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514->515 initial
adds _version.dm compatibility file + core/math/math.dm dependency adds polyvis.html tool to go along with math.dm converts uses of n_ceil to ceil
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119
code/core/math/math.dm
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119
code/core/math/math.dm
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/// IEEE 754-1985 positive infinity. As text, win: 1.#INF, lin: inf
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var/global/const/POSITIVE_INFINITY = 1#INF
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/// IEEE 754-1985 negative infinity. As text, win: -1.#INF, -lin: inf
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var/global/const/NEGATIVE_INFINITY = -1#INF
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// IEEE 754-1985 positive NaN. Creatable but not useful. As text, win: 1.#QNAN, lin: nan
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//var/const/POSITIVE_NAN = -(1#INF/1#INF)
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// IEEE 754-1985 nevative NaN. Creatable but not useful. As text, win: -1.#IND, lin: -nan
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//var/const/NEGATIVE_NAN = (1#INF/1#INF)
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/// Multiplier for converting degrees to radians, rounded to 10 places
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var/global/const/DEG_TO_RAD = 0.0174532925
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/// Multiplier for converting radians to degrees, rounded to 10 places
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var/global/const/RAD_TO_DEG = 57.295779513
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/// The mathematical constant pi, rounded to 10 places
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var/global/const/PI = 3.1415926536
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/// Twice the mathematical constant pi, rounded to 10 places
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var/global/const/TWO_PI = 6.2831853072
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/// Half the mathematical constant pi, rounded to 10 places
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var/global/const/HALF_PI = 1.5707963268
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/// True if number is a number that is not nan or an infinity.
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/proc/isfinite(number)
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return isnum(number) && !isnan(number) && !isinf(number)
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/**
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Sample t(0..1) into a quadratic binomial polynomial.
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Generally this is useful for shaping rand() distribution.
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see tools/polyvis.html for a parameter picker.
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*/
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/proc/poly_interp2(t, p0, p1, p2)
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var/mt = 1 - t
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return p0 * mt * mt +\
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2 * p1 * mt * t +\
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p2 * t * t
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/**
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Sample t(0..1) into a cubic binomial polynomial.
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Generally this is useful for shaping rand() distribution.
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see tools/polyvis.html for a parameter picker.
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More expensive than poly_interp2.
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*/
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/proc/poly_interp3(t, p0, p1, p2, p3)
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var/t2 = t * t
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var/mt = 1 - t
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var/mt2 = mt * mt
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return p0 * mt2 * mt +\
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3 * p1 * mt2 * t +\
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3 * p2 * mt * t2 +\
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p3 * t2 * t
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/**
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Sample t(0..1) into a quartic binomial polynomial.
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Generally this is useful for shaping rand() distribution.
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see tools/polyvis.html for a parameter picker.
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More expensive than poly_interp3.
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*/
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/proc/poly_interp4(t, p0, p1, p2, p3, p4)
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var/t2 = t * t
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var/t3 = t2 * t
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var/mt = 1 - t
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var/mt2 = mt * mt
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var/mt3 = mt2 * mt
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return p0 * mt3 * mt +\
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4 * p1 * mt3 * t +\
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6 * p2 * mt2 * t2 +\
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4 * p3 * mt * t3 +\
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p4 * t3 * t
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/**
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Get the coordinates that make up a circle of radius on center, packed as (x | y left shift 12).
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These coordinates are able to be outside the world: check (v < 1 || v > world.maxV) for safety.
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Implements the Bresenham Circle Drawing Algorithm for the actual point picking.
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*/
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/proc/get_circle_coordinates(radius, center_x, center_y)
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var/static/list/cache = list()
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radius = round(radius, 1)
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if (radius < 1)
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return list(center_x | SHIFTL(center_y, 12))
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center_x = round(center_x, 1)
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center_y = round(center_y, 1)
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var/list/points = length(cache) ? cache["[radius]"] : null
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if (!points)
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points = list()
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var/y = radius
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var/gradient = 3 - 2 * radius
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for (var/x = 0 to radius)
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points |= list(
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radius + x | SHIFTL(radius + y, 12),
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radius + x | SHIFTL(radius - y, 12),
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radius - x | SHIFTL(radius + y, 12),
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radius - x | SHIFTL(radius - y, 12),
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radius + y | SHIFTL(radius + x, 12),
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radius + y | SHIFTL(radius - x, 12),
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radius - y | SHIFTL(radius + x, 12),
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radius - y | SHIFTL(radius - x, 12)
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)
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if (x >= y)
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break
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if (gradient < 0)
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gradient = gradient + 4 * x + 6
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else
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gradient = gradient + 4 * (x - y) + 10
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--y
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cache["[radius]"] = points
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var/list/result = points.Copy()
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var/center = center_x - radius | SHIFTL(center_y - radius, 12)
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for (var/i = 1 to length(result))
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result[i] += center
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return result
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