Merge pull request #697 from comma/master

Made alcohol reagents code pretty
This commit is contained in:
Albert Iordache
2012-03-17 04:27:09 -07:00

View File

@@ -2616,132 +2616,6 @@ datum
..()
return
beer
name = "Beer"
id = "beer"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.make_dizzy(3)
M:jitteriness = max(M:jitteriness-3,0)
M:nutrition += 2
if(data >= 25)
if (!M:slurring) M:slurring = 1
M:slurring += 3
if(data >= 40 && prob(33))
if (!M:confused) M:confused = 1
M:confused += 2
holder.remove_reagent(src.id, 0.2)
..()
return
whiskey
name = "Whiskey"
id = "whiskey"
description = "A superb and well-aged single-malt whiskey. Damn."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=4
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
specialwhiskey
name = "Special Blend Whiskey"
id = "specialwhiskey"
description = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=3
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
gin
name = "Gin"
id = "gin"
description = "It's gin. In space. I say, good sir."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=3
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
rum
name = "Rum"
id = "rum"
description = "Yohoho and all that."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=3
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
vodka
name = "Vodka"
id = "vodka"
description = "Number one drink AND fueling choice for Russians worldwide."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=3
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
holywater
name = "Holy Water"
id = "holywater"
@@ -2765,65 +2639,125 @@ datum
if(!istype(T)) return
T.Bless()
tequilla
name = "Tequila"
id = "tequilla"
description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty hombre?"
//ALCOHOL WOO
alcohol //Parent class for all alcoholic reagents.
name = "Alcohol"
id = "alcohol"
reagent_state = LIQUID
color = "#A8B0B7" // rgb: 168, 176, 183
var
dizzy_adj = 3
slurr_adj = 3
confused_adj = 2
slur_start = 45 //amount absorbed after which mob starts slurring
confused_start = 125 //amount absorbed after which mob starts confusing directions
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=3
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
M.dizziness +=dizzy_adj
if(data >= slur_start && data < confused_start)
if (!M:slurring) M:slurring = 1
M:slurring += slurr_adj
if(data >= confused_start && prob(33))
if (!M:confused) M:confused = 1
M.confused = max(M:confused+confused_adj,0)
holder.remove_reagent(src.id, 0.2)
..()
return
vermouth
name = "Vermouth"
id = "vermouth"
description = "You suddenly feel a craving for a martini..."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
beer //It's really much more stronger than other drinks
name = "Beer"
id = "beer"
description = "An alcoholic beverage made from malted grains, hops, yeast, and water."
color = "#664300" // rgb: 102, 67, 0
slur_start = 25 //amount absorbed after which mob starts slurring
confused_start = 40 //amount absorbed after which mob starts confusing directions
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=3
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
on_mob_life(var/mob/living/M as mob)
..()
M:jitteriness = max(M:jitteriness-3,0)
M:nutrition += 2
return
wine
name = "Wine"
id = "wine"
description = "An premium alchoholic beverage made from distilled grape juice."
reagent_state = LIQUID
color = "#7E4043" // rgb: 126, 64, 67
whiskey
name = "Whiskey"
id = "whiskey"
description = "A superb and well-aged single-malt whiskey. Damn."
color = "#664300" // rgb: 102, 67, 0
dizzy_adj = 4
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=2
if(data >= 65 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 145 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
specialwhiskey
name = "Special Blend Whiskey"
id = "specialwhiskey"
description = "Just when you thought regular station whiskey was good... This silky, amber goodness has to come along and ruin everything."
color = "#664300" // rgb: 102, 67, 0
slur_start = 30 //amount absorbed after which mob starts slurring
gin
name = "Gin"
id = "gin"
description = "It's gin. In space. I say, good sir."
color = "#664300" // rgb: 102, 67, 0
dizzy_adj = 3
rum
name = "Rum"
id = "rum"
description = "Yohoho and all that."
color = "#664300" // rgb: 102, 67, 0
vodka
name = "Vodka"
id = "vodka"
description = "Number one drink AND fueling choice for Russians worldwide."
color = "#664300" // rgb: 102, 67, 0
tequilla
name = "Tequila"
id = "tequilla"
description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty hombre?"
color = "#A8B0B7" // rgb: 168, 176, 183
vermouth
name = "Vermouth"
id = "vermouth"
description = "You suddenly feel a craving for a martini..."
color = "#664300" // rgb: 102, 67, 0
wine
name = "Wine"
id = "wine"
description = "An premium alchoholic beverage made from distilled grape juice."
color = "#7E4043" // rgb: 126, 64, 67
dizzy_adj = 2
slur_start = 65 //amount absorbed after which mob starts slurring
confused_start = 145 //amount absorbed after which mob starts confusing directions
cognac
name = "Cognac"
id = "cognac"
description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication."
color = "#664300" // rgb: 102, 67, 0
dizzy_adj = 4
confused_start = 115 //amount absorbed after which mob starts confusing directions
hooch
name = "Hooch"
id = "hooch"
description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?"
color = "#664300" // rgb: 102, 67, 0
dizzy_adj = 6
slurr_adj = 5
slur_start = 35 //amount absorbed after which mob starts slurring
confused_start = 90 //amount absorbed after which mob starts confusing directions
ale
name = "Ale"
id = "ale"
description = "A dark alchoholic beverage made by malted barley and yeast."
color = "#664300" // rgb: 102, 67, 0
//ALCHOHOL end
tonic
name = "Tonic Water"
@@ -2858,67 +2792,6 @@ datum
..()
return
cognac
name = "Cognac"
id = "cognac"
description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=4
if(data >= 45 && data <115)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 115 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
hooch
name = "Hooch"
id = "hooch"
description = "Either someone's failure at cocktail making or attempt in alchohol production. In any case, do you really want to drink that?"
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=6
if(data >= 35 && data <90)
if (!M.slurring) M.slurring = 1
M.slurring += 5
else if(data >= 90 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
ale
name = "Ale"
id = "ale"
description = "A dark alchoholic beverage made by malted barley and yeast."
reagent_state = LIQUID
color = "#664300" // rgb: 102, 67, 0
on_mob_life(var/mob/living/M as mob)
if(!data) data = 1
data++
M.dizziness +=3
if(data >= 45 && data <125)
if (!M.slurring) M.slurring = 1
M.slurring += 3
else if(data >= 125 && prob(33))
M.confused = max(M:confused+2,0)
holder.remove_reagent(src.id, 0.2)
..()
return
sodawater
name = "Soda Water"
id = "sodawater"