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Merge pull request #6077 from Heroman3003/meson-runtime-fix
Fixes glasses with overlays runtiming on clientless mobs
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@@ -1387,7 +1387,7 @@
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/mob/living/carbon/human/proc/process_glasses(var/obj/item/clothing/glasses/G)
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if(G && G.active)
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see_in_dark += G.darkness_view
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if(G.overlay)
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if(G.overlay && client)
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client.screen |= G.overlay
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if(G.vision_flags)
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sight |= G.vision_flags
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