Adds wallets to loadout menu

This commit is contained in:
Hubblenaut
2016-03-18 13:07:38 +01:00
parent e8d65eb901
commit 5c1e5a89e6
3 changed files with 39 additions and 33 deletions

View File

@@ -28,6 +28,10 @@
display_name = "armband, science"
path = /obj/item/clothing/accessory/armband/science
/datum/gear/accessory/wallet
display_name = "wallet"
path = /obj/item/weapon/storage/wallet/random
/datum/gear/accessory/holster
display_name = "holster, armpit"
path = /obj/item/clothing/accessory/holster/armpit

View File

@@ -21,8 +21,7 @@
if(istype(W, /obj/item/weapon/spacecash/ewallet)) return 0
var/obj/item/weapon/spacecash/SC = W
SC.worth += src.worth
SC.update_icon()
SC.adjust_worth(src.worth)
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/h_user = user
h_user.drop_from_inventory(src)
@@ -59,26 +58,32 @@
src.overlays += banknote
src.desc = "They are worth [worth] Thalers."
/obj/item/weapon/spacecash/proc/adjust_worth(var/adjust_worth = 0, var/update = 1)
worth += adjust_worth
if(worth > 0)
if(update)
update_icon()
return worth
else
qdel(src)
return 0
/obj/item/weapon/spacecash/proc/set_worth(var/new_worth = 0, var/update = 1)
worth = max(0, new_worth)
if(update)
update_icon()
return worth
/obj/item/weapon/spacecash/attack_self()
var/amount = input(usr, "How many Thalers do you want to take? (0 to [src.worth])", "Take Money", 20) as num
amount = round(Clamp(amount, 0, src.worth))
if(amount==0) return 0
if(!amount)
return
src.worth -= amount
src.update_icon()
if(!worth)
usr.drop_from_inventory(src)
if(amount in list(1000,500,200,100,50,20,1))
var/cashtype = text2path("/obj/item/weapon/spacecash/c[amount]")
var/obj/cash = new cashtype (usr.loc)
usr.put_in_hands(cash)
else
var/obj/item/weapon/spacecash/SC = new (usr.loc)
SC.worth = amount
SC.update_icon()
usr.put_in_hands(SC)
if(!worth)
qdel(src)
adjust_worth(-amount)
var/obj/item/weapon/spacecash/SC = new (usr.loc)
SC.set_worth(amount)
usr.put_in_hands(SC)
/obj/item/weapon/spacecash/c1
name = "1 Thaler"
@@ -130,8 +135,7 @@
proc/spawn_money(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
var/obj/item/weapon/spacecash/SC = new (spawnloc)
SC.worth = sum
SC.update_icon()
SC.set_worth(sum)
if (ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(SC)
return