
var/global/list/tail_icon_cache = list() //key is [species.race_key][r_skin][g_skin][b_skin]
|
||||
var/global/list/wing_icon_cache = list() // See tail.
|
||||
var/global/list/light_overlay_cache = list() //see make_worn_icon() on helmets
|
||||
var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
|
||||
@@ -86,11 +87,13 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
#define LEGCUFF_LAYER 25 //Same as handcuffs, for legcuffs
|
||||
#define L_HAND_LAYER 26 //Left-hand item
|
||||
#define R_HAND_LAYER 27 //Right-hand item
|
||||
#define MODIFIER_EFFECTS_LAYER 28 //Effects drawn by modifiers
|
||||
#define FIRE_LAYER 29 //'Mob on fire' overlay layer
|
||||
#define WATER_LAYER 30 //'Mob submerged' overlay layer
|
||||
#define TARGETED_LAYER 31 //'Aimed at' overlay layer
|
||||
#define TOTAL_LAYERS 31//<---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
|
||||
#define WING_LAYER 28 //Wings or protrusions over the suit.
|
||||
#define TAIL_LAYER_ALT 29 //Modified tail-sprite layer. Tend to be larger.
|
||||
#define MODIFIER_EFFECTS_LAYER 30 //Effects drawn by modifiers
|
||||
#define FIRE_LAYER 31 //'Mob on fire' overlay layer
|
||||
#define WATER_LAYER 32 //'Mob submerged' overlay layer
|
||||
#define TARGETED_LAYER 33 //'Aimed at' overlay layer
|
||||
#define TOTAL_LAYERS 33//<---- KEEP THIS UPDATED, should always equal the highest number here, used to initialize a list.
|
||||
//////////////////////////////////
|
||||
|
||||
/mob/living/carbon/human
|
||||
@@ -180,7 +183,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
|
||||
// blend the individual damage states with our icons
|
||||
for(var/obj/item/organ/external/O in organs)
|
||||
if(isnull(O) || O.is_stump())
|
||||
if(isnull(O) || O.is_stump() || O.is_hidden_by_tail())
|
||||
continue
|
||||
|
||||
O.update_icon()
|
||||
@@ -252,22 +255,29 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
icon_key += "[rgb(part.s_col[1],part.s_col[2],part.s_col[3])]"
|
||||
if(part.body_hair && part.h_col && part.h_col.len >= 3)
|
||||
icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]"
|
||||
icon_key += "[part.s_col_blend]"
|
||||
if(species.color_mult)
|
||||
icon_key += "[ICON_MULTIPLY]"
|
||||
else
|
||||
icon_key += "[ICON_ADD]"
|
||||
else
|
||||
icon_key += "#000000"
|
||||
|
||||
for(var/M in part.markings)
|
||||
icon_key += "[M][part.markings[M]["color"]]"
|
||||
|
||||
if(part.robotic >= ORGAN_ROBOT)
|
||||
icon_key += "2[part.model ? "-[part.model]": ""]"
|
||||
robolimb_count++
|
||||
if(part.organ_tag == BP_HEAD || part.organ_tag == BP_TORSO || part.organ_tag == BP_GROIN)
|
||||
if((part.robotic == ORGAN_ROBOT || part.robotic == ORGAN_LIFELIKE) && (part.organ_tag == BP_HEAD || part.organ_tag == BP_TORSO || part.organ_tag == BP_GROIN))
|
||||
robobody_count ++
|
||||
else if(part.status & ORGAN_DEAD)
|
||||
icon_key += "3"
|
||||
else
|
||||
icon_key += "1"
|
||||
|
||||
if(part.transparent)
|
||||
icon_key += "_t"
|
||||
|
||||
icon_key = "[icon_key][husk ? 1 : 0][fat ? 1 : 0][hulk ? 1 : 0][skeleton ? 1 : 0]"
|
||||
var/icon/base_icon
|
||||
if(human_icon_cache[icon_key])
|
||||
@@ -284,7 +294,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
//That part makes left and right legs drawn topmost and lowermost when human looks WEST or EAST
|
||||
//And no change in rendering for other parts (they icon_position is 0, so goes to 'else' part)
|
||||
if(part.icon_position & (LEFT | RIGHT))
|
||||
var/icon/temp2 = new('icons/mob/human.dmi',"blank")
|
||||
var/icon/temp2 = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi', icon_state = "blank")
|
||||
temp2.Insert(new/icon(temp,dir=NORTH),dir=NORTH)
|
||||
temp2.Insert(new/icon(temp,dir=SOUTH),dir=SOUTH)
|
||||
if(!(part.icon_position & LEFT))
|
||||
@@ -325,6 +335,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
|
||||
//tail
|
||||
update_tail_showing()
|
||||
update_wing_showing()
|
||||
|
||||
/mob/living/carbon/human/proc/update_skin()
|
||||
if(QDESTROYING(src))
|
||||
@@ -407,7 +418,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
if(facial_hair_style && facial_hair_style.species_allowed && (src.species.get_bodytype(src) in facial_hair_style.species_allowed))
|
||||
var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
|
||||
if(facial_hair_style.do_colouration)
|
||||
facial_s.Blend(rgb(r_facial, g_facial, b_facial), ICON_ADD)
|
||||
facial_s.Blend(rgb(r_facial, g_facial, b_facial), ICON_MULTIPLY)
|
||||
|
||||
face_standing.Blend(facial_s, ICON_OVERLAY)
|
||||
|
||||
@@ -433,11 +444,16 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
|
||||
face_standing.Blend(hair_s, ICON_OVERLAY)
|
||||
|
||||
if(head_organ.nonsolid)
|
||||
if(head_organ.nonsolid || head_organ.transparent)
|
||||
face_standing += rgb(,,,120)
|
||||
|
||||
overlays_standing[HAIR_LAYER] = image(face_standing, layer = BODY_LAYER+HAIR_LAYER)
|
||||
var/icon/ears_s = get_ears_overlay()
|
||||
if(ears_s)
|
||||
face_standing.Blend(ears_s, ICON_OVERLAY)
|
||||
|
||||
overlays_standing[HAIR_LAYER] = image(face_standing, layer = BODY_LAYER+HAIR_LAYER, "pixel_y" = head_organ.head_offset)
|
||||
apply_layer(HAIR_LAYER)
|
||||
return
|
||||
|
||||
/mob/living/carbon/human/update_eyes()
|
||||
if(QDESTROYING(src))
|
||||
@@ -575,7 +591,12 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
uniform_sprite = "[INV_W_UNIFORM_DEF_ICON].dmi"
|
||||
|
||||
//Build a uniform sprite
|
||||
overlays_standing[UNIFORM_LAYER] = w_uniform.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_w_uniform_str, default_icon = uniform_sprite, default_layer = UNIFORM_LAYER)
|
||||
var/icon/c_mask = tail_style?.clip_mask
|
||||
if(c_mask)
|
||||
var/obj/item/clothing/suit/S = wear_suit
|
||||
if((wear_suit?.flags_inv & HIDETAIL) || (istype(S) && S.taurized)) // Reasons to not mask: 1. If you're wearing a suit that hides the tail or if you're wearing a taurized suit.
|
||||
c_mask = null
|
||||
overlays_standing[UNIFORM_LAYER] = w_uniform.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_w_uniform_str, default_icon = uniform_sprite, default_layer = UNIFORM_LAYER, clip_mask = c_mask)
|
||||
apply_layer(UNIFORM_LAYER)
|
||||
|
||||
/mob/living/carbon/human/update_inv_wear_id()
|
||||
@@ -657,6 +678,11 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
if(!shoes || (wear_suit && wear_suit.flags_inv & HIDESHOES) || (w_uniform && w_uniform.flags_inv & HIDESHOES))
|
||||
return //Either nothing to draw, or it'd be hidden.
|
||||
|
||||
for(var/f in list(BP_L_FOOT, BP_R_FOOT))
|
||||
var/obj/item/organ/external/foot/foot = get_organ(f)
|
||||
if(istype(foot) && foot.is_hidden_by_tail()) //If either foot is hidden by the tail, don't render footwear.
|
||||
return
|
||||
|
||||
//Allow for shoe layer toggle nonsense
|
||||
var/shoe_layer = SHOES_LAYER
|
||||
if(istype(shoes, /obj/item/clothing/shoes))
|
||||
@@ -733,6 +759,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
update_inv_w_uniform()
|
||||
update_inv_shoes()
|
||||
update_tail_showing()
|
||||
update_wing_showing()
|
||||
|
||||
if(!wear_suit)
|
||||
return //No point, no suit.
|
||||
@@ -747,7 +774,13 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
else
|
||||
suit_sprite = "[INV_SUIT_DEF_ICON].dmi"
|
||||
|
||||
overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_suit_str, default_icon = suit_sprite, default_layer = SUIT_LAYER)
|
||||
var/icon/c_mask = null
|
||||
var/tail_is_rendered = (overlays_standing[TAIL_LAYER] || overlays_standing[TAIL_LAYER_ALT])
|
||||
var/valid_clip_mask = tail_style?.clip_mask
|
||||
|
||||
if(tail_is_rendered && valid_clip_mask && !(istype(suit) && suit.taurized)) //Clip the lower half of the suit off using the tail's clip mask for taurs since taur bodies aren't hidden.
|
||||
c_mask = valid_clip_mask
|
||||
overlays_standing[SUIT_LAYER] = wear_suit.make_worn_icon(body_type = species.get_bodytype(src), slot_name = slot_wear_suit_str, default_icon = suit_sprite, default_layer = SUIT_LAYER, clip_mask = c_mask)
|
||||
|
||||
apply_layer(SUIT_LAYER)
|
||||
|
||||
@@ -860,12 +893,23 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
return
|
||||
|
||||
remove_layer(TAIL_LAYER)
|
||||
remove_layer(TAIL_LAYER_ALT) // Alt Tail Layer
|
||||
|
||||
var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER
|
||||
|
||||
var/image/tail_image = get_tail_image()
|
||||
if(tail_image)
|
||||
tail_image.layer = BODY_LAYER+used_tail_layer
|
||||
overlays_standing[used_tail_layer] = tail_image
|
||||
apply_layer(used_tail_layer)
|
||||
return
|
||||
|
||||
var/species_tail = species.get_tail(src) // Species tail icon_state prefix.
|
||||
|
||||
//This one is actually not that bad I guess.
|
||||
if(species_tail && !(wear_suit && wear_suit.flags_inv & HIDETAIL))
|
||||
var/icon/tail_s = get_tail_icon()
|
||||
overlays_standing[TAIL_LAYER] = image(icon = tail_s, icon_state = "[species_tail]_s", layer = BODY_LAYER+TAIL_LAYER)
|
||||
overlays_standing[used_tail_layer] = image(icon = tail_s, icon_state = "[species_tail]_s", layer = BODY_LAYER+used_tail_layer) // Alt Tail Layer
|
||||
animate_tail_reset()
|
||||
|
||||
//TODO: Is this the appropriate place for this, and not on species...?
|
||||
@@ -875,31 +919,34 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
if(!tail_icon)
|
||||
//generate a new one
|
||||
var/species_tail_anim = species.get_tail_animation(src)
|
||||
if(!species_tail_anim && species.icobase_tail) species_tail_anim = species.icobase //Allow override of file for non-animated tails
|
||||
if(!species_tail_anim) species_tail_anim = 'icons/effects/species.dmi'
|
||||
tail_icon = new/icon(species_tail_anim)
|
||||
tail_icon.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
|
||||
tail_icon.Blend(rgb(r_skin, g_skin, b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
|
||||
// The following will not work with animated tails.
|
||||
var/use_species_tail = species.get_tail_hair(src)
|
||||
if(use_species_tail)
|
||||
var/icon/hair_icon = icon('icons/effects/species.dmi', "[species.get_tail(src)]_[use_species_tail]")
|
||||
hair_icon.Blend(rgb(r_hair, g_hair, b_hair), ICON_ADD)
|
||||
hair_icon.Blend(rgb(r_hair, g_hair, b_hair), species.color_mult ? ICON_MULTIPLY : ICON_ADD) //Check for species color_mult
|
||||
tail_icon.Blend(hair_icon, ICON_OVERLAY)
|
||||
tail_icon_cache[icon_key] = tail_icon
|
||||
|
||||
return tail_icon
|
||||
|
||||
/mob/living/carbon/human/proc/set_tail_state(var/t_state)
|
||||
var/image/tail_overlay = overlays_standing[TAIL_LAYER]
|
||||
var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // Alt Tail Layer
|
||||
var/image/tail_overlay = overlays_standing[used_tail_layer]
|
||||
|
||||
remove_layer(TAIL_LAYER)
|
||||
remove_layer(TAIL_LAYER_ALT)
|
||||
|
||||
if(tail_overlay)
|
||||
overlays_standing[TAIL_LAYER] = tail_overlay
|
||||
overlays_standing[used_tail_layer] = tail_overlay
|
||||
if(species.get_tail_animation(src))
|
||||
tail_overlay.icon_state = t_state
|
||||
. = tail_overlay
|
||||
|
||||
apply_layer(TAIL_LAYER)
|
||||
apply_layer(used_tail_layer)
|
||||
|
||||
//Not really once, since BYOND can't do that.
|
||||
//Update this if the ability to flick() images or make looping animation start at the first frame is ever added.
|
||||
@@ -909,8 +956,9 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
return
|
||||
|
||||
var/t_state = "[species.get_tail(src)]_once"
|
||||
var/used_tail_layer = tail_alt ? TAIL_LAYER_ALT : TAIL_LAYER // Alt Tail Layer
|
||||
|
||||
var/image/tail_overlay = overlays_standing[TAIL_LAYER]
|
||||
var/image/tail_overlay = overlays_standing[used_tail_layer] // Alt Tail Layer
|
||||
if(tail_overlay && tail_overlay.icon_state == t_state)
|
||||
return //let the existing animation finish
|
||||
|
||||
@@ -918,7 +966,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
if(tail_overlay)
|
||||
spawn(20)
|
||||
//check that the animation hasn't changed in the meantime
|
||||
if(overlays_standing[TAIL_LAYER] == tail_overlay && tail_overlay.icon_state == t_state)
|
||||
if(overlays_standing[used_tail_layer] == tail_overlay && tail_overlay.icon_state == t_state) // Alt Tail Layer
|
||||
animate_tail_stop()
|
||||
|
||||
/mob/living/carbon/human/proc/animate_tail_start()
|
||||
@@ -941,6 +989,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
set_tail_state("[species.get_tail(src)]_idle[rand(0,9)]")
|
||||
else
|
||||
set_tail_state("[species.get_tail(src)]_static")
|
||||
toggle_tail(FALSE) //So tails stop when someone dies. TODO - Fix this hack ~Leshana
|
||||
|
||||
/mob/living/carbon/human/proc/animate_tail_stop()
|
||||
if(QDESTROYING(src))
|
||||
@@ -948,6 +997,19 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
|
||||
set_tail_state("[species.get_tail(src)]_static")
|
||||
|
||||
/mob/living/carbon/human/proc/update_wing_showing()
|
||||
if(QDESTROYING(src))
|
||||
return
|
||||
|
||||
remove_layer(WING_LAYER)
|
||||
|
||||
var/image/wing_image = get_wing_image()
|
||||
if(wing_image)
|
||||
wing_image.layer = BODY_LAYER+WING_LAYER
|
||||
overlays_standing[WING_LAYER] = wing_image
|
||||
|
||||
apply_layer(WING_LAYER)
|
||||
|
||||
/mob/living/carbon/human/update_modifier_visuals()
|
||||
if(QDESTROYING(src))
|
||||
return
|
||||
@@ -1013,6 +1075,89 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
|
||||
overlays_standing[SURGERY_LAYER] = total
|
||||
apply_layer(SURGERY_LAYER)
|
||||
|
||||
/mob/living/carbon/human/proc/get_wing_image()
|
||||
if(QDESTROYING(src))
|
||||
return
|
||||
|
||||
//If you are FBP with wing style and didn't set a custom one
|
||||
if(synthetic && synthetic.includes_wing && !wing_style)
|
||||
var/icon/wing_s = new/icon("icon" = synthetic.icon, "icon_state" = "wing") //I dunno. If synths have some custom wing?
|
||||
wing_s.Blend(rgb(src.r_skin, src.g_skin, src.b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
|
||||
return image(wing_s)
|
||||
|
||||
//If you have custom wings selected
|
||||
if(wing_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL))
|
||||
var/icon/wing_s = new/icon("icon" = wing_style.icon, "icon_state" = flapping && wing_style.ani_state ? wing_style.ani_state : wing_style.icon_state)
|
||||
if(wing_style.do_colouration)
|
||||
wing_s.Blend(rgb(src.r_wing, src.g_wing, src.b_wing), wing_style.color_blend_mode)
|
||||
if(wing_style.extra_overlay)
|
||||
var/icon/overlay = new/icon("icon" = wing_style.icon, "icon_state" = wing_style.extra_overlay)
|
||||
overlay.Blend(rgb(src.r_wing2, src.g_wing2, src.b_wing2), wing_style.color_blend_mode)
|
||||
wing_s.Blend(overlay, ICON_OVERLAY)
|
||||
qdel(overlay)
|
||||
return image(wing_s)
|
||||
|
||||
/mob/living/carbon/human/proc/get_ears_overlay()
|
||||
if(ear_style && !(head && (head.flags_inv & BLOCKHEADHAIR)))
|
||||
var/icon/ears_s = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.icon_state)
|
||||
if(ear_style.do_colouration)
|
||||
ears_s.Blend(rgb(src.r_ears, src.g_ears, src.b_ears), ear_style.color_blend_mode)
|
||||
if(ear_style.extra_overlay)
|
||||
var/icon/overlay = new/icon("icon" = ear_style.icon, "icon_state" = ear_style.extra_overlay)
|
||||
overlay.Blend(rgb(src.r_ears2, src.g_ears2, src.b_ears2), ear_style.color_blend_mode)
|
||||
ears_s.Blend(overlay, ICON_OVERLAY)
|
||||
qdel(overlay)
|
||||
return ears_s
|
||||
return null
|
||||
|
||||
|
||||
/mob/living/carbon/human/proc/get_tail_image()
|
||||
//If you are FBP with tail style and didn't set a custom one
|
||||
var/datum/robolimb/model = isSynthetic()
|
||||
if(istype(model) && model.includes_tail && !tail_style)
|
||||
var/icon/tail_s = new/icon("icon" = synthetic.icon, "icon_state" = "tail")
|
||||
tail_s.Blend(rgb(src.r_skin, src.g_skin, src.b_skin), species.color_mult ? ICON_MULTIPLY : ICON_ADD)
|
||||
return image(tail_s)
|
||||
|
||||
//If you have a custom tail selected
|
||||
if(tail_style && !(wear_suit && wear_suit.flags_inv & HIDETAIL && !isTaurTail(tail_style)))
|
||||
var/icon/tail_s = new/icon("icon" = tail_style.icon, "icon_state" = wagging && tail_style.ani_state ? tail_style.ani_state : tail_style.icon_state)
|
||||
if(tail_style.do_colouration)
|
||||
tail_s.Blend(rgb(src.r_tail, src.g_tail, src.b_tail), tail_style.color_blend_mode)
|
||||
if(tail_style.extra_overlay)
|
||||
var/icon/overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay)
|
||||
if(wagging && tail_style.ani_state)
|
||||
overlay = new/icon("icon" = tail_style.icon, "icon_state" = tail_style.extra_overlay_w)
|
||||
overlay.Blend(rgb(src.r_tail2, src.g_tail2, src.b_tail2), tail_style.color_blend_mode)
|
||||
tail_s.Blend(overlay, ICON_OVERLAY)
|
||||
qdel(overlay)
|
||||
else
|
||||
overlay.Blend(rgb(src.r_tail2, src.g_tail2, src.b_tail2), tail_style.color_blend_mode)
|
||||
tail_s.Blend(overlay, ICON_OVERLAY)
|
||||
qdel(overlay)
|
||||
|
||||
if(isTaurTail(tail_style))
|
||||
var/datum/sprite_accessory/tail/taur/taurtype = tail_style
|
||||
if(taurtype.can_ride && !riding_datum)
|
||||
riding_datum = new /datum/riding/taur(src)
|
||||
verbs |= /mob/living/carbon/human/proc/taur_mount
|
||||
verbs |= /mob/living/proc/toggle_rider_reins
|
||||
return image(tail_s, "pixel_x" = -16)
|
||||
else
|
||||
return image(tail_s)
|
||||
return null
|
||||
|
||||
// TODO - Move this to where it should go ~Leshana
|
||||
/mob/living/proc/stop_flying()
|
||||
if(QDESTROYING(src))
|
||||
return
|
||||
flying = FALSE
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/human/stop_flying()
|
||||
if((. = ..()))
|
||||
update_wing_showing()
|
||||
|
||||
//Human Overlays Indexes/////////
|
||||
#undef MUTATIONS_LAYER
|
||||
#undef SKIN_LAYER
|
||||
|
||||
@@ -74,3 +74,7 @@
|
||||
var/image/selected_image = null // Used for buildmode AI control stuff.
|
||||
|
||||
var/allow_self_surgery = FALSE // Used to determine if the mob can perform surgery on itself.
|
||||
|
||||
var/tail_alt = 0
|
||||
var/flying = 0 // Allows flight
|
||||
|
||||
|
||||
16
code/modules/mob/living/riding.dm
Normal file
16
code/modules/mob/living/riding.dm
Normal file
@@ -0,0 +1,16 @@
|
||||
/mob/living/proc/toggle_rider_reins()
|
||||
set name = "Give Reins"
|
||||
set category = "Abilities"
|
||||
set desc = "Let people riding on you control your movement."
|
||||
|
||||
if(riding_datum)
|
||||
if(istype(riding_datum,/datum/riding))
|
||||
if(riding_datum.keytype)
|
||||
riding_datum.keytype = null
|
||||
to_chat(src, "Rider control enabled.")
|
||||
return
|
||||
else
|
||||
riding_datum.keytype = /obj/item/weapon/material/twohanded/riding_crop
|
||||
to_chat(src, "Rider control restricted.")
|
||||
return
|
||||
return
|
||||
@@ -252,8 +252,12 @@
|
||||
|
||||
/datum/preferences/proc/update_preview_icon()
|
||||
var/mob/living/carbon/human/dummy/mannequin/mannequin = get_mannequin(client_ckey)
|
||||
if(!mannequin.dna) // Special handling for preview icons before SSAtoms has initailized.
|
||||
mannequin.dna = new /datum/dna(null)
|
||||
mannequin.delete_inventory(TRUE)
|
||||
dress_preview_mob(mannequin)
|
||||
mannequin.toggle_tail(setting = TRUE)
|
||||
mannequin.toggle_wing(setting = TRUE)
|
||||
COMPILE_OVERLAYS(mannequin)
|
||||
|
||||
preview_icon = icon('icons/effects/128x48.dmi', bgstate)
|
||||
|
||||
@@ -34,6 +34,11 @@
|
||||
// Whether or not the accessory can be affected by colouration
|
||||
var/do_colouration = 1
|
||||
|
||||
var/color_blend_mode = ICON_MULTIPLY // If checked.
|
||||
|
||||
// Ckey of person allowed to use this, if defined.
|
||||
var/list/ckeys_allowed = null
|
||||
var/apply_restrictions = FALSE //whether to apply restrictions for specific tails/ears/wings
|
||||
|
||||
/*
|
||||
////////////////////////////
|
||||
@@ -928,6 +933,349 @@
|
||||
icon_state = "hair_ziegler"
|
||||
flags = HAIR_TIEABLE
|
||||
|
||||
/datum/sprite_accessory/hair/astolfo
|
||||
name = "Astolfo"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "hair_astolfo"
|
||||
|
||||
/datum/sprite_accessory/hair/awoohair
|
||||
name = "Shoulder-length Messy"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "momijihair"
|
||||
|
||||
/datum/sprite_accessory/hair/braid
|
||||
name = "Floorlength Braid"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "hair_braid"
|
||||
|
||||
/datum/sprite_accessory/hair/twindrills
|
||||
name = "Twin Drills"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "hair_twincurl"
|
||||
|
||||
/datum/sprite_accessory/hair/ponytail6_fixed
|
||||
name = "Ponytail 6.2"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "hair_ponytail6"
|
||||
|
||||
/datum/sprite_accessory/hair/una_hood
|
||||
name = "Cobra Hood"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "soghun_hood"
|
||||
species_allowed = list(SPECIES_UNATHI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/hair/una_doublehorns
|
||||
name = "Double Unathi Horns"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "soghun_dubhorns"
|
||||
species_allowed = list(SPECIES_UNATHI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/hair/citheronia_colorable
|
||||
name = "Citheronia"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "citheronia_hair_c"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/hair/sergal_plain
|
||||
name = "Sergal Plain"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "serg_plain"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/hair/sergal_medicore
|
||||
name = "Sergal Medicore"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "serg_medicore"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/hair/sergal_tapered
|
||||
name = "Sergal Tapered"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "serg_tapered"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/hair/sergal_fairytail
|
||||
name = "Sergal Fairytail"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "serg_fairytail"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
// Vulpa stuffs
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_none
|
||||
name = "None"
|
||||
icon_state = "bald"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_kajam
|
||||
name = "Kajam"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "kajam"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_keid
|
||||
name = "Keid"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "keid"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_adhara
|
||||
name = "Adhara"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "adhara"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_kleeia
|
||||
name = "Kleeia"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "kleeia"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_mizar
|
||||
name = "Mizar"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "mizar"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_apollo
|
||||
name = "Apollo"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "apollo"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_belle
|
||||
name = "Belle"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "belle"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_bun
|
||||
name = "Vulp Bun"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "bun"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_jagged
|
||||
name = "Jagged"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "jagged"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_curl
|
||||
name = "Curl"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "curl"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_hawk
|
||||
name = "Hawk"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "hawk"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_anita
|
||||
name = "Anita"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "anita"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_short
|
||||
name = "Short"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "short"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/vulp_hair_spike
|
||||
name = "Spike"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "spike"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
//xeno stuffs
|
||||
/datum/sprite_accessory/hair/xeno_head_drone_color
|
||||
name = "Drone dome"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "cxeno_drone"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
// figure this one out for better coloring
|
||||
/datum/sprite_accessory/hair/xeno_head_sentinel_color
|
||||
name = "Sentinal dome"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "cxeno_sentinel"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/xeno_head_queen_color
|
||||
name = "Queen dome"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "cxeno_queen"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/xeno_head_hunter_color
|
||||
name = "Hunter dome"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "cxeno_hunter"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/xeno_head_praetorian_color
|
||||
name = "Praetorian dome"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "cxeno_praetorian"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
// Shadekin stuffs
|
||||
|
||||
/datum/sprite_accessory/hair/shadekin_hair_short
|
||||
name = "Shadekin Short Hair"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "shadekin_short"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/shadekin_hair_poofy
|
||||
name = "Shadekin Poofy Hair"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "shadekin_poofy"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/hair/shadekin_hair_long
|
||||
name = "Shadekin Long Hair"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_add = 'icons/mob/human_face_alt_add.dmi'
|
||||
icon_state = "shadekin_long"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/*
|
||||
shaved
|
||||
name = "Shaved"
|
||||
icon_state = "bald"
|
||||
gender = NEUTER
|
||||
species_allowed = list(SPECIES_HUMAN, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
*/
|
||||
/datum/sprite_accessory/facial_hair/neck_fluff
|
||||
name = "Neck Fluff"
|
||||
icon = 'icons/mob/human_face_or_alt.dmi'
|
||||
icon_state = "facial_neckfluff"
|
||||
gender = NEUTER
|
||||
species_allowed = list(SPECIES_TAJ, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_none
|
||||
name = "None"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "none"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_blaze
|
||||
name = "Blaze"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_blaze"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_vulpine
|
||||
name = "Vulpine"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_vulpine"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_earfluff
|
||||
name = "Earfluff"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_earfluff"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_mask
|
||||
name = "Mask"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_mask"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_patch
|
||||
name = "Patch"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_patch"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_ruff
|
||||
name = "Ruff"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_ruff"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_kita
|
||||
name = "Kita"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_kita"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/datum/sprite_accessory/facial_hair/vulp_swift
|
||||
name = "Swift"
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "vulp_facial_swift"
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = NEUTER
|
||||
|
||||
/*
|
||||
///////////////////////////////////
|
||||
/ =---------------------------= /
|
||||
@@ -938,6 +1286,7 @@
|
||||
|
||||
/datum/sprite_accessory/facial_hair
|
||||
icon = 'icons/mob/Human_face.dmi'
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/facial_hair/shaved
|
||||
name = "Shaved"
|
||||
@@ -1126,23 +1475,23 @@
|
||||
/datum/sprite_accessory/hair/skr_tentacle_veryshort
|
||||
name = "Skrell Short Tentacles"
|
||||
icon_state = "skrell_hair_short"
|
||||
species_allowed = list(SPECIES_SKRELL)
|
||||
species_allowed = list(SPECIES_SKRELL, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
gender = MALE
|
||||
|
||||
/datum/sprite_accessory/hair/skr_tentacle_short
|
||||
name = "Skrell Average Tentacles"
|
||||
icon_state = "skrell_hair_average"
|
||||
species_allowed = list(SPECIES_SKRELL)
|
||||
species_allowed = list(SPECIES_SKRELL, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/hair/skr_tentacle_average
|
||||
name = "Skrell Long Tentacles"
|
||||
icon_state = "skrell_hair_long"
|
||||
species_allowed = list(SPECIES_SKRELL)
|
||||
species_allowed = list(SPECIES_SKRELL, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/hair/skr_tentacle_verylong
|
||||
name = "Skrell Very Long Tentacles"
|
||||
icon_state = "skrell_hair_verylong"
|
||||
species_allowed = list(SPECIES_SKRELL)
|
||||
species_allowed = list(SPECIES_SKRELL, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
//Tajaran hairstyles
|
||||
/datum/sprite_accessory/hair/taj_ears
|
||||
@@ -1424,6 +1773,8 @@
|
||||
//like Tajaran inner-ear coloring overlay stuff.
|
||||
species_allowed = list()
|
||||
|
||||
color_blend_mode = ICON_ADD
|
||||
|
||||
var/body_parts = list() //A list of bodyparts this covers, in organ_tag defines
|
||||
//Reminder: BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN,BP_HEAD
|
||||
|
||||
|
||||
488
code/modules/mob/new_player/sprite_accessories_ear.dm
Normal file
488
code/modules/mob/new_player/sprite_accessories_ear.dm
Normal file
@@ -0,0 +1,488 @@
|
||||
/*
|
||||
////////////////////////////
|
||||
/ =--------------------= /
|
||||
/ == Ear Definitions == /
|
||||
/ =--------------------= /
|
||||
////////////////////////////
|
||||
*/
|
||||
/datum/sprite_accessory/ears
|
||||
name = "You should not see this..."
|
||||
icon = 'icons/mob/human_races/sprite_accessories/ears.dmi'
|
||||
do_colouration = 0 // Set to 1 to blend (ICON_ADD) hair color
|
||||
|
||||
color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
|
||||
var/extra_overlay // Icon state of an additional overlay to blend in.
|
||||
var/desc = "You should not see this..."
|
||||
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/ears/shadekin
|
||||
name = "Shadekin Ears, colorable"
|
||||
desc = ""
|
||||
icon_state = "shadekin"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
apply_restrictions = TRUE
|
||||
|
||||
/datum/sprite_accessory/ears/taj_ears
|
||||
name = "Tajaran Ears"
|
||||
icon_state = "ears_plain"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_TAJ, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
extra_overlay = "ears_plain-inner"
|
||||
|
||||
/datum/sprite_accessory/ears/taj_ears_tall
|
||||
name = "Tajaran Tall Ears"
|
||||
icon_state = "msai_plain"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_TAJ, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
extra_overlay = "msai_plain-inner"
|
||||
|
||||
/datum/sprite_accessory/ears/squirrel_orange
|
||||
name = "squirel, orange"
|
||||
desc = ""
|
||||
icon_state = "squirrel-orange"
|
||||
|
||||
/datum/sprite_accessory/ears/squirrel_red
|
||||
name = "squirrel, red"
|
||||
desc = ""
|
||||
icon_state = "squirrel-red"
|
||||
|
||||
/datum/sprite_accessory/ears/bunny_white
|
||||
name = "bunny, white"
|
||||
desc = ""
|
||||
icon_state = "bunny"
|
||||
|
||||
/datum/sprite_accessory/ears/bear_brown
|
||||
name = "bear, brown"
|
||||
desc = ""
|
||||
icon_state = "bear-brown"
|
||||
|
||||
/datum/sprite_accessory/ears/bear_panda
|
||||
name = "bear, panda"
|
||||
desc = ""
|
||||
icon_state = "panda"
|
||||
|
||||
/datum/sprite_accessory/ears/wolf_grey
|
||||
name = "wolf, grey"
|
||||
desc = ""
|
||||
icon_state = "wolf-grey"
|
||||
|
||||
/datum/sprite_accessory/ears/wolf_green
|
||||
name = "wolf, green"
|
||||
desc = ""
|
||||
icon_state = "wolf-green"
|
||||
|
||||
/datum/sprite_accessory/ears/wisewolf
|
||||
name = "wolf, wise"
|
||||
desc = ""
|
||||
icon_state = "wolf-wise"
|
||||
|
||||
/datum/sprite_accessory/ears/mouse_grey
|
||||
name = "mouse, grey"
|
||||
desc = ""
|
||||
icon_state = "mouse-grey"
|
||||
|
||||
/datum/sprite_accessory/ears/bee
|
||||
name = "bee antennae"
|
||||
desc = ""
|
||||
icon_state = "bee"
|
||||
|
||||
/datum/sprite_accessory/ears/antennae
|
||||
name = "antennae, colorable"
|
||||
desc = ""
|
||||
icon_state = "antennae"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/curly_bug
|
||||
name = "curly antennae, colorable"
|
||||
desc = ""
|
||||
icon_state = "curly_bug"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/dual_robot
|
||||
name = "synth antennae, colorable"
|
||||
desc = ""
|
||||
icon_state = "dual_robot_antennae"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/right_robot
|
||||
name = "right synth, colorable"
|
||||
desc = ""
|
||||
icon_state = "right_robot_antennae"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/left_robot
|
||||
name = "left synth, colorable"
|
||||
desc = ""
|
||||
icon_state = "left_robot_antennae"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/oni_h1
|
||||
name = "oni horns"
|
||||
desc = ""
|
||||
icon_state = "oni-h1"
|
||||
|
||||
/datum/sprite_accessory/ears/oni_h1_c
|
||||
name = "oni horns, colorable"
|
||||
desc = ""
|
||||
icon_state = "oni-h1_c"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/demon_horns1
|
||||
name = "demon horns"
|
||||
desc = ""
|
||||
icon_state = "demon-horns1"
|
||||
|
||||
/datum/sprite_accessory/ears/demon_horns1_c
|
||||
name = "demon horns, colorable"
|
||||
desc = ""
|
||||
icon_state = "demon-horns1_c"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/demon_horns2
|
||||
name = "demon horns, colorable(outward)"
|
||||
desc = ""
|
||||
icon_state = "demon-horns2"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/dragon_horns
|
||||
name = "dragon horns, colorable"
|
||||
desc = ""
|
||||
icon_state = "dragon-horns"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/foxears
|
||||
name = "highlander zorren ears"
|
||||
desc = ""
|
||||
icon_state = "foxears"
|
||||
|
||||
/datum/sprite_accessory/ears/fenears
|
||||
name = "flatland zorren ears"
|
||||
desc = ""
|
||||
icon_state = "fenears"
|
||||
|
||||
/datum/sprite_accessory/ears/sergal //Redundant
|
||||
name = "Sergal ears"
|
||||
icon_state = "serg_plain_s"
|
||||
|
||||
/datum/sprite_accessory/ears/foxearshc
|
||||
name = "highlander zorren ears, colorable"
|
||||
desc = ""
|
||||
icon_state = "foxearshc"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/fenearshc
|
||||
name = "flatland zorren ears, colorable"
|
||||
desc = ""
|
||||
icon_state = "fenearshc"
|
||||
extra_overlay = "fenears-inner"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/sergalhc
|
||||
name = "Sergal ears, colorable"
|
||||
icon_state = "serg_plain_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/mousehc
|
||||
name = "mouse, colorable"
|
||||
desc = ""
|
||||
icon_state = "mouse"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "mouseinner"
|
||||
|
||||
/datum/sprite_accessory/ears/mousehcno
|
||||
name = "mouse, colorable, no inner"
|
||||
desc = ""
|
||||
icon_state = "mouse"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/wolfhc
|
||||
name = "wolf, colorable"
|
||||
desc = ""
|
||||
icon_state = "wolf"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "wolfinner"
|
||||
|
||||
/datum/sprite_accessory/ears/bearhc
|
||||
name = "bear, colorable"
|
||||
desc = ""
|
||||
icon_state = "bear"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/smallbear
|
||||
name = "small bear"
|
||||
desc = ""
|
||||
icon_state = "smallbear"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/squirrelhc
|
||||
name = "squirrel, colorable"
|
||||
desc = ""
|
||||
icon_state = "squirrel"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/kittyhc
|
||||
name = "kitty, colorable"
|
||||
desc = ""
|
||||
icon_state = "kitty"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "kittyinner"
|
||||
|
||||
/datum/sprite_accessory/ears/bunnyhc
|
||||
name = "bunny, colorable"
|
||||
desc = ""
|
||||
icon_state = "bunny"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/antlers
|
||||
name = "antlers"
|
||||
desc = ""
|
||||
icon_state = "antlers"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/antlers_e
|
||||
name = "antlers with ears"
|
||||
desc = ""
|
||||
icon_state = "cow-nohorns"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "antlers_mark"
|
||||
|
||||
/datum/sprite_accessory/ears/smallantlers
|
||||
name = "small antlers"
|
||||
desc = ""
|
||||
icon_state = "smallantlers"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/smallantlers_e
|
||||
name = "small antlers with ears"
|
||||
desc = ""
|
||||
icon_state = "smallantlers"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "deer"
|
||||
|
||||
/datum/sprite_accessory/ears/deer
|
||||
name = "deer ears"
|
||||
desc = ""
|
||||
icon_state = "deer"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/cow
|
||||
name = "cow, horns"
|
||||
desc = ""
|
||||
icon_state = "cow"
|
||||
|
||||
/datum/sprite_accessory/ears/cowc
|
||||
name = "cow, horns, colorable"
|
||||
desc = ""
|
||||
icon_state = "cow-c"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/cow_nohorns
|
||||
name = "cow, no horns"
|
||||
desc = ""
|
||||
icon_state = "cow-nohorns"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/caprahorns
|
||||
name = "caprine horns"
|
||||
desc = ""
|
||||
icon_state = "caprahorns"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/otie
|
||||
name = "otie, colorable"
|
||||
desc = ""
|
||||
icon_state = "otie"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "otie-inner"
|
||||
|
||||
/datum/sprite_accessory/ears/donkey
|
||||
name = "donkey, colorable"
|
||||
desc = ""
|
||||
icon_state = "donkey"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "otie-inner"
|
||||
|
||||
/datum/sprite_accessory/ears/zears
|
||||
name = "jagged ears"
|
||||
desc = ""
|
||||
icon_state = "zears"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/elfs
|
||||
name = "elven ears"
|
||||
desc = ""
|
||||
icon_state = "elfs"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
species_allowed = list(SPECIES_HUMAN, SPECIES_HUMAN_VATBORN, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/ears/sleek
|
||||
name = "sleek ears"
|
||||
desc = ""
|
||||
icon_state = "sleek"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/drake
|
||||
name = "drake frills"
|
||||
desc = ""
|
||||
icon_state = "drake"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/vulp
|
||||
name = "vulpkanin, dual-color"
|
||||
desc = ""
|
||||
icon_state = "vulp"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "vulp-inner"
|
||||
|
||||
/datum/sprite_accessory/ears/vulp_short
|
||||
name = "vulpkanin short"
|
||||
desc = ""
|
||||
icon_state = "vulp_terrier"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/vulp_short_dc
|
||||
name = "vulpkanin short, dual-color"
|
||||
desc = ""
|
||||
icon_state = "vulp_terrier"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "vulp_terrier-inner"
|
||||
|
||||
/datum/sprite_accessory/ears/vulp_jackal
|
||||
name = "vulpkanin thin, dual-color"
|
||||
desc = ""
|
||||
icon_state = "vulp_jackal"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "vulp_jackal-inner"
|
||||
|
||||
/datum/sprite_accessory/ears/bunny_floppy
|
||||
name = "floopy bunny ears (colorable)"
|
||||
desc = ""
|
||||
icon_state = "floppy_bun"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/ears/teshari
|
||||
name = "Teshari (colorable fluff)"
|
||||
desc = ""
|
||||
icon_state = "teshari"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "teshariinner"
|
||||
species_allowed = list(SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/ears/tesharihigh
|
||||
name = "Teshari upper ears (colorable fluff)"
|
||||
desc = ""
|
||||
icon_state = "tesharihigh"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "tesharihighinner"
|
||||
species_allowed = list(SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/ears/tesharilow
|
||||
name = "Teshari lower ears (colorable fluff)"
|
||||
desc = ""
|
||||
icon_state = "tesharilow"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "tesharilowinner"
|
||||
species_allowed = list(SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/ears/inkling
|
||||
name = "colorable mature inkling hair"
|
||||
desc = ""
|
||||
icon = 'icons/mob/human_face_alt.dmi'
|
||||
icon_state = "inkling-colorable"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/ears/large_dragon
|
||||
name = "Large dragon horns"
|
||||
desc = ""
|
||||
icon_state = "big_liz"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
// Special snowflake ears go below here.
|
||||
/datum/sprite_accessory/ears/elf_caprine_colorable
|
||||
name = "Caprine horns with pointy ears, colorable"
|
||||
desc = ""
|
||||
icon_state = "elfs"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "caprahorns"
|
||||
|
||||
/datum/sprite_accessory/ears/elf_oni_colorable
|
||||
name = "oni horns with pointy ears, colorable"
|
||||
desc = ""
|
||||
icon_state = "elfs"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "oni-h1_c"
|
||||
|
||||
/datum/sprite_accessory/ears/elf_demon_colorable
|
||||
name = "Demon horns with pointy ears, colorable"
|
||||
desc = ""
|
||||
icon_state = "elfs"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "demon-horns1_c"
|
||||
|
||||
/datum/sprite_accessory/ears/elf_demon_outwards_colorable
|
||||
name = "Demon horns with pointy ears, outwards, colourable"
|
||||
desc = ""
|
||||
icon_state = "elfs"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "demon-horns2"
|
||||
|
||||
/datum/sprite_accessory/ears/elf_dragon_colorable
|
||||
name = "Dragon horns with pointy ears, colourable"
|
||||
desc = ""
|
||||
icon_state = "elfs"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "dragon-horns"
|
||||
566
code/modules/mob/new_player/sprite_accessories_extra.dm
Normal file
566
code/modules/mob/new_player/sprite_accessories_extra.dm
Normal file
@@ -0,0 +1,566 @@
|
||||
/datum/sprite_accessory/marking/vr
|
||||
icon = 'icons/mob/human_races/markings_alt.dmi'
|
||||
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_belly
|
||||
name = "belly fur (Vulp)"
|
||||
icon_state = "vulp_belly"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO,BP_GROIN)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_fullbelly
|
||||
name = "full belly fur (Vulp)"
|
||||
icon_state = "vulp_fullbelly"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO,BP_GROIN)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_crest
|
||||
name = "belly crest (Vulp)"
|
||||
icon_state = "vulp_crest"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO,BP_GROIN)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_nose
|
||||
name = "nose (Vulp)"
|
||||
icon_state = "vulp_nose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_short_nose
|
||||
name = "nose, short (Vulp)"
|
||||
icon_state = "vulp_short_nose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/snoutstripe
|
||||
name = "snout stripe (Vulp)"
|
||||
icon_state = "snoutstripe"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_face
|
||||
name = "face (Vulp)"
|
||||
icon_state = "vulp_face"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_facealt
|
||||
name = "face, alt. (Vulp)"
|
||||
icon_state = "vulp_facealt"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_earsface
|
||||
name = "ears and face (Vulp)"
|
||||
icon_state = "vulp_earsface"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/vulp_all
|
||||
name = "all head highlights (Vulp)"
|
||||
icon_state = "vulp_all"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/sergal_full
|
||||
name = "Sergal Markings"
|
||||
icon_state = "sergal_full"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
species_allowed = list("Sergal")
|
||||
|
||||
/datum/sprite_accessory/marking/vr/sergal_full_female
|
||||
name = "Sergal Markings (Female)"
|
||||
icon_state = "sergal_full_female"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
species_allowed = list("Sergal")
|
||||
|
||||
/datum/sprite_accessory/marking/vr/monoeye
|
||||
name = "Monoeye"
|
||||
icon_state = "monoeye"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spidereyes
|
||||
name = "Spider Eyes"
|
||||
icon_state = "spidereyes"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/sergaleyes
|
||||
name = "Sergal Eyes"
|
||||
icon_state = "eyes_sergal"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/brows
|
||||
name = "Eyebrows"
|
||||
icon_state = "brows"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/nevrean_female
|
||||
name = "Female Nevrean beak"
|
||||
icon_state = "nevrean_f"
|
||||
body_parts = list(BP_HEAD)
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
gender = FEMALE
|
||||
|
||||
/datum/sprite_accessory/marking/vr/nevrean_male
|
||||
name = "Male Nevrean beak"
|
||||
icon_state = "nevrean_m"
|
||||
body_parts = list(BP_HEAD)
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
gender = MALE
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spots
|
||||
name = "Spots"
|
||||
icon_state = "spots"
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/shaggy_mane
|
||||
name = "Shaggy mane/feathers"
|
||||
icon_state = "shaggy"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/jagged_teeth
|
||||
name = "Jagged teeth"
|
||||
icon_state = "jagged"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/blank_face
|
||||
name = "Blank round face (use with monster mouth)"
|
||||
icon_state = "blankface"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/monster_mouth
|
||||
name = "Monster mouth"
|
||||
icon_state = "monster"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/saber_teeth
|
||||
name = "Saber teeth"
|
||||
icon_state = "saber"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/fangs
|
||||
name = "Fangs"
|
||||
icon_state = "fangs"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/tusks
|
||||
name = "Tusks"
|
||||
icon_state = "tusks"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/otie_face
|
||||
name = "Otie face"
|
||||
icon_state = "otieface"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/otie_nose
|
||||
name = "Otie nose"
|
||||
icon_state = "otie_nose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/otienose_lite
|
||||
name = "Short otie nose"
|
||||
icon_state = "otienose_lite"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/backstripes
|
||||
name = "Back stripes"
|
||||
icon_state = "otiestripes"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO,BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/belly_butt
|
||||
name = "Belly and butt"
|
||||
icon_state = "bellyandbutt"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_GROIN,BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/fingers_toes
|
||||
name = "Fingers and toes"
|
||||
icon_state = "fingerstoes"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/otie_socks
|
||||
name = "Fingerless socks"
|
||||
icon_state = "otiesocks"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/corvid_beak
|
||||
name = "Corvid beak"
|
||||
icon_state = "corvidbeak"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/corvid_belly
|
||||
name = "Corvid belly"
|
||||
icon_state = "corvidbelly"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/cow_body
|
||||
name = "Cow markings"
|
||||
icon_state = "cowbody"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/cow_nose
|
||||
name = "Cow nose"
|
||||
icon_state = "cownose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zmask
|
||||
name = "Eye mask"
|
||||
icon_state = "zmask"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zbody
|
||||
name = "Thick jagged stripes"
|
||||
icon_state = "zbody"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_LEG,BP_R_LEG,BP_GROIN,BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/znose
|
||||
name = "Jagged snout"
|
||||
icon_state = "znose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/otter_nose
|
||||
name = "Otter nose"
|
||||
icon_state = "otternose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/otter_face
|
||||
name = "Otter face"
|
||||
icon_state = "otterface"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/deer_face
|
||||
name = "Deer face"
|
||||
icon_state = "deerface"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/sharkface
|
||||
name = "Akula snout"
|
||||
icon_state = "sharkface"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/sheppy_face
|
||||
name = "Shepherd snout"
|
||||
icon_state = "shepface"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/sheppy_back
|
||||
name = "Shepherd back"
|
||||
icon_state = "shepback"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO,BP_GROIN)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_belly_male
|
||||
name = "Zorren Male Torso"
|
||||
icon_state = "zorren_belly"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO,BP_GROIN)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_belly_female
|
||||
name = "Zorren Female Torso"
|
||||
icon_state = "zorren_belly_female"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO,BP_GROIN)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_back_patch
|
||||
name = "Zorren Back Patch"
|
||||
icon_state = "zorren_backpatch"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_face_male
|
||||
name = "Zorren Male Face"
|
||||
icon_state = "zorren_face"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
gender = MALE
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_face_female
|
||||
name = "Zorren Female Face"
|
||||
icon_state = "zorren_face_female"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
gender = FEMALE
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_muzzle_male
|
||||
name = "Zorren Male Muzzle"
|
||||
icon_state = "zorren_muzzle"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
gender = MALE
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_muzzle_female
|
||||
name = "Zorren Female Muzzle"
|
||||
icon_state = "zorren_muzzle_female"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
gender = FEMALE
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_socks
|
||||
name = "Zorren Socks"
|
||||
icon_state = "zorren_socks"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/zorren_longsocks
|
||||
name = "Zorren Longsocks"
|
||||
icon_state = "zorren_longsocks"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/tesh_feathers
|
||||
name = "Teshari Feathers"
|
||||
icon_state = "tesh-feathers"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/harpy_feathers
|
||||
name = "Rapala leg Feather"
|
||||
icon_state = "harpy-feathers"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_LEG,BP_R_LEG)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/harpy_legs
|
||||
name = "Rapala leg coloring"
|
||||
icon_state = "harpy-leg"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/chooves
|
||||
name = "Cloven hooves"
|
||||
icon_state = "chooves"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/body_tone
|
||||
name = "Body toning (for emergency contrast loss)"
|
||||
icon_state = "btone"
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/gloss
|
||||
name = "Full body gloss"
|
||||
icon_state = "gloss"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/eboop_panels
|
||||
name = "Eggnerd FBP panels"
|
||||
icon_state = "eboop"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/osocks_rarm
|
||||
name = "Modular Longsock (right arm)"
|
||||
icon_state = "osocks"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_R_ARM,BP_R_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/osocks_larm
|
||||
name = "Modular Longsock (left arm)"
|
||||
icon_state = "osocks"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_ARM,BP_L_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/osocks_rleg
|
||||
name = "Modular Longsock (right leg)"
|
||||
icon_state = "osocks"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_R_FOOT,BP_R_LEG)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/osocks_lleg
|
||||
name = "Modular Longsock (left leg)"
|
||||
icon_state = "osocks"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_L_LEG)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/animeeyesinner
|
||||
name = "Anime Eyes Inner"
|
||||
icon_state = "animeeyesinner"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/animeeyesouter
|
||||
name = "Anime Eyes Outer"
|
||||
icon_state = "animeeyesouter"
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/panda_eye_marks
|
||||
name = "Panda Eye Markings"
|
||||
icon_state = "eyes_panda"
|
||||
body_parts = list(BP_HEAD)
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/catwomantorso
|
||||
name = "Catwoman chest stripes"
|
||||
icon_state = "catwomanchest"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/catwomangroin
|
||||
name = "Catwoman groin stripes"
|
||||
icon_state = "catwomangroin"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_GROIN)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/catwoman_rleg
|
||||
name = "Catwoman right leg stripes"
|
||||
icon_state = "catwomanright"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_R_LEG)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/catwoman_lleg
|
||||
name = "Catwoman left leg stripes"
|
||||
icon_state = "catwomanleft"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_LEG)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/teshi_small_feathers
|
||||
name = "Teshari small wingfeathers"
|
||||
icon_state = "teshi_sf"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND,BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spirit_lights
|
||||
name = "Ward - Spirit FBP Lights"
|
||||
icon_state = "lights"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spirit_lights_body
|
||||
name = "Ward - Spirit FBP Lights (body)"
|
||||
icon_state = "lights"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spirit_lights_head
|
||||
name = "Ward - Spirit FBP Lights (head)"
|
||||
icon_state = "lights"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spirit_panels
|
||||
name = "Ward - Spirit FBP Panels"
|
||||
icon_state = "panels"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spirit_panels_body
|
||||
name = "Ward - Spirit FBP Panels (body)"
|
||||
icon_state = "panels"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/spirit_panels_head
|
||||
name = "Ward - Spirit FBP Panels (head)"
|
||||
icon_state = "panels"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/tentacle_head
|
||||
name = "Squid Head"
|
||||
icon_state = "tentaclehead"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/tentacle_mouth
|
||||
name = "Tentacle Mouth"
|
||||
icon_state = "tentaclemouth"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/rosette
|
||||
name = "Rosettes"
|
||||
icon_state = "rosette"
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
|
||||
/*
|
||||
werewolf_nose
|
||||
name = "Werewolf nose"
|
||||
icon = 'icons/mob/species/werebeast/werebeast_markings.dmi'
|
||||
icon_state = "werewolf_nose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
species_allowed = list(SPECIES_WEREBEAST)
|
||||
|
||||
werewolf_face
|
||||
name = "Werewolf face"
|
||||
icon = 'icons/mob/species/werebeast/werebeast_markings.dmi'
|
||||
icon_state = "werewolf"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
species_allowed = list(SPECIES_WEREBEAST)
|
||||
|
||||
werewolf_belly
|
||||
name = "Werewolf belly"
|
||||
icon = 'icons/mob/species/werebeast/werebeast_markings.dmi'
|
||||
icon_state = "werewolf"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_GROIN,BP_TORSO)
|
||||
species_allowed = list(SPECIES_WEREBEAST)
|
||||
|
||||
werewolf_socks
|
||||
name = "Werewolf socks"
|
||||
icon = 'icons/mob/species/werebeast/werebeast_markings.dmi'
|
||||
icon_state = "werewolf"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
|
||||
species_allowed = list(SPECIES_WEREBEAST)
|
||||
|
||||
shadekin_snoot
|
||||
name = "Shadekin Snoot"
|
||||
icon_state = "shadekin-snoot"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW)
|
||||
*/
|
||||
/datum/sprite_accessory/marking/vr/taj_nose_alt
|
||||
name = "Nose Color, alt. (Taj)"
|
||||
icon_state = "taj_nosealt"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/talons
|
||||
name = "Talons"
|
||||
icon_state = "talons"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/claws
|
||||
name = "Claws"
|
||||
icon_state = "claws"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_L_HAND,BP_R_HAND)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/equine_snout //Why the long face? Works best with sergal bodytype.
|
||||
name = "Equine Snout"
|
||||
icon_state = "donkey"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
|
||||
/datum/sprite_accessory/marking/vr/equine_nose
|
||||
name = "Equine Nose"
|
||||
icon_state = "dnose"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
body_parts = list(BP_HEAD)
|
||||
939
code/modules/mob/new_player/sprite_accessories_tail.dm
Normal file
939
code/modules/mob/new_player/sprite_accessories_tail.dm
Normal file
@@ -0,0 +1,939 @@
|
||||
/*
|
||||
////////////////////////////
|
||||
/ =--------------------= /
|
||||
/ == Tail Definitions == /
|
||||
/ =--------------------= /
|
||||
////////////////////////////
|
||||
*/
|
||||
/datum/sprite_accessory/tail
|
||||
name = "You should not see this..."
|
||||
icon = 'icons/mob/human_races/sprite_accessories/tails.dmi'
|
||||
do_colouration = 0 //Set to 1 to enable coloration using the tail color.
|
||||
|
||||
color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
|
||||
var/extra_overlay // Icon state of an additional overlay to blend in.
|
||||
var/show_species_tail = 0 // If false, do not render species' tail.
|
||||
var/clothing_can_hide = 1 // If true, clothing with HIDETAIL hides it
|
||||
var/desc = "You should not see this..."
|
||||
var/ani_state // State when wagging/animated
|
||||
var/extra_overlay_w // Wagging state for extra overlay
|
||||
var/list/hide_body_parts = list() //Uses organ tag defines. Bodyparts in this list do not have their icons rendered, allowing for more spriter freedom when doing taur/digitigrade stuff.
|
||||
var/icon/clip_mask_icon = null //Icon file used for clip mask.
|
||||
var/clip_mask_state = null //Icon state to generate clip mask. Clip mask is used to 'clip' off the lower part of clothing such as jumpsuits & full suits.
|
||||
var/icon/clip_mask = null //Instantiated clip mask of given icon and state
|
||||
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/New()
|
||||
. = ..()
|
||||
if(clip_mask_icon && clip_mask_state)
|
||||
clip_mask = icon(icon = clip_mask_icon, icon_state = clip_mask_state)
|
||||
|
||||
// Species-unique tails
|
||||
|
||||
// Everyone tails
|
||||
|
||||
/datum/sprite_accessory/tail/invisible
|
||||
name = "hide species-sprite tail"
|
||||
icon = null
|
||||
icon_state = null
|
||||
|
||||
species_allowed = list(SPECIES_TAJ, SPECIES_UNATHI, SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/squirrel_orange
|
||||
name = "squirel, orange"
|
||||
desc = ""
|
||||
icon_state = "squirrel-orange"
|
||||
|
||||
/datum/sprite_accessory/tail/squirrel_red
|
||||
name = "squirrel, red"
|
||||
desc = ""
|
||||
icon_state = "squirrel-red"
|
||||
|
||||
/datum/sprite_accessory/tail/squirrel
|
||||
name = "squirrel, colorable"
|
||||
desc = ""
|
||||
icon_state = "squirrel"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/kitty
|
||||
name = "kitty, colorable, downwards"
|
||||
desc = ""
|
||||
icon_state = "kittydown"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/kittyup
|
||||
name = "kitty, colorable, upwards"
|
||||
desc = ""
|
||||
icon_state = "kittyup"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/tiger_white
|
||||
name = "tiger, colorable"
|
||||
desc = ""
|
||||
icon_state = "tiger"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "tigerinnerwhite"
|
||||
|
||||
/datum/sprite_accessory/tail/stripey
|
||||
name = "stripey taj, colorable"
|
||||
desc = ""
|
||||
icon_state = "stripeytail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "stripeytail_mark"
|
||||
|
||||
species_allowed = list(SPECIES_TAJ, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/stripeytail_brown
|
||||
name = "stripey taj, brown"
|
||||
desc = ""
|
||||
icon_state = "stripeytail-brown"
|
||||
|
||||
/datum/sprite_accessory/tail/chameleon
|
||||
name = "Chameleon, colorable"
|
||||
desc = ""
|
||||
icon_state = "chameleon"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/bunny
|
||||
name = "bunny, colorable"
|
||||
desc = ""
|
||||
icon_state = "bunny"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/bear_brown
|
||||
name = "bear, brown"
|
||||
desc = ""
|
||||
icon_state = "bear-brown"
|
||||
|
||||
/datum/sprite_accessory/tail/bear
|
||||
name = "bear, colorable"
|
||||
desc = ""
|
||||
icon_state = "bear"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/dragon
|
||||
name = "dragon, colorable"
|
||||
desc = ""
|
||||
icon_state = "dragon"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/wolf_grey
|
||||
name = "wolf, grey"
|
||||
desc = ""
|
||||
icon_state = "wolf-grey"
|
||||
|
||||
/datum/sprite_accessory/tail/wolf_green
|
||||
name = "wolf, green"
|
||||
desc = ""
|
||||
icon_state = "wolf-green"
|
||||
|
||||
/datum/sprite_accessory/tail/wisewolf
|
||||
name = "wolf, wise"
|
||||
desc = ""
|
||||
icon_state = "wolf-wise"
|
||||
|
||||
/datum/sprite_accessory/tail/blackwolf
|
||||
name = "wolf, black"
|
||||
desc = ""
|
||||
icon_state = "wolf"
|
||||
|
||||
/datum/sprite_accessory/tail/wolf
|
||||
name = "wolf, colorable"
|
||||
desc = ""
|
||||
icon_state = "wolf"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "wolfinner"
|
||||
|
||||
/datum/sprite_accessory/tail/mouse_pink
|
||||
name = "mouse, pink"
|
||||
desc = ""
|
||||
icon_state = "mouse-pink"
|
||||
|
||||
/datum/sprite_accessory/tail/mouse
|
||||
name = "mouse, colorable"
|
||||
desc = ""
|
||||
icon_state = "mouse"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/horse
|
||||
name = "horse tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "horse"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/cow
|
||||
name = "cow tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "cow"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/fantail
|
||||
name = "avian fantail, colorable"
|
||||
desc = ""
|
||||
icon_state = "fantail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/wagtail
|
||||
name = "avian wagtail, colorable"
|
||||
desc = ""
|
||||
icon_state = "wagtail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/nevreandc
|
||||
name = "nevrean tail, dual-color"
|
||||
desc = ""
|
||||
icon_state = "nevreantail_dc"
|
||||
extra_overlay = "nevreantail_dc_tail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/nevreanwagdc
|
||||
name = "nevrean wagtail, dual-color"
|
||||
desc = ""
|
||||
icon_state = "wagtail"
|
||||
extra_overlay = "wagtail_dc_tail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/nevreanwagdc_alt
|
||||
name = "nevrean wagtail, marked, dual-color"
|
||||
desc = ""
|
||||
icon_state = "wagtail2_dc"
|
||||
extra_overlay = "wagtail2_dc_mark"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/crossfox
|
||||
name = "cross fox"
|
||||
desc = ""
|
||||
icon_state = "crossfox"
|
||||
|
||||
/datum/sprite_accessory/tail/beethorax
|
||||
name = "bee thorax"
|
||||
desc = ""
|
||||
icon_state = "beethorax"
|
||||
|
||||
/datum/sprite_accessory/tail/doublekitsune
|
||||
name = "double kitsune tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "doublekitsune"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/spade_color
|
||||
name = "spade-tail (colorable)"
|
||||
desc = ""
|
||||
icon_state = "spadetail-black"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/snag
|
||||
name = "xenomorph tail 1"
|
||||
desc = ""
|
||||
icon_state = "snag"
|
||||
|
||||
/datum/sprite_accessory/tail/xenotail
|
||||
name = "xenomorph tail 2"
|
||||
desc = ""
|
||||
icon_state = "xenotail"
|
||||
|
||||
/datum/sprite_accessory/tail/eboop
|
||||
name = "EGN mech tail (dual color)"
|
||||
desc = ""
|
||||
icon_state = "eboop"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "eboop_mark"
|
||||
|
||||
/datum/sprite_accessory/tail/ketrai_wag
|
||||
name = "fennix tail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "ketraitail"
|
||||
ani_state = "ketraitail_w"
|
||||
//ckeys_allowed = list("ketrai") //They requested it to be enabled for everyone.
|
||||
|
||||
/datum/sprite_accessory/tail/ketrainew_wag
|
||||
name = "new fennix tail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "ketraitailnew"
|
||||
ani_state = "ketraitailnew_w"
|
||||
|
||||
/datum/sprite_accessory/tail/redpanda
|
||||
name = "red panda"
|
||||
desc = ""
|
||||
icon_state = "redpanda"
|
||||
|
||||
/datum/sprite_accessory/tail/ringtail
|
||||
name = "ringtail, colorable"
|
||||
desc = ""
|
||||
icon_state = "ringtail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "ringtail_mark"
|
||||
|
||||
/datum/sprite_accessory/tail/satyr
|
||||
name = "goat legs, colorable"
|
||||
desc = ""
|
||||
icon_state = "satyr"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
do_colouration = 1
|
||||
hide_body_parts = list(BP_L_LEG, BP_L_FOOT, BP_R_LEG, BP_R_FOOT) //Exclude pelvis just in case.
|
||||
clip_mask_icon = 'icons/mob/human_races/sprite_accessories/taurs.dmi'
|
||||
clip_mask_state = "taur_clip_mask_def" //Used to clip off the lower part of suits & uniforms.
|
||||
|
||||
/datum/sprite_accessory/tail/tailmaw
|
||||
name = "tailmaw, colorable"
|
||||
desc = ""
|
||||
icon_state = "tailmaw"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/curltail
|
||||
name = "curltail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "curltail"
|
||||
ani_state = "curltail_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "curltail_mark"
|
||||
extra_overlay_w = "curltail_mark_w"
|
||||
|
||||
/datum/sprite_accessory/tail/shorttail
|
||||
name = "shorttail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "straighttail"
|
||||
ani_state = "straighttail_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/sneptail
|
||||
name = "Snep/Furry Tail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "sneptail"
|
||||
ani_state = "sneptail_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "sneptail_mark"
|
||||
extra_overlay_w = "sneptail_mark_w"
|
||||
|
||||
|
||||
/datum/sprite_accessory/tail/tiger_new
|
||||
name = "tiger tail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "tigertail"
|
||||
ani_state = "tigertail_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "tigertail_mark"
|
||||
extra_overlay_w = "tigertail_mark_w"
|
||||
|
||||
/datum/sprite_accessory/tail/vulp_new
|
||||
name = "new vulp tail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "vulptail"
|
||||
ani_state = "vulptail_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "vulptail_mark"
|
||||
extra_overlay_w = "vulptail_mark_w"
|
||||
|
||||
/datum/sprite_accessory/tail/otietail
|
||||
name = "otie tail (vwag)"
|
||||
desc = ""
|
||||
icon_state = "otie"
|
||||
ani_state = "otie_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/newtailmaw
|
||||
name = "new tailmaw (vwag)"
|
||||
desc = ""
|
||||
icon_state = "newtailmaw"
|
||||
ani_state = "newtailmaw_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/ztail
|
||||
name = "jagged flufftail"
|
||||
desc = ""
|
||||
icon_state = "ztail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/snaketail
|
||||
name = "snake tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "snaketail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/vulpan_alt
|
||||
name = "vulpkanin alt style, colorable"
|
||||
desc = ""
|
||||
icon_state = "vulptail_alt"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/sergaltaildc
|
||||
name = "sergal, dual-color"
|
||||
desc = ""
|
||||
icon_state = "sergal"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "sergal_mark"
|
||||
|
||||
/datum/sprite_accessory/tail/skunktail
|
||||
name = "skunk, dual-color"
|
||||
desc = ""
|
||||
icon_state = "skunktail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "skunktail_mark"
|
||||
|
||||
/datum/sprite_accessory/tail/deertail
|
||||
name = "deer, dual-color"
|
||||
desc = ""
|
||||
icon_state = "deertail"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "deertail_mark"
|
||||
|
||||
/datum/sprite_accessory/tail/teshari_fluffytail
|
||||
name = "Teshari alternative, colorable"
|
||||
desc = ""
|
||||
icon_state = "teshari_fluffytail"
|
||||
extra_overlay = "teshari_fluffytail_mark"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/nightstalker
|
||||
name = "Nightstalker, colorable"
|
||||
desc = ""
|
||||
icon_state = "nightstalker"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
//For all species tails. Includes haircolored tails.
|
||||
/datum/sprite_accessory/tail/special
|
||||
name = "Blank tail. Do not select."
|
||||
icon = 'icons/effects/species_tails.dmi'
|
||||
|
||||
/datum/sprite_accessory/tail/special/unathi
|
||||
name = "unathi tail"
|
||||
desc = ""
|
||||
icon_state = "sogtail_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
species_allowed = list(SPECIES_UNATHI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/special/tajaran
|
||||
name = "tajaran tail"
|
||||
desc = ""
|
||||
icon_state = "tajtail_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_TAJ, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/special/sergal
|
||||
name = "sergal tail"
|
||||
desc = ""
|
||||
icon_state = "sergtail_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/akula
|
||||
name = "akula tail"
|
||||
desc = ""
|
||||
icon_state = "sharktail_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/nevrean
|
||||
name = "nevrean tail"
|
||||
desc = ""
|
||||
icon_state = "nevreantail_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/armalis
|
||||
name = "armalis tail"
|
||||
desc = ""
|
||||
icon_state = "armalis_tail_humanoid_s"
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenodrone
|
||||
name = "xenomorph drone tail"
|
||||
desc = ""
|
||||
icon_state = "xenos_drone_tail_s"
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenosentinel
|
||||
name = "xenomorph sentinel tail"
|
||||
desc = ""
|
||||
icon_state = "xenos_sentinel_tail_s"
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenohunter
|
||||
name = "xenomorph hunter tail"
|
||||
desc = ""
|
||||
icon_state = "xenos_hunter_tail_s"
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenoqueen
|
||||
name = "xenomorph queen tail"
|
||||
desc = ""
|
||||
icon_state = "xenos_queen_tail_s"
|
||||
|
||||
/datum/sprite_accessory/tail/special/monkey
|
||||
name = "monkey tail"
|
||||
desc = ""
|
||||
icon_state = "chimptail_s"
|
||||
|
||||
/datum/sprite_accessory/tail/special/seromitail
|
||||
name = "seromi tail"
|
||||
desc = ""
|
||||
icon_state = "seromitail_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/special/seromitailfeathered
|
||||
name = "seromi tail w/ feathers"
|
||||
desc = ""
|
||||
icon_state = "seromitail_s"
|
||||
extra_overlay = "seromitail_feathers_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_TESHARI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/special/unathihc
|
||||
name = "unathi tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "sogtail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_UNATHI, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/special/tajaranhc
|
||||
name = "tajaran tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "tajtail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
species_allowed = list(SPECIES_TAJ, SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/tail/special/sergalhc
|
||||
name = "sergal tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "sergtail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/akulahc
|
||||
name = "akula tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "sharktail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/nevreanhc
|
||||
name = "nevrean tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "nevreantail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/foxhc
|
||||
name = "highlander zorren tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "foxtail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/fennechc
|
||||
name = "flatland zorren tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "fentail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/armalishc
|
||||
name = "armalis tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "armalis_tail_humanoid_hc_s"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenodronehc
|
||||
name = "xenomorph drone tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "xenos_drone_tail_hc_s"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenosentinelhc
|
||||
name = "xenomorph sentinel tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "xenos_sentinel_tail_hc_s"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenohunterhc
|
||||
name = "xenomorph hunter tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "xenos_hunter_tail_hc_s"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/special/xenoqueenhc
|
||||
name = "xenomorph queen tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "xenos_queen_tail_hc_s"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/special/monkeyhc
|
||||
name = "monkey tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "chimptail_hc_s"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/tail/special/seromitailhc
|
||||
name = "seromi tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "seromitail_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/seromitailfeatheredhc
|
||||
name = "seromi tail w/ feathers, colorable"
|
||||
desc = ""
|
||||
icon_state = "seromitail_feathers_hc_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/special/vulpan
|
||||
name = "vulpkanin, colorable"
|
||||
desc = ""
|
||||
icon_state = "vulptail_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
|
||||
/datum/sprite_accessory/tail/zenghu_taj
|
||||
name = "Zeng-Hu Tajaran Synth tail"
|
||||
desc = ""
|
||||
icon_state = "zenghu_taj"
|
||||
|
||||
//Taurs moved to a separate file due to extra code around them
|
||||
|
||||
//Buggo Abdomens!
|
||||
|
||||
/datum/sprite_accessory/tail/buggo
|
||||
name = "Bug abdomen, colorable"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/buggobee
|
||||
name = "Bug abdomen, bee top, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobee_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggobeefull
|
||||
name = "Bug abdomen, bee full, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobeefull_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggounder
|
||||
name = "Bug abdomen, underside, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggounder_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggofirefly
|
||||
name = "Bug abdomen, firefly, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofirefly_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggofat
|
||||
name = "Fat bug abdomen, colorable"
|
||||
desc = ""
|
||||
icon_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/buggofatbee
|
||||
name = "Fat bug abdomen, bee top, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatbee_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggofatbeefull
|
||||
name = "Fat bug abdomen, bee full, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatbeefull_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggofatunder
|
||||
name = "Fat bug abdomen, underside, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatunder_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggofatfirefly
|
||||
name = "Fat bug abdomen, firefly, dual-colorable"
|
||||
desc = ""
|
||||
icon_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatfirefly_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggowag
|
||||
name = "Bug abdomen, colorable, vwag change"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
ani_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/buggobeewag
|
||||
name = "Bug abdomen, bee top, dual color, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
ani_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobee_markings"
|
||||
extra_overlay_w = "buggofatbee_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggobeefullwag
|
||||
name = "Bug abdomen, bee full, dual color, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
ani_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobeefull_markings"
|
||||
extra_overlay_w = "buggofatbeefull_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggounderwag
|
||||
name = "Bug abdomen, underside, dual color, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
ani_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggounder_markings"
|
||||
extra_overlay_w = "buggofatunder_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggofireflywag
|
||||
name = "Bug abdomen, firefly, dual color, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_s"
|
||||
ani_state = "buggofat_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofirefly_markings"
|
||||
extra_overlay_w = "buggofatfirefly_markings"
|
||||
|
||||
//Vass buggo variants!
|
||||
|
||||
/datum/sprite_accessory/tail/buggovass
|
||||
name = "Bug abdomen, vass, colorable"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassbee
|
||||
name = "Bug abdomen, bee top, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobee_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassbeefull
|
||||
name = "Bug abdomen, bee full, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobeefull_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassunder
|
||||
name = "Bug abdomen, underside, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggounder_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassfirefly
|
||||
name = "Bug abdomen, firefly, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofirefly_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassfat
|
||||
name = "Fat bug abdomen, vass, colorable"
|
||||
desc = ""
|
||||
icon_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassfatbee
|
||||
name = "Fat bug abdomen, bee top, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatbee_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassfatbeefull
|
||||
name = "Fat bug abdomen, bee full, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatbeefull_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassfatunder
|
||||
name = "Fat bug abdomen, underside, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatunder_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassfatfirefly
|
||||
name = "Fat bug abdomen, firefly, dc, vass"
|
||||
desc = ""
|
||||
icon_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofatfirefly_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovasswag
|
||||
name = "Bug abdomen, vass, colorable, vwag change"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
ani_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassbeewag
|
||||
name = "Bug abdomen, bee top, dc, vass, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
ani_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobee_vass_markings"
|
||||
extra_overlay_w = "buggofatbee_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassbeefullwag
|
||||
name = "Bug abdomen, bee full, dc, vass, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
ani_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggobeefull_vass_markings"
|
||||
extra_overlay_w = "buggofatbeefull_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassunderwag
|
||||
name = "Bug abdomen, underside, dc, vass, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
ani_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggounder_vass_markings"
|
||||
extra_overlay_w = "buggofatunder_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/buggovassfireflywag
|
||||
name = "Bug abdomen, firefly, dc, vass, vwag"
|
||||
desc = ""
|
||||
icon_state = "buggo_vass_s"
|
||||
ani_state = "buggofat_vass_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "buggofirefly_vass_markings"
|
||||
extra_overlay_w = "buggofatfirefly_vass_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/tail_smooth
|
||||
name = "Smooth Lizard Tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "tail_smooth"
|
||||
ani_state = "tail_smooth_w"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/triplekitsune_colorable
|
||||
name = "Kitsune 3 tails, colorable"
|
||||
desc = ""
|
||||
icon_state = "triplekitsune"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "triplekitsune_tips"
|
||||
|
||||
/datum/sprite_accessory/tail/ninekitsune_colorable
|
||||
name = "Kitsune 9 tails, colorable"
|
||||
desc = ""
|
||||
icon_state = "ninekitsune"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "ninekitsune-tips"
|
||||
|
||||
/datum/sprite_accessory/tail/shadekin_short
|
||||
name = "Shadekin Short Tail, colorable"
|
||||
desc = ""
|
||||
icon_state = "shadekin-short"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
//apply_restrictions = TRUE
|
||||
//species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW)
|
||||
|
||||
/datum/sprite_accessory/tail/wartacosushi_tail //brightened +20RGB from matching roboparts
|
||||
name = "Ward-Takahashi Tail"
|
||||
desc = ""
|
||||
icon_state = "wardtakahashi_vulp"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/tail/wartacosushi_tail_dc
|
||||
name = "Ward-Takahashi Tail, dual-color"
|
||||
desc = ""
|
||||
icon_state = "wardtakahashi_vulp_dc"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
extra_overlay = "wardtakahashi_vulp_dc_mark"
|
||||
349
code/modules/mob/new_player/sprite_accessories_taur.dm
Normal file
349
code/modules/mob/new_player/sprite_accessories_taur.dm
Normal file
@@ -0,0 +1,349 @@
|
||||
/datum/riding/taur
|
||||
keytype = /obj/item/weapon/material/twohanded/riding_crop // Crack!
|
||||
nonhuman_key_exemption = FALSE // If true, nonhumans who can't hold keys don't need them, like borgs and simplemobs.
|
||||
key_name = "a riding crop" // What the 'keys' for the thing being rided on would be called.
|
||||
only_one_driver = TRUE // If true, only the person in 'front' (first on list of riding mobs) can drive.
|
||||
|
||||
/datum/riding/taur/handle_vehicle_layer()
|
||||
if(ridden.has_buckled_mobs())
|
||||
ridden.layer = initial(ridden.layer)
|
||||
else
|
||||
var/mob/living/L = ridden
|
||||
if(!(istype(L) && (L.status_flags & HIDING)))
|
||||
ridden.layer = initial(ridden.layer)
|
||||
|
||||
/datum/riding/taur/ride_check(mob/living/M)
|
||||
var/mob/living/L = ridden
|
||||
if(L.stat)
|
||||
force_dismount(M)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/riding/taur/force_dismount(mob/M)
|
||||
. = ..()
|
||||
ridden.visible_message("<span class='notice'>[M] stops riding [ridden]!</span>")
|
||||
|
||||
//Hoooo boy.
|
||||
/datum/riding/taur/get_offsets(pass_index) // list(dir = x, y, layer)
|
||||
var/mob/living/L = ridden
|
||||
var/scale_x = L.icon_scale_x
|
||||
var/scale_y = L.icon_scale_y
|
||||
|
||||
var/list/values = list(
|
||||
"[NORTH]" = list(0, 8*scale_y, ABOVE_MOB_LAYER),
|
||||
"[SOUTH]" = list(0, 8*scale_y, BELOW_MOB_LAYER),
|
||||
"[EAST]" = list(-10*scale_x, 8*scale_y, ABOVE_MOB_LAYER),
|
||||
"[WEST]" = list(10*scale_x, 8*scale_y, ABOVE_MOB_LAYER))
|
||||
|
||||
return values
|
||||
|
||||
//Human overrides for taur riding
|
||||
/mob/living/carbon/human
|
||||
max_buckled_mobs = 1 //Yeehaw
|
||||
can_buckle = TRUE
|
||||
buckle_movable = TRUE
|
||||
buckle_lying = FALSE
|
||||
|
||||
/mob/living/carbon/human/buckle_mob(mob/living/M, forced = FALSE, check_loc = TRUE)
|
||||
if(forced)
|
||||
return ..() // Skip our checks
|
||||
if(!isTaurTail(tail_style))
|
||||
return FALSE
|
||||
else
|
||||
var/datum/sprite_accessory/tail/taur/taurtype = tail_style
|
||||
if(!taurtype.can_ride)
|
||||
return FALSE
|
||||
if(lying)
|
||||
return FALSE
|
||||
if(!ishuman(M))
|
||||
return FALSE
|
||||
if(M in buckled_mobs)
|
||||
return FALSE
|
||||
// if(M.size_multiplier > size_multiplier * 1.2)
|
||||
// to_chat(M,"<span class='warning'>This isn't a pony show! You need to be bigger for them to ride.</span>")
|
||||
// return FALSE
|
||||
if(M.loc != src.loc)
|
||||
if(M.Adjacent(src))
|
||||
M.forceMove(get_turf(src))
|
||||
|
||||
var/mob/living/carbon/human/H = M
|
||||
|
||||
if(isTaurTail(H.tail_style))
|
||||
to_chat(src,"<span class='warning'>Too many legs. TOO MANY LEGS!!</span>")
|
||||
return FALSE
|
||||
|
||||
. = ..()
|
||||
if(.)
|
||||
buckled_mobs[M] = "riding"
|
||||
|
||||
/mob/living/carbon/human/MouseDrop_T(mob/living/M, mob/living/user) //Prevention for forced relocation caused by can_buckle. Base proc has no other use.
|
||||
return
|
||||
|
||||
/mob/living/carbon/human/proc/taur_mount(var/mob/living/M in living_mobs(1))
|
||||
set name = "Taur Mount/Dismount"
|
||||
set category = "Abilities"
|
||||
set desc = "Let people ride on you."
|
||||
|
||||
if(LAZYLEN(buckled_mobs))
|
||||
var/datum/riding/R = riding_datum
|
||||
for(var/rider in buckled_mobs)
|
||||
R.force_dismount(rider)
|
||||
return
|
||||
if (stat != CONSCIOUS)
|
||||
return
|
||||
if(!can_buckle || !istype(M) || !M.Adjacent(src) || M.buckled)
|
||||
return
|
||||
if(buckle_mob(M))
|
||||
visible_message("<span class='notice'>[M] starts riding [name]!</span>")
|
||||
|
||||
/mob/living/carbon/human/attack_hand(mob/user as mob)
|
||||
if(LAZYLEN(buckled_mobs))
|
||||
//We're getting off!
|
||||
if(user in buckled_mobs)
|
||||
riding_datum.force_dismount(user)
|
||||
//We're kicking everyone off!
|
||||
if(user == src)
|
||||
for(var/rider in buckled_mobs)
|
||||
riding_datum.force_dismount(rider)
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
////////////////////////////
|
||||
/ =--------------------= /
|
||||
/ == Taur Definitions == /
|
||||
/ =--------------------= /
|
||||
////////////////////////////
|
||||
*/
|
||||
|
||||
// Taur sprites are now a subtype of tail since they are mutually exclusive anyway.
|
||||
|
||||
/datum/sprite_accessory/tail/taur
|
||||
name = "You should not see this..."
|
||||
icon = 'icons/mob/human_races/sprite_accessories/taurs.dmi'
|
||||
do_colouration = 1 // Yes color, using tail color
|
||||
color_blend_mode = ICON_MULTIPLY // The sprites for taurs are designed for ICON_MULTIPLY
|
||||
|
||||
var/icon/suit_sprites = null //File for suit sprites, if any.
|
||||
var/icon/under_sprites = null
|
||||
|
||||
var/icon_sprite_tag // This is where we put stuff like _Horse, so we can assign icons easier.
|
||||
|
||||
var/can_ride = FALSE //whether we're real rideable taur or just in that category.
|
||||
|
||||
hide_body_parts = list(BP_L_LEG, BP_L_FOOT, BP_R_LEG, BP_R_FOOT) //Exclude pelvis just in case.
|
||||
clip_mask_icon = 'icons/mob/human_races/sprite_accessories/taurs.dmi'
|
||||
clip_mask_state = "taur_clip_mask_def" //Used to clip off the lower part of suits & uniforms.
|
||||
|
||||
// Species-unique long tails/taurhalves
|
||||
|
||||
// Tails/taurhalves for everyone
|
||||
|
||||
/datum/sprite_accessory/tail/taur/wolf
|
||||
name = "Wolf (Taur)"
|
||||
icon_state = "wolf_s"
|
||||
under_sprites = 'icons/mob/taursuits_wolf.dmi'
|
||||
suit_sprites = 'icons/mob/taursuits_wolf.dmi'
|
||||
icon_sprite_tag = "wolf"
|
||||
|
||||
//TFF 22/11/19 - CHOMPStation port of fat taur sprites
|
||||
/datum/sprite_accessory/tail/taur/fatwolf
|
||||
name = "Fat Wolf (Taur)"
|
||||
icon_state = "fatwolf_s"
|
||||
icon_sprite_tag = "wolf" //This could be modified later.
|
||||
|
||||
/datum/sprite_accessory/tail/taur/wolf/wolf_2c
|
||||
name = "Wolf dual-color (Taur)"
|
||||
icon_state = "wolf_s"
|
||||
extra_overlay = "wolf_markings"
|
||||
//icon_sprite_tag = "wolf2c"
|
||||
|
||||
//TFF 22/11/19 - CHOMPStation port of fat taur sprites
|
||||
/datum/sprite_accessory/tail/taur/wolf/fatwolf_2c
|
||||
name = "Fat Wolf dual-color (Taur)"
|
||||
icon_state = "fatwolf_s"
|
||||
extra_overlay = "fatwolf_markings"
|
||||
//icon_sprite_tag = "fatwolf2c"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/wolf/synthwolf
|
||||
name = "SynthWolf dual-color (Taur)"
|
||||
icon_state = "synthwolf_s"
|
||||
extra_overlay = "synthwolf_markings"
|
||||
//icon_sprite_tag = "synthwolf"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/naga
|
||||
name = "Naga (Taur)"
|
||||
icon_state = "naga_s"
|
||||
suit_sprites = 'icons/mob/taursuits_naga.dmi'
|
||||
//icon_sprite_tag = "naga"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/naga/naga_2c
|
||||
name = "Naga dual-color (Taur)"
|
||||
icon_state = "naga_s"
|
||||
extra_overlay = "naga_markings"
|
||||
//icon_sprite_tag = "naga2c"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/horse
|
||||
name = "Horse (Taur)"
|
||||
icon_state = "horse_s"
|
||||
under_sprites = 'icons/mob/taursuits_horse.dmi'
|
||||
suit_sprites = 'icons/mob/taursuits_horse.dmi'
|
||||
icon_sprite_tag = "horse"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/horse/synthhorse
|
||||
name = "SynthHorse dual-color (Taur)"
|
||||
icon_state = "synthhorse_s"
|
||||
extra_overlay = "synthhorse_markings"
|
||||
//icon_sprite_tag = "synthhorse"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/cow
|
||||
name = "Cow (Taur)"
|
||||
icon_state = "cow_s"
|
||||
suit_sprites = 'icons/mob/taursuits_cow.dmi'
|
||||
icon_sprite_tag = "cow"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/deer
|
||||
name = "Deer dual-color (Taur)"
|
||||
icon_state = "deer_s"
|
||||
extra_overlay = "deer_markings"
|
||||
suit_sprites = 'icons/mob/taursuits_deer.dmi'
|
||||
icon_sprite_tag = "deer"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/lizard
|
||||
name = "Lizard (Taur)"
|
||||
icon_state = "lizard_s"
|
||||
suit_sprites = 'icons/mob/taursuits_lizard.dmi'
|
||||
icon_sprite_tag = "lizard"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/lizard/lizard_2c
|
||||
name = "Lizard dual-color (Taur)"
|
||||
icon_state = "lizard_s"
|
||||
extra_overlay = "lizard_markings"
|
||||
//icon_sprite_tag = "lizard2c"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/lizard/synthlizard
|
||||
name = "SynthLizard dual-color (Taur)"
|
||||
icon_state = "synthlizard_s"
|
||||
extra_overlay = "synthlizard_markings"
|
||||
//icon_sprite_tag = "synthlizard"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/spider
|
||||
name = "Spider (Taur)"
|
||||
icon_state = "spider_s"
|
||||
suit_sprites = 'icons/mob/taursuits_spider.dmi'
|
||||
icon_sprite_tag = "spider"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/tents
|
||||
name = "Tentacles (Taur)"
|
||||
icon_state = "tent_s"
|
||||
icon_sprite_tag = "tentacle"
|
||||
can_ride = 0
|
||||
|
||||
/datum/sprite_accessory/tail/taur/feline
|
||||
name = "Feline (Taur)"
|
||||
icon_state = "feline_s"
|
||||
suit_sprites = 'icons/mob/taursuits_feline.dmi'
|
||||
icon_sprite_tag = "feline"
|
||||
|
||||
//TFF 22/11/19 - CHOMPStation port of fat taur sprites
|
||||
/datum/sprite_accessory/tail/taur/fatfeline
|
||||
name = "Fat Feline (Taur)"
|
||||
icon_state = "fatfeline_s"
|
||||
//icon_sprite_tag = "fatfeline"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/fatfeline_wag
|
||||
name = "Fat Feline (Taur) (vwag)"
|
||||
icon_state = "fatfeline_s"
|
||||
ani_state = "fatfeline_w"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/feline/feline_2c
|
||||
name = "Feline dual-color (Taur)"
|
||||
icon_state = "feline_s"
|
||||
extra_overlay = "feline_markings"
|
||||
//icon_sprite_tag = "feline2c"
|
||||
|
||||
//TFF 22/11/19 - CHOMPStation port of fat taur sprites
|
||||
/datum/sprite_accessory/tail/taur/feline/fatfeline_2c
|
||||
name = "Fat Feline dual-color (Taur)"
|
||||
icon_state = "fatfeline_s"
|
||||
extra_overlay = "fatfeline_markings"
|
||||
//icon_sprite_tag = "fatfeline2c"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/feline/synthfeline
|
||||
name = "SynthFeline dual-color (Taur)"
|
||||
icon_state = "synthfeline_s"
|
||||
extra_overlay = "synthfeline_markings"
|
||||
//icon_sprite_tag = "synthfeline"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/slug
|
||||
name = "Slug (Taur)"
|
||||
icon_state = "slug_s"
|
||||
suit_sprites = 'icons/mob/taursuits_slug.dmi'
|
||||
icon_sprite_tag = "slug"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/frog
|
||||
name = "Frog (Taur)"
|
||||
icon_state = "frog_s"
|
||||
icon_sprite_tag = "frog"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/thicktentacles
|
||||
name = "Thick Tentacles (Taur)"
|
||||
icon_state = "tentacle_s"
|
||||
can_ride = 0
|
||||
icon_sprite_tag = "thick_tentacles"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/drake //Enabling on request, no suit compatibility but then again see 2 above.
|
||||
name = "Drake (Taur)"
|
||||
icon_state = "drake_s"
|
||||
extra_overlay = "drake_markings"
|
||||
suit_sprites = 'icons/mob/taursuits_drake.dmi'
|
||||
icon_sprite_tag = "drake"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/otie
|
||||
name = "Otie (Taur)"
|
||||
icon_state = "otie_s"
|
||||
extra_overlay = "otie_markings"
|
||||
suit_sprites = 'icons/mob/taursuits_otie.dmi'
|
||||
icon_sprite_tag = "otie"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/alraune/alraune_2c
|
||||
name = "Alraune (dual color)"
|
||||
icon_state = "alraunecolor_s"
|
||||
ani_state = "alraunecolor_closed_s"
|
||||
ckeys_allowed = null
|
||||
do_colouration = 1
|
||||
extra_overlay = "alraunecolor_markings"
|
||||
extra_overlay_w = "alraunecolor_closed_markings"
|
||||
clip_mask_state = "taur_clip_mask_alraune"
|
||||
icon_sprite_tag = "alraune"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/wasp
|
||||
name = "Wasp (dual color)"
|
||||
icon_state = "wasp_s"
|
||||
extra_overlay = "wasp_markings"
|
||||
clip_mask_state = "taur_clip_mask_wasp"
|
||||
icon_sprite_tag = "wasp"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/mermaid
|
||||
name = "Mermaid (Taur)"
|
||||
icon_state = "mermaid_s"
|
||||
can_ride = 0
|
||||
icon_sprite_tag = "mermaid"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/shadekin_tail
|
||||
name = "Shadekin Tail"
|
||||
icon_state = "shadekin_s"
|
||||
can_ride = 0
|
||||
hide_body_parts = null
|
||||
clip_mask_icon = null
|
||||
clip_mask_state = null
|
||||
//apply_restrictions = TRUE
|
||||
//species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW)
|
||||
|
||||
/datum/sprite_accessory/tail/taur/shadekin_tail/shadekin_tail_2c
|
||||
name = "Shadekin Tail (dual color)"
|
||||
extra_overlay = "shadekin_markings"
|
||||
|
||||
/datum/sprite_accessory/tail/taur/shadekin_tail/shadekin_tail_long
|
||||
name = "Shadekin Long Tail"
|
||||
icon_state = "shadekin_long_s"
|
||||
150
code/modules/mob/new_player/sprite_accessories_wing.dm
Normal file
150
code/modules/mob/new_player/sprite_accessories_wing.dm
Normal file
@@ -0,0 +1,150 @@
|
||||
/*
|
||||
////////////////////////////
|
||||
/ =--------------------= /
|
||||
/ == Wing Definitions == /
|
||||
/ =--------------------= /
|
||||
////////////////////////////
|
||||
*/
|
||||
/datum/sprite_accessory/wing
|
||||
name = "You should not see this..."
|
||||
icon = 'icons/mob/human_races/sprite_accessories/wings.dmi'
|
||||
do_colouration = 0 //Set to 1 to enable coloration using the tail color.
|
||||
|
||||
color_blend_mode = ICON_ADD // Only appliciable if do_coloration = 1
|
||||
var/extra_overlay // Icon state of an additional overlay to blend in.
|
||||
var/clothing_can_hide = 1 // If true, clothing with HIDETAIL hides it. If the clothing is bulky enough to hide a tail, it should also hide wings.
|
||||
// var/show_species_tail = 1 // Just so // TODO - Seems not needed ~Leshana
|
||||
var/desc = "You should not see this..."
|
||||
var/ani_state // State when flapping/animated
|
||||
var/extra_overlay_w // Flapping state for extra overlay
|
||||
|
||||
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
|
||||
|
||||
/datum/sprite_accessory/wing/featheredlarge //Made by Natje!
|
||||
name = "large feathered wings (colorable)"
|
||||
desc = ""
|
||||
icon_state = "feathered2"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/spider_legs //Not really /WINGS/ but they protrude from the back, kinda. Might as well have them here.
|
||||
name = "spider legs"
|
||||
desc = ""
|
||||
icon_state = "spider-legs"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/moth
|
||||
name = "moth wings"
|
||||
desc = ""
|
||||
icon_state = "moth"
|
||||
|
||||
/datum/sprite_accessory/wing/mothc
|
||||
name = "moth wings, colorable"
|
||||
desc = ""
|
||||
icon_state = "moth"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/dragonfly
|
||||
name = "dragonfly"
|
||||
desc = ""
|
||||
icon_state = "dragonfly"
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/feathered
|
||||
name = "feathered wings, colorable"
|
||||
desc = ""
|
||||
icon_state = "feathered"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/feathered_medium
|
||||
name = "medium feathered wings, colorable" // Keekenox made these feathery things with a little bit more shape to them than the other wings. They are medium sized wing boys.
|
||||
desc = ""
|
||||
icon_state = "feathered3"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/bat_black
|
||||
name = "bat wings, black"
|
||||
desc = ""
|
||||
icon_state = "bat-black"
|
||||
|
||||
/datum/sprite_accessory/wing/bat_color
|
||||
name = "bat wings, colorable"
|
||||
desc = ""
|
||||
icon_state = "bat-color"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/wing/bat_red
|
||||
name = "bat wings, red"
|
||||
desc = ""
|
||||
icon_state = "bat-red"
|
||||
|
||||
/datum/sprite_accessory/wing/harpywings
|
||||
name = "harpy wings, colorable"
|
||||
desc = ""
|
||||
icon_state = "harpywings"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/feathered
|
||||
name = "feathered wings, colorable"
|
||||
desc = ""
|
||||
icon_state = "feathered"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/beewings
|
||||
name = "bee wings"
|
||||
desc = ""
|
||||
icon_state = "beewings"
|
||||
|
||||
/datum/sprite_accessory/wing/liquidfirefly_gazer //I g-guess this could be considered wings?
|
||||
name = "gazer eyestalks"
|
||||
desc = ""
|
||||
icon_state = "liquidfirefly-eyestalks"
|
||||
//ckeys_allowed = list("liquidfirefly","seiga") //At request.
|
||||
|
||||
/datum/sprite_accessory/wing/moth_full
|
||||
name = "moth antenna and wings"
|
||||
desc = ""
|
||||
icon_state = "moth_full"
|
||||
|
||||
/datum/sprite_accessory/wing/moth_full_gray
|
||||
name = "moth antenna and wings, colorable"
|
||||
desc = ""
|
||||
icon_state = "moth_full_gray"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/snag
|
||||
name = "xenomorph backplate"
|
||||
desc = ""
|
||||
icon_state = "snag-backplate"
|
||||
|
||||
/datum/sprite_accessory/wing/sepulchre_c_yw
|
||||
name = "demon wings (colorable)"
|
||||
desc = ""
|
||||
icon_state = "sepulchre_wingsc"
|
||||
do_colouration = 1
|
||||
|
||||
/datum/sprite_accessory/wing/cyberdragon
|
||||
name = "Cyber dragon wing (colorable)"
|
||||
desc = ""
|
||||
icon_state = "cyberdragon_s"
|
||||
do_colouration = 1
|
||||
color_blend_mode = ICON_MULTIPLY
|
||||
|
||||
/datum/sprite_accessory/wing/cyberdragon_red
|
||||
name = "Cyber dragon wing (red)"
|
||||
desc = ""
|
||||
icon_state = "cyberdragon_red_s"
|
||||
do_colouration = 0
|
||||
|
||||
/datum/sprite_accessory/wing/cyberdoe
|
||||
name = "Cyber doe wing"
|
||||
desc = ""
|
||||
icon_state = "cyberdoe_s"
|
||||
do_colouration = 0
|
||||
@@ -29,6 +29,7 @@
|
||||
|
||||
// Appearance vars.
|
||||
var/nonsolid // Snowflake warning, reee. Used for slime limbs.
|
||||
var/transparent // As above, so below. Used for transparent limbs.
|
||||
var/icon_name = null // Icon state base.
|
||||
var/body_part = null // Part flag
|
||||
var/icon_position = 0 // Used in mob overlay layering calculations.
|
||||
@@ -1371,4 +1372,8 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
for(var/obj/item/organ/external/L in organs)
|
||||
for(var/obj/item/I in L.implants)
|
||||
if(!istype(I,/obj/item/weapon/implant))
|
||||
return 1
|
||||
return 1
|
||||
|
||||
/obj/item/organ/external/proc/is_hidden_by_tail()
|
||||
if(owner && owner.tail_style && owner.tail_style.hide_body_parts && (organ_tag in owner.tail_style.hide_body_parts))
|
||||
return 1
|
||||
|
||||
175
code/modules/organs/robolimbs_custom.dm
Normal file
175
code/modules/organs/robolimbs_custom.dm
Normal file
@@ -0,0 +1,175 @@
|
||||
/datum/robolimb
|
||||
var/includes_tail //Cyberlimbs dmi includes a tail sprite to wear.
|
||||
var/includes_wing //Cyberlimbs dmi includes a wing sprite to wear.
|
||||
var/list/whitelisted_to //List of ckeys that are allowed to pick this in charsetup.
|
||||
|
||||
//////////////// For-specific-character fluff ones ///////////////// May be viable to place these into a custom_item subfolder, in order to allow CI Repo integration.
|
||||
|
||||
// verkister : Rahwoof Boop
|
||||
/datum/robolimb/eggnerdltd
|
||||
company = "Eggnerd Prototyping Ltd."
|
||||
desc = "This limb has a slight salvaged handicraft vibe to it. The CE-marking on it is definitely not the standardized one, it looks more like a hand-written sharpie monogram."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/_fluff_vr/rahboop.dmi'
|
||||
blood_color = "#5e280d"
|
||||
includes_tail = 1
|
||||
unavailable_to_build = 1
|
||||
|
||||
/obj/item/weapon/disk/limb/eggnerdltd
|
||||
company = "Eggnerd Prototyping Ltd."
|
||||
// icon = 'icons/obj/items_vr.dmi'
|
||||
// icon_state = "verkdisk"
|
||||
|
||||
//////////////// General VS-only ones /////////////////
|
||||
/datum/robolimb/talon //They're buildable by default due to being extremely basic.
|
||||
company = "Talon LLC"
|
||||
desc = "This metallic limb is sleek and featuresless apart from some exposed motors"
|
||||
icon = 'icons/mob/human_races/cyberlimbs/talon/talon_main.dmi' //Sprited by: Viveret
|
||||
|
||||
/obj/item/weapon/disk/limb/talon
|
||||
company = "Talon LLC"
|
||||
|
||||
/datum/robolimb/zenghu_taj //This wasn't indented. At all. It's a miracle this didn't break literally everything.
|
||||
company = "Zeng-Hu - Tajaran"
|
||||
desc = "This limb has a rubbery fleshtone covering with visible seams."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/zenghu/zenghu_taj.dmi'
|
||||
unavailable_to_build = 1
|
||||
parts = list(BP_HEAD)
|
||||
|
||||
/datum/robolimb/eggnerdltdred
|
||||
company = "Eggnerd Prototyping Ltd. (Red)"
|
||||
desc = "A slightly more refined limb variant from Eggnerd Prototyping. Its got red plating instead of orange."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/rahboopred/rahboopred.dmi'
|
||||
blood_color = "#5e280d"
|
||||
includes_tail = 1
|
||||
unavailable_to_build = 1
|
||||
|
||||
/obj/item/weapon/disk/limb/eggnerdltdred
|
||||
company = "Eggnerd Prototyping Ltd. (Red)"
|
||||
// icon = 'icons/obj/items_vr.dmi'
|
||||
// icon_state = "verkdisk"
|
||||
|
||||
|
||||
//Darkside Incorperated synthetic augmentation list! Many current most used fuzzy and notsofuzzy races made into synths here.
|
||||
|
||||
/datum/robolimb/dsi_tajaran
|
||||
company = "DSI - Tajaran"
|
||||
desc = "This limb feels soft and fluffy, realistic design and squish. By Darkside Incorperated."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSITajaran/dsi_tajaran.dmi'
|
||||
blood_color = "#ffe2ff"
|
||||
lifelike = 1
|
||||
unavailable_to_build = 1
|
||||
includes_tail = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Tajara"
|
||||
|
||||
/datum/robolimb/dsi_tajaran/New()
|
||||
species_cannot_use = GLOB.all_species.Copy()
|
||||
// species_cannot_use -= SPECIES_TAJ
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_tajaran
|
||||
company = "DSI - Tajaran"
|
||||
|
||||
/datum/robolimb/dsi_lizard
|
||||
company = "DSI - Lizard"
|
||||
desc = "This limb feels smooth and scalie, realistic design and squish. By Darkside Incorperated."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSILizard/dsi_lizard.dmi'
|
||||
blood_color = "#ffe2ff"
|
||||
lifelike = 1
|
||||
unavailable_to_build = 1
|
||||
includes_tail = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Unathi"
|
||||
|
||||
/datum/robolimb/dsi_lizard/New()
|
||||
species_cannot_use = GLOB.all_species.Copy()
|
||||
// species_cannot_use -= SPECIES_UNATHI
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_lizard
|
||||
company = "DSI - Lizard"
|
||||
/*
|
||||
/datum/robolimb/dsi_sergal
|
||||
company = "DSI - Sergal"
|
||||
desc = "This limb feels soft and fluffy, realistic design and toned muscle. By Darkside Incorperated."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSISergal/dsi_sergal.dmi'
|
||||
blood_color = "#ffe2ff"
|
||||
lifelike = 1
|
||||
unavailable_to_build = 1
|
||||
includes_tail = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Sergal"
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_sergal
|
||||
company = "DSI - Sergal"
|
||||
|
||||
/datum/robolimb/dsi_nevrean
|
||||
company = "DSI - Nevrean"
|
||||
desc = "This limb feels soft and feathery, lightweight, realistic design and squish. By Darkside Incorperated."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSINevrean/dsi_nevrean.dmi'
|
||||
blood_color = "#ffe2ff"
|
||||
lifelike = 1
|
||||
unavailable_to_build = 1
|
||||
includes_tail = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Nevrean"
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_nevrean
|
||||
company = "DSI - Nevrean"
|
||||
|
||||
/datum/robolimb/dsi_vulpkanin
|
||||
company = "DSI - Vulpkanin"
|
||||
desc = "This limb feels soft and fluffy, realistic design and squish. Seems a little mischievous. By Darkside Incorperated."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSIVulpkanin/dsi_vulpkanin.dmi'
|
||||
blood_color = "#ffe2ff"
|
||||
lifelike = 1
|
||||
unavailable_to_build = 1
|
||||
includes_tail = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Vulpkanin"
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_vulpkanin
|
||||
company = "DSI - Vulpkanin"
|
||||
|
||||
/datum/robolimb/dsi_akula
|
||||
company = "DSI - Akula"
|
||||
desc = "This limb feels soft and fleshy, realistic design and squish. Seems a little mischievous. By Darkside Incorperated."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSIAkula/dsi_akula.dmi'
|
||||
blood_color = "#ffe2ff"
|
||||
lifelike = 1
|
||||
unavailable_to_build = 1
|
||||
includes_tail = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Akula"
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_akula
|
||||
company = "DSI - Akula"
|
||||
|
||||
/datum/robolimb/dsi_spider
|
||||
company = "DSI - Vasilissan"
|
||||
desc = "This limb feels hard and chitinous, realistic design. Seems a little mischievous. By Darkside Incorperated."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSISpider/dsi_spider.dmi'
|
||||
blood_color = "#ffe2ff"
|
||||
lifelike = 1
|
||||
unavailable_to_build = 1
|
||||
includes_tail = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Vasilissan"
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_spider
|
||||
company = "DSI - Vasilissan"
|
||||
*/
|
||||
/datum/robolimb/dsi_teshari
|
||||
company = "DSI - Teshari"
|
||||
desc = "This limb has a thin synthflesh casing with a few connection ports."
|
||||
icon = 'icons/mob/human_races/cyberlimbs/DSITeshari/dsi_teshari.dmi'
|
||||
lifelike = 1
|
||||
skin_tone = 1
|
||||
suggested_species = "Teshari"
|
||||
|
||||
/datum/robolimb/dsi_teshari/New()
|
||||
species_cannot_use = GLOB.all_species.Copy()
|
||||
// species_cannot_use -= SPECIES_TESHARI
|
||||
// species_cannot_use -= SPECIES_CUSTOM
|
||||
..()
|
||||
|
||||
/obj/item/weapon/disk/limb/dsi_teshari
|
||||
company = "DSI - Teshari"
|
||||
@@ -266,6 +266,8 @@
|
||||
encased = "skull"
|
||||
base_miss_chance = 40
|
||||
var/can_intake_reagents = 1
|
||||
var/eye_icons = 'icons/mob/human_face_alt.dmi'
|
||||
var/head_offset = 0
|
||||
var/eye_icon = "eyes_s"
|
||||
force = 3
|
||||
throwforce = 7
|
||||
@@ -323,6 +325,54 @@
|
||||
"<span class='notice'>You make \the [I] kiss \the [src]!.</span>")
|
||||
return ..()
|
||||
|
||||
/obj/item/organ/external/head/get_icon()
|
||||
..()
|
||||
overlays.Cut()
|
||||
if(!owner || !owner.species)
|
||||
return
|
||||
|
||||
for(var/M in markings)
|
||||
var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"]
|
||||
var/icon/mark_s = new/icon("icon" = mark_style.icon, "icon_state" = "[mark_style.icon_state]-[organ_tag]")
|
||||
mark_s.Blend(markings[M]["color"], mark_style.color_blend_mode)
|
||||
overlays |= mark_s //So when it's not on your body, it has icons
|
||||
mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons
|
||||
icon_cache_key += "[M][markings[M]["color"]]"
|
||||
|
||||
if(owner.should_have_organ(O_EYES))//Moved on top of markings.
|
||||
var/obj/item/organ/internal/eyes/eyes = owner.internal_organs_by_name[O_EYES]
|
||||
if(eye_icon)
|
||||
var/icon/eyes_icon = new/icon(eye_icons, eye_icon)
|
||||
if(eyes)
|
||||
if(owner.species.appearance_flags & HAS_EYE_COLOR)
|
||||
eyes_icon.Blend(rgb(eyes.eye_colour[1], eyes.eye_colour[2], eyes.eye_colour[3]), ICON_ADD)
|
||||
else
|
||||
eyes_icon.Blend(rgb(128,0,0), ICON_ADD)
|
||||
mob_icon.Blend(eyes_icon, ICON_OVERLAY)
|
||||
overlays |= eyes_icon
|
||||
|
||||
if(owner.lip_style && (species && (species.appearance_flags & HAS_LIPS)))
|
||||
var/icon/lip_icon = new/icon('icons/mob/human_face.dmi', "lips_[owner.lip_style]_s")
|
||||
overlays |= lip_icon
|
||||
mob_icon.Blend(lip_icon, ICON_OVERLAY)
|
||||
|
||||
if(owner.f_style)
|
||||
var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[owner.f_style]
|
||||
if(facial_hair_style && facial_hair_style.species_allowed && (species.get_bodytype(owner) in facial_hair_style.species_allowed))
|
||||
var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
|
||||
if(facial_hair_style.do_colouration)
|
||||
facial_s.Blend(rgb(owner.r_facial, owner.g_facial, owner.b_facial), ICON_ADD)
|
||||
overlays |= image(facial_s, "pixel_y" = head_offset)
|
||||
|
||||
if(owner.h_style && !(owner.head && (owner.head.flags_inv & BLOCKHEADHAIR)))
|
||||
var/datum/sprite_accessory/hair_style = hair_styles_list[owner.h_style]
|
||||
if(hair_style && (species.get_bodytype(owner) in hair_style.species_allowed))
|
||||
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
|
||||
if(hair_style.do_colouration && islist(h_col) && h_col.len >= 3)
|
||||
hair_s.Blend(rgb(h_col[1], h_col[2], h_col[3]), ICON_MULTIPLY)
|
||||
overlays |= image(hair_s, "pixel_y" = head_offset)
|
||||
return mob_icon
|
||||
|
||||
/obj/item/organ/external/head/skrell
|
||||
eye_icon = "skrell_eyes_s"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user